Compilation fix
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@@ -930,7 +930,6 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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* This is our main activity thread's loop, we go until
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* asked to quit.
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*/
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try {
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/*
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* Update the asynchronous state (window size)
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@@ -999,10 +998,6 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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if( Globals.NonBlockingSwapBuffers )
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return false;
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}
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} catch (java.lang.InterruptedException e) {
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return false;
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}
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}
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private boolean needToWait() {
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