SDL: added GLES3 support
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@@ -991,7 +991,7 @@ class DemoGLSurfaceView extends GLSurfaceView_SDL {
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public DemoGLSurfaceView(MainActivity context) {
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super(context);
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mParent = context;
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setEGLConfigChooser(Globals.VideoDepthBpp, Globals.NeedDepthBuffer, Globals.NeedStencilBuffer, Globals.NeedGles2);
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setEGLConfigChooser(Globals.VideoDepthBpp, Globals.NeedDepthBuffer, Globals.NeedStencilBuffer, Globals.NeedGles2, Globals.NeedGles3);
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mRenderer = new DemoRenderer(context);
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setRenderer(mRenderer);
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}
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