Added GPL Arcade Volleyball sources
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project/jni/application/gav/gav-0.9.0/net/NetServer.h
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62
project/jni/application/gav/gav-0.9.0/net/NetServer.h
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/* -*- C++ -*- */
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/*
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GAV - Gpl Arcade Volleyball
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Copyright (C) 2002
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GAV team (http://sourceforge.net/projects/gav/)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __NETSERVER_H__
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#define __NETSERVER_H__
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#ifndef NONET
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#include "Net.h"
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#include <string.h>
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class NetServer: public Net {
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std::vector<IPaddress*> clientIP;
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int _nclients;
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int _players[MAX_PLAYERS];
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public:
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NetServer() {
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memset(_players, 0, MAX_PLAYERS * sizeof(int));
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}
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~NetServer() {
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unsigned int i;
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/* deallocation of clientIP elements */
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for (i = 0; i < clientIP.size(); i++)
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free(clientIP[i]);
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SDLNet_UDP_Close(mySock);
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}
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/* server methods */
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int StartServer(int port = SERVER_PORT);
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int WaitClients(InputState * is, int nclients = 1);
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int SendSnapshot(Team *tleft, Team *tright, Ball * ball);
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int ReceiveCommand(int * player, char * cmd);
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int ComputePlayerID(char id);
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int isRemote(int pl);
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inline int nclients() { return _nclients; }
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};
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#endif // NONET
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#endif
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