Added SDL_ANDROID_SetScreenKeyboardButtonShown() to hide/show individual buttons

This commit is contained in:
Sergii Pylypenko
2013-08-01 19:14:47 +03:00
parent 57ed7213c0
commit e9feb051e1
2 changed files with 41 additions and 18 deletions

View File

@@ -67,6 +67,8 @@ enum {
use SDL_ListModes()[0] to determine the actual screen boundaries. */
extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardButtonPos(int buttonId, SDL_Rect * pos);
extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardButtonPos(int buttonId, SDL_Rect * pos);
/* Set button image position - it can be smaller than the button area */
extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardButtonImagePos(int buttonId, SDL_Rect * pos);
extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardButtonKey(int buttonId,
@@ -89,35 +91,38 @@ extern DECLSPEC
extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardAutoFireButtonsAmount(int nbuttons);
extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardAutoFireButtonsAmount(void);
/* Hide the whole screen keyboard */
/* Hide all on-screen buttons (not the QWERTY text input) */
extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardShown(int shown);
extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardShown(void);
/* Hide individual buttons - this will just put button width and height to 0, but it will save previous button size */
extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardButtonShown(int buttonId, int shown);
extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardButtonShown(int buttonId);
/* Get the button size modifier, as configured by user with SDL startup menu */
extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardSize(void);
/* Set a particular button to pass a mouse/multitouch events down to the application, by default all buttons block touch events */
extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardButtonGenerateTouchEvents(int buttonId, int generateEvents);
/* Show Android on-screen keyboard, and pass entered text back to application as SDL keypress events,
previousText is UTF-8 encoded, it may be NULL, only 256 first bytes will be used, and this call will not block */
/* Show Android QWERTY keyboard, and pass entered text back to application as SDL keypress events,
previousText is UTF-8 encoded, it may be NULL, only 256 first bytes will be used, and this call will not block */
extern DECLSPEC int SDLCALL SDL_ANDROID_ToggleScreenKeyboardTextInput(const char * previousText);
/* Show only the bare Android on-screen keyboard without any text input field, so it won't cover the screen */
/* Show only the bare Android QWERTY keyboard without any text input field, so it won't cover the screen */
extern DECLSPEC int SDLCALL SDL_ANDROID_ToggleScreenKeyboardWithoutTextInput(void);
/* Show Android on-screen keyboard, and pass entered text back to application in a buffer,
using buffer contents as previous text (UTF-8 encoded), the buffer may be of any size -
this call will block until user typed all text. */
/* Show Android QWERTY keyboard, and pass entered text back to application in a buffer,
using buffer contents as previous text (UTF-8 encoded), the buffer may be of any size -
this call will block until user typed all text. */
extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardTextInput(char * textBuf, int textBufSize);
/* Whether user redefined on-screen keyboard layout via SDL menu, app should not enforce it's own layout in that case */
extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardRedefinedByUser(void);
/* Set hint message for the text input field, it may be multi-line, set NULL to reset hint to default */
/* Set hint message for the QWERTY text input field, it may be multi-line, set NULL to reset hint to default */
extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardHintMesage(const char * hint);
/* API compatible to SDL2, it's a wrapper to the SDL_ANDROID_ToggleScreenKeyboardWithoutTextInput(), it does not block */
/* API compatible to SDL2, it's a wrapper to the SDL_ANDROID_ToggleScreenKeyboardWithoutTextInput(), it does not block.
These functions control native Android QWERTY keyboard, not the overlay buttons */
extern DECLSPEC int SDLCALL SDL_HasScreenKeyboardSupport(void *unused);
extern DECLSPEC int SDLCALL SDL_ShowScreenKeyboard(void *unused);