SDL: added GLES3 support

This commit is contained in:
Sergii Pylypenko
2016-08-22 21:46:35 +03:00
parent 250f254b5d
commit ee54f13f75
15 changed files with 134 additions and 59 deletions

View File

@@ -284,7 +284,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
"setRenderer has already been called for this instance.");
}
if (mEGLConfigChooser == null) {
mEGLConfigChooser = getEglConfigChooser(16, false, false, false);
mEGLConfigChooser = getEglConfigChooser(16, false, false, false, false);
}
mGLThread = new GLThread(renderer);
mGLThread.start();
@@ -323,8 +323,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
*
* @param needDepth
*/
public void setEGLConfigChooser(int bpp, boolean needDepth, boolean stencil, boolean gles2) {
setEGLConfigChooser(getEglConfigChooser(bpp, needDepth, stencil, gles2));
public void setEGLConfigChooser(int bpp, boolean needDepth, boolean stencil, boolean gles2, boolean gles3) {
setEGLConfigChooser(getEglConfigChooser(bpp, needDepth, stencil, gles2, gles3));
}
/**
@@ -341,9 +341,9 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
*
*/
public void setEGLConfigChooser(int redSize, int greenSize, int blueSize,
int alphaSize, int depthSize, int stencilSize, boolean gles2) {
int alphaSize, int depthSize, int stencilSize, boolean gles2, boolean gles3) {
setEGLConfigChooser(new ComponentSizeChooser(redSize, greenSize,
blueSize, alphaSize, depthSize, stencilSize, gles2));
blueSize, alphaSize, depthSize, stencilSize, gles2, gles3));
}
/**
* Set the rendering mode. When renderMode is
@@ -636,6 +636,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
*/
EGLConfig chooseConfig(EGL10 egl, EGLDisplay display);
public boolean isGles2Required();
public boolean isGles3Required();
}
private static abstract class BaseConfigChooser
@@ -672,7 +673,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
private static class ComponentSizeChooser extends BaseConfigChooser {
public ComponentSizeChooser(int redSize, int greenSize, int blueSize,
int alphaSize, int depthSize, int stencilSize, boolean isGles2) {
int alphaSize, int depthSize, int stencilSize, boolean isGles2, boolean isGles3) {
super(new int[] {EGL10.EGL_NONE}); // Get all possible configs
mValue = new int[1];
mRedSize = redSize;
@@ -682,6 +683,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
mDepthSize = depthSize;
mStencilSize = stencilSize;
mIsGles2 = isGles2;
mIsGles3 = isGles3;
}
@Override
@@ -693,7 +695,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
int idx = 0;
int selectidx = -1;
Log.v("SDL", "Desired GL config: " + "R" + mRedSize + "G" + mGreenSize + "B" + mBlueSize + "A" + mAlphaSize + " depth " + mDepthSize + " stencil " + mStencilSize + " type " + (mIsGles2 ? "GLES2" : "GLES"));
Log.v("SDL", "Desired GL config: " + "R" + mRedSize + "G" + mGreenSize + "B" + mBlueSize + "A" + mAlphaSize + " depth " + mDepthSize + " stencil " + mStencilSize + " type " + (mIsGles3 ? "GLES3" : mIsGles2 ? "GLES2" : "GLES"));
for(EGLConfig config : configs) {
if ( config == null )
continue;
@@ -711,7 +713,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
EGL10.EGL_STENCIL_SIZE, 0);
int rendertype = findConfigAttrib(egl, display, config,
EGL10.EGL_RENDERABLE_TYPE, 0);
int desiredtype = mIsGles2 ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_ES_BIT;
int desiredtype = mIsGles3 ? EGL_OPENGL_ES3_BIT : mIsGles2 ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_ES_BIT;
int nativeRender = findConfigAttrib(egl, display, config,
EGL10.EGL_NATIVE_RENDERABLE, 0);
int caveat = findConfigAttrib(egl, display, config,
@@ -743,6 +745,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
cfgcur += "GLES";
if((rendertype & EGL_OPENGL_ES2_BIT) != 0)
cfgcur += " GLES2";
if((rendertype & EGL_OPENGL_ES3_BIT) != 0)
cfgcur += " GLES3";
if((rendertype & EGL_OPENGL_BIT) != 0)
cfgcur += " OPENGL";
if((rendertype & EGL_OPENVG_BIT) != 0)
