From e6fb666bec8715003fea75aa1ece88531d69696f Mon Sep 17 00:00:00 2001 From: pelya Date: Fri, 20 Aug 2010 13:06:54 +0300 Subject: [PATCH] Updated readme --- readme.txt | 20 +++++++++----------- 1 file changed, 9 insertions(+), 11 deletions(-) diff --git a/readme.txt b/readme.txt index 51a6a1931..277aedd83 100644 --- a/readme.txt +++ b/readme.txt @@ -153,21 +153,19 @@ It will output the exact line in your source where the application crashed. Known bugs ========== -0. Revert to widely-used SDL 1.2, backport changes that enable hardware acceleration from SDL 1.3 -Ideally ChangeAppSettings.sh should ask you what SDL version you want to use. - -1. Application will crash on exit or when you're pressing "Home" button - the correct behavior for Android apps -is to stay in memory and go to foreground when you're launching app again, that's not working yet because +0. Application will crash when you're pressing "Home" button or open/close keyboard +- the correct behavior for Android apps is to stay in memory and go to foreground +when you're launching app again, that's not working yet because app will lose OpenGL context (there are rumors that it won't lose GL context in 2.1 SDK). +Anyway, SDL should sleep inside SDL_Flip() and re-create all HW textures when it gains back video. -2. Multitouch support - it is available since 2.0 SDK, but not on 1.6 - I'll have to follow -http://devtcg.blogspot.com/2009/12/gracefully-supporting-multiple-android.html to make it compile. +1. Merge all config screens into single big config screen, make option to rerun config. -3. In the future I'm planning to use accelerometer as a SDL joystick. +2. Fix on-screen keyboard, add more keys and more options, make possible for application to control it. -4. Many SDL games require keyboard, and newer phones have only touchscreen - there should be configuration screen -where you can toggle on-screen keyboard, bind existing keys like volume up/down to PgUp/PgDown for example, -and configure other actions like accelerometer tilt as keypresses. +3. Add full QWERTY on-screen keyboard. + +4. Add trackball sensitivity and accelerometer sensitivity config. 5. Export phone vibrator to SDL - interface is available in SDL 1.3