SDL: added GLES3 support
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@@ -284,7 +284,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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"setRenderer has already been called for this instance.");
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}
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if (mEGLConfigChooser == null) {
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mEGLConfigChooser = getEglConfigChooser(16, false, false, false);
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mEGLConfigChooser = getEglConfigChooser(16, false, false, false, false);
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}
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mGLThread = new GLThread(renderer);
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mGLThread.start();
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@@ -323,8 +323,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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*
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* @param needDepth
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*/
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public void setEGLConfigChooser(int bpp, boolean needDepth, boolean stencil, boolean gles2) {
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setEGLConfigChooser(getEglConfigChooser(bpp, needDepth, stencil, gles2));
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public void setEGLConfigChooser(int bpp, boolean needDepth, boolean stencil, boolean gles2, boolean gles3) {
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setEGLConfigChooser(getEglConfigChooser(bpp, needDepth, stencil, gles2, gles3));
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}
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/**
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@@ -341,9 +341,9 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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*
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*/
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public void setEGLConfigChooser(int redSize, int greenSize, int blueSize,
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int alphaSize, int depthSize, int stencilSize, boolean gles2) {
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int alphaSize, int depthSize, int stencilSize, boolean gles2, boolean gles3) {
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setEGLConfigChooser(new ComponentSizeChooser(redSize, greenSize,
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blueSize, alphaSize, depthSize, stencilSize, gles2));
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blueSize, alphaSize, depthSize, stencilSize, gles2, gles3));
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}
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/**
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* Set the rendering mode. When renderMode is
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@@ -636,6 +636,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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*/
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EGLConfig chooseConfig(EGL10 egl, EGLDisplay display);
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public boolean isGles2Required();
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public boolean isGles3Required();
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}
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private static abstract class BaseConfigChooser
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@@ -672,7 +673,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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private static class ComponentSizeChooser extends BaseConfigChooser {
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public ComponentSizeChooser(int redSize, int greenSize, int blueSize,
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int alphaSize, int depthSize, int stencilSize, boolean isGles2) {
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int alphaSize, int depthSize, int stencilSize, boolean isGles2, boolean isGles3) {
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super(new int[] {EGL10.EGL_NONE}); // Get all possible configs
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mValue = new int[1];
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mRedSize = redSize;
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@@ -682,6 +683,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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mDepthSize = depthSize;
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mStencilSize = stencilSize;
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mIsGles2 = isGles2;
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mIsGles3 = isGles3;
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}
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@Override
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@@ -693,7 +695,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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int idx = 0;
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int selectidx = -1;
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Log.v("SDL", "Desired GL config: " + "R" + mRedSize + "G" + mGreenSize + "B" + mBlueSize + "A" + mAlphaSize + " depth " + mDepthSize + " stencil " + mStencilSize + " type " + (mIsGles2 ? "GLES2" : "GLES"));
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Log.v("SDL", "Desired GL config: " + "R" + mRedSize + "G" + mGreenSize + "B" + mBlueSize + "A" + mAlphaSize + " depth " + mDepthSize + " stencil " + mStencilSize + " type " + (mIsGles3 ? "GLES3" : mIsGles2 ? "GLES2" : "GLES"));
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for(EGLConfig config : configs) {
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if ( config == null )
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continue;
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@@ -711,7 +713,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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EGL10.EGL_STENCIL_SIZE, 0);
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int rendertype = findConfigAttrib(egl, display, config,
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EGL10.EGL_RENDERABLE_TYPE, 0);
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int desiredtype = mIsGles2 ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_ES_BIT;
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int desiredtype = mIsGles3 ? EGL_OPENGL_ES3_BIT : mIsGles2 ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_ES_BIT;
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int nativeRender = findConfigAttrib(egl, display, config,
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EGL10.EGL_NATIVE_RENDERABLE, 0);
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int caveat = findConfigAttrib(egl, display, config,
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@@ -743,6 +745,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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cfgcur += "GLES";
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if((rendertype & EGL_OPENGL_ES2_BIT) != 0)
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cfgcur += " GLES2";
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if((rendertype & EGL_OPENGL_ES3_BIT) != 0)
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cfgcur += " GLES3";
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if((rendertype & EGL_OPENGL_BIT) != 0)
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cfgcur += " OPENGL";
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if((rendertype & EGL_OPENVG_BIT) != 0)
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@@ -782,6 +786,11 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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return mIsGles2;
