Added GPL Arcade Volleyball sources
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117
project/jni/application/gav/gav-0.9.0/menu/MenuKeys.h
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117
project/jni/application/gav/gav-0.9.0/menu/MenuKeys.h
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/* -*- C++ -*- */
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/*
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GAV - Gpl Arcade Volleyball
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Copyright (C) 2002
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GAV team (http://sourceforge.net/projects/gav/)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __MENUKEYS_H__
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#define __MENUKEYS_H__
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#include <SDL.h>
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#include "MenuItem.h"
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#include "globals.h"
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enum { PL1L, PL1R, PL1J, PL2L, PL2R, PL2J };
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class MenuKeys: public Menu {
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int state;
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bool isPressed, isStillPressed;
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int _base;
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public:
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MenuKeys(int base) {
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_base = base;
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state = PL1L;
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isPressed = false;
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isStillPressed = false;
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}
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virtual int execute(InputState *is, std::stack<Menu *> &s) {
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char numb[20];
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SDL_Rect rect;
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SDL_Event event = is->getEvent();
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rect.y = 30;
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rect.x = 30;
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isStillPressed = (isPressed && (event.type == SDL_KEYDOWN));
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if ( !isStillPressed )
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isPressed = false;
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sprintf(numb, "Player %d ", 2*_base + ((state <= PL1J)?1:2));
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std::string st(numb);
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switch ( state ) {
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case PL1L:
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st += "Left: ";
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cga->printXY(screen, &rect, st.c_str());
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if ( ( event.type != SDL_KEYDOWN ) || isStillPressed )
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return(0);
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controlsArray->setControl(2*_base, CNTRL_LEFT, event.key.keysym.sym);
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break;
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case PL1R:
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st += "Right: ";
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cga->printXY(screen, &rect, st.c_str());
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if ( ( event.type != SDL_KEYDOWN ) || isStillPressed )
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return(0);
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controlsArray->setControl(2*_base, CNTRL_RIGHT, event.key.keysym.sym);
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break;
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case PL1J:
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st += "Jump: ";
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cga->printXY(screen, &rect, st.c_str());
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if ( ( event.type != SDL_KEYDOWN ) || isStillPressed )
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return(0);
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controlsArray->setControl(2*_base, CNTRL_JUMP, event.key.keysym.sym);
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break;
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case PL2L:
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st += "Left: ";
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cga->printXY(screen, &rect, st.c_str());
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if ( ( event.type != SDL_KEYDOWN ) || isStillPressed )
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return(0);
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controlsArray->setControl(2*_base + 1, CNTRL_LEFT, event.key.keysym.sym);
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break;
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case PL2R:
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st += "Right: ";
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cga->printXY(screen, &rect, st.c_str());
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if ( ( event.type != SDL_KEYDOWN ) || isStillPressed )
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return(0);
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controlsArray->setControl(2*_base + 1, CNTRL_RIGHT, event.key.keysym.sym);
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// event.key.keysym.sym
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break;
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case PL2J:
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st += "Jump: ";
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cga->printXY(screen, &rect, st.c_str());
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if ( ( event.type != SDL_KEYDOWN ) || isStillPressed )
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return(0);
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controlsArray->setControl(2*_base + 1, CNTRL_JUMP, event.key.keysym.sym);
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// event.key.keysym.sym
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break;
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}
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isPressed = ( event.type == SDL_KEYDOWN );
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if ( state == PL2J ) {
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s.pop();
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state = 0;
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} else
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state++;
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return(NO_TRANSITION);
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}
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};
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#endif
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