OpenTyrian: Invisible game buttons
This commit is contained in:
@@ -316,6 +316,7 @@ int main( int argc, char *argv[] )
|
||||
init_keyboard();
|
||||
init_joysticks();
|
||||
printf("assuming mouse detected\n"); // SDL can't tell us if there isn't one
|
||||
android_cleanup_screen_keys();
|
||||
|
||||
if (xmas && (!dir_file_exists(data_dir(), "tyrianc.shp") || !dir_file_exists(data_dir(), "voicesc.snd")))
|
||||
{
|
||||
@@ -392,7 +393,9 @@ int main( int argc, char *argv[] )
|
||||
|
||||
if (loadDestruct)
|
||||
{
|
||||
android_setup_screen_keys_destruct();
|
||||
JE_destructGame();
|
||||
android_cleanup_screen_keys();
|
||||
loadDestruct = false;
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user