Added GPL Arcade Volleyball sources
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project/jni/application/gav/gav-0.9.0/net/NetClient.h
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61
project/jni/application/gav/gav-0.9.0/net/NetClient.h
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/* -*- C++ -*- */
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/*
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GAV - Gpl Arcade Volleyball
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Copyright (C) 2002
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GAV team (http://sourceforge.net/projects/gav/)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __NETCLIENT_H__
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#define __NETCLIENT_H__
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#ifndef NONET
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#include "Net.h"
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class NetClient: public Net {
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IPaddress ipaddress;
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int channel; // the channel assigned to client
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char _id; // if I'm a client I've an id
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char _nplayers_l;
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char _nplayers_r;
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private:
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int receiveData(Uint16 *data);
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public:
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NetClient() {
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}
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~NetClient() {
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SDLNet_UDP_Unbind(mySock, channel);
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SDLNet_UDP_Close(mySock);
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}
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/* client methods */
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int ConnectToServer(InputState * is, int * pl, int * pr, char team,
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const char * hostname, int port = SERVER_PORT);
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int WaitGameStart();
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int ReceiveSnapshot(Team *tleft, Team *tright, Ball * ball, int passed);
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int SendCommand(char cmd);
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inline char id() { return _id; }
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};
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#endif // NONET
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#endif
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