Added GPL Arcade Volleyball sources
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project/jni/application/gav/gav-0.9.0/menu/MenuItemPlayer.h
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102
project/jni/application/gav/gav-0.9.0/menu/MenuItemPlayer.h
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/* -*- C++ -*- */
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/*
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GAV - Gpl Arcade Volleyball
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Copyright (C) 2002
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GAV team (http://sourceforge.net/projects/gav/)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __MENUITEMPLAYER_H__
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#define __MENUITEMPLAYER_H__
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#include <stdio.h>
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#include <SDL.h>
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#include "MenuItem.h"
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#include "globals.h"
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enum { TEAM_LEFT = 0, TEAM_RIGHT};
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class MenuItemPlayer: public MenuItem {
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private:
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std::string prefix;
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int team;
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int index;
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public:
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MenuItemPlayer(int tm, int idx) {
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team = tm;
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index = idx;
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char numb[10];
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sprintf(numb, "%d", idx*2 + tm + 1);
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prefix = std::string("Player ") + numb + ": ";
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setLabel();
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}
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void setLabel() {
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int *src =
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(team == TEAM_LEFT)?configuration.left_players:configuration.right_players;
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std::string postfix;
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switch ( src[index] ) {
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case PLAYER_NONE:
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postfix = std::string("None");
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break;
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case PLAYER_COMPUTER:
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postfix = std::string("Computer / Net");
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break;
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case PLAYER_HUMAN:
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postfix = std::string("Keyboard / Joy");
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break;
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}
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label = prefix + postfix;
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}
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int execute(std::stack<Menu *> &s) {
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int *src =
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(team == TEAM_LEFT)?configuration.left_players:configuration.right_players;
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switch ( src[index] ) {
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case PLAYER_NONE:
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src[index] = PLAYER_HUMAN;
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if ( team == TEAM_LEFT )
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configuration.left_nplayers++;
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else
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configuration.right_nplayers++;
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break;
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case PLAYER_HUMAN:
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src[index] = PLAYER_COMPUTER;
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break;
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case PLAYER_COMPUTER:
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if ( index ) {
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src[index] = PLAYER_NONE;
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if ( team == TEAM_LEFT )
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configuration.left_nplayers--;
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else
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configuration.right_nplayers--;
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} else
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src[index] = PLAYER_HUMAN;
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break;
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}
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setLabel();
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return(0);
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}
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};
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#endif
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