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}
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public boolean isGles3Required()
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{
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return mIsGles3;
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}
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private int[] mValue;
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// Subclasses can adjust these values:
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protected int mRedSize;
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@@ -791,11 +800,13 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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protected int mDepthSize;
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protected int mStencilSize;
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protected boolean mIsGles2 = false;
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protected boolean mIsGles3 = false;
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public static final int EGL_OPENGL_ES_BIT = 1;
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public static final int EGL_OPENVG_BIT = 2;
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public static final int EGL_OPENGL_ES2_BIT = 4;
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public static final int EGL_OPENGL_BIT = 8;
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public static final int EGL_OPENGL_ES3_BIT = 16;
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}
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/**
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@@ -804,8 +815,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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*
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*/
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private static class SimpleEGLConfigChooser16 extends ComponentSizeChooser {
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public SimpleEGLConfigChooser16(boolean withDepthBuffer, boolean stencil, boolean gles2) {
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super(4, 4, 4, 0, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2);
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public SimpleEGLConfigChooser16(boolean withDepthBuffer, boolean stencil, boolean gles2, boolean gles3) {
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super(4, 4, 4, 0, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2, gles3);
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// Adjust target values. This way we'll accept a 4444 or
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// 555 buffer if there's no 565 buffer available.
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mRedSize = 5;
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@@ -815,8 +826,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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}
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private static class SimpleEGLConfigChooser24 extends ComponentSizeChooser {
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public SimpleEGLConfigChooser24(boolean withDepthBuffer, boolean stencil, boolean gles2) {
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super(8, 8, 8, 0, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2);
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public SimpleEGLConfigChooser24(boolean withDepthBuffer, boolean stencil, boolean gles2, boolean gles3) {
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super(8, 8, 8, 0, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2, gles3);
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mRedSize = 8;
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mGreenSize = 8;
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mBlueSize = 8;
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@@ -824,21 +835,21 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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}
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private static class SimpleEGLConfigChooser32 extends ComponentSizeChooser {
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public SimpleEGLConfigChooser32(boolean withDepthBuffer, boolean stencil, boolean gles2) {
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super(8, 8, 8, 8, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2);
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public SimpleEGLConfigChooser32(boolean withDepthBuffer, boolean stencil, boolean gles2, boolean gles3) {
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super(8, 8, 8, 8, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2, gles3);
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mRedSize = 8;
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mGreenSize = 8;
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mBlueSize = 8;
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mAlphaSize = 8;
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}
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}
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private static ComponentSizeChooser getEglConfigChooser(int videoDepthBpp, boolean withDepthBuffer, boolean stencil, boolean gles2) {
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private static ComponentSizeChooser getEglConfigChooser(int videoDepthBpp, boolean withDepthBuffer, boolean stencil, boolean gles2, boolean gles3) {
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if(videoDepthBpp == 16)
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return new SimpleEGLConfigChooser16(withDepthBuffer, stencil, gles2);
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return new SimpleEGLConfigChooser16(withDepthBuffer, stencil, gles2, gles3);
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if(videoDepthBpp == 24)
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return new SimpleEGLConfigChooser24(withDepthBuffer, stencil, gles2);
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return new SimpleEGLConfigChooser24(withDepthBuffer, stencil, gles2, gles3);
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if(videoDepthBpp == 32)
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return new SimpleEGLConfigChooser32(withDepthBuffer, stencil, gles2);
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return new SimpleEGLConfigChooser32(withDepthBuffer, stencil, gles2, gles3);
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return null;
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};
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@@ -883,9 +894,12 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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*/
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final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
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final int[] gles2_attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
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final int[] gles3_attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
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mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,
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EGL10.EGL_NO_CONTEXT, mEGLConfigChooser.isGles2Required() ? gles2_attrib_list : null );
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EGL10.EGL_NO_CONTEXT,
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mEGLConfigChooser.isGles3Required() ? gles3_attrib_list :
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mEGLConfigChooser.isGles2Required() ? gles2_attrib_list : null );
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if( mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT )
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Log.e("SDL", "GLSurfaceView_SDL::EglHelper::start(): mEglContext is EGL_NO_CONTEXT, error: " + mEgl.eglGetError());
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