THIS REVISION WILL NOT WORK! Compiled and linked SDL_renderer_gles.c into SDL 1.2 lib, no code was added to actually use it. ifdef overkill, yay!

This commit is contained in:
pelya
2010-07-26 18:24:57 +03:00
parent 90b09cd587
commit eda66c6d45
31 changed files with 137 additions and 15 deletions

View File

@@ -26,13 +26,17 @@
* Header file for SDL video functions.
*/
#ifndef _SDL_video_h
#define _SDL_video_h
#ifndef _SDL_video_1_3_h
#define _SDL_video_1_3_h
#include "SDL_stdinc.h"
#include "SDL_pixels.h"
#include "SDL_rect.h"
#include "SDL_pixels.h"
#include "SDL_surface.h"
#include "SDL_version.h"
#if ! SDL_VERSION_ATLEAST(1,3,0)
#include "SDL_video.h"
#endif
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@@ -256,6 +260,7 @@ typedef struct SDL_Texture SDL_Texture;
*/
typedef void *SDL_GLContext;
#if SDL_VERSION_ATLEAST(1,3,0)
/**
* \brief OpenGL configuration attributes
*/
@@ -281,7 +286,7 @@ typedef enum
SDL_GL_CONTEXT_MAJOR_VERSION,
SDL_GL_CONTEXT_MINOR_VERSION
} SDL_GLattr;
#endif
/* Function prototypes */