@@ -782,6 +786,11 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
return mIsGles2;
}
public boolean isGles3Required()
{
return mIsGles3;
}
private int[] mValue;
// Subclasses can adjust these values:
protected int mRedSize;
@@ -791,11 +800,13 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
protected int mDepthSize;
protected int mStencilSize;
protected boolean mIsGles2 = false;
protected boolean mIsGles3 = false;
public static final int EGL_OPENGL_ES_BIT = 1;
public static final int EGL_OPENVG_BIT = 2;
public static final int EGL_OPENGL_ES2_BIT = 4;
public static final int EGL_OPENGL_BIT = 8;
public static final int EGL_OPENGL_ES3_BIT = 16;
}
/**
@@ -804,8 +815,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
*
*/
private static class SimpleEGLConfigChooser16 extends ComponentSizeChooser {
public SimpleEGLConfigChooser16(boolean withDepthBuffer, boolean stencil, boolean gles2) {
super(4, 4, 4, 0, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2);
public SimpleEGLConfigChooser16(boolean withDepthBuffer, boolean stencil, boolean gles2, boolean gles3) {
super(4, 4, 4, 0, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2, gles3);
// Adjust target values. This way we'll accept a 4444 or
// 555 buffer if there's no 565 buffer available.
mRedSize = 5;
@@ -815,8 +826,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
}
private static class SimpleEGLConfigChooser24 extends ComponentSizeChooser {
public SimpleEGLConfigChooser24(boolean withDepthBuffer, boolean stencil, boolean gles2) {
super(8, 8, 8, 0, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2);
public SimpleEGLConfigChooser24(boolean withDepthBuffer, boolean stencil, boolean gles2, boolean gles3) {
super(8, 8, 8, 0, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2, gles3);
mRedSize = 8;
mGreenSize = 8;
mBlueSize = 8;
@@ -824,21 +835,21 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
}
private static class SimpleEGLConfigChooser32 extends ComponentSizeChooser {
public SimpleEGLConfigChooser32(boolean withDepthBuffer, boolean stencil, boolean gles2) {
super(8, 8, 8, 8, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2);
public SimpleEGLConfigChooser32(boolean withDepthBuffer, boolean stencil, boolean gles2, boolean gles3) {
super(8, 8, 8, 8, withDepthBuffer ? 16 : 0, stencil ? 8 : 0, gles2, gles3);
mRedSize = 8;
mGreenSize = 8;
mBlueSize = 8;
mAlphaSize = 8;
}
}
private static ComponentSizeChooser getEglConfigChooser(int videoDepthBpp, boolean withDepthBuffer, boolean stencil, boolean gles2) {
private static ComponentSizeChooser getEglConfigChooser(int videoDepthBpp, boolean withDepthBuffer, boolean stencil, boolean gles2, boolean gles3) {
if(videoDepthBpp == 16)
return new SimpleEGLConfigChooser16(withDepthBuffer, stencil, gles2);
return new SimpleEGLConfigChooser16(withDepthBuffer, stencil, gles2, gles3);
if(videoDepthBpp == 24)
return new SimpleEGLConfigChooser24(withDepthBuffer, stencil, gles2);
return new SimpleEGLConfigChooser24(withDepthBuffer, stencil, gles2, gles3);
if(videoDepthBpp == 32)
return new SimpleEGLConfigChooser32(withDepthBuffer, stencil, gles2);
return new SimpleEGLConfigChooser32(withDepthBuffer, stencil, gles2, gles3);
return null;
};
@@ -883,9 +894,12 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
*/
final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
final int[] gles2_attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
final int[] gles3_attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,
EGL10.EGL_NO_CONTEXT, mEGLConfigChooser.isGles2Required() ? gles2_attrib_list : null );
EGL10.EGL_NO_CONTEXT,
mEGLConfigChooser.isGles3Required() ? gles3_attrib_list :
mEGLConfigChooser.isGles2Required() ? gles2_attrib_list : null );
if( mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT )
Log.e("SDL", "GLSurfaceView_SDL::EglHelper::start(): mEglContext is EGL_NO_CONTEXT, error: " + mEgl.eglGetError());