Fixed build scripts for the case when NDK is referenced by a synlink
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@@ -617,6 +617,8 @@ class DemoGLSurfaceView extends GLSurfaceView_SDL {
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// This seems like redundant code - it handled in MainActivity.java
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@Override
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public boolean onKeyDown(int keyCode, final KeyEvent event) {
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//System.out.println("Got key down event, id " + keyCode);
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if( nativeKey( keyCode, 1 ) == 0 )
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return super.onKeyDown(keyCode, event);
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return true;
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@@ -624,6 +626,7 @@ class DemoGLSurfaceView extends GLSurfaceView_SDL {
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@Override
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public boolean onKeyUp(int keyCode, final KeyEvent event) {
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//System.out.println("Got key up event, id " + keyCode);
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if( nativeKey( keyCode, 0 ) == 0 )
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return super.onKeyUp(keyCode, event);
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return true;
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