Moved to SDL 1.3, it compiles but DOES NOT WORK, audio is disabled
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@@ -409,8 +409,8 @@ void Settings::getNewKeyFromUser() {
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const PlayerKeys Settings::getPlayerKeys(unsigned int player) const {
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assert( player < playerKeys.size() );
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PlayerKeys pk;
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for(int i=SDLK_FIRST; i <= SDLK_LAST; ++i) {
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pk[ (SDLKey)i ] = PE_UNKNOWN;
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for( std::map< SDLKey, std::string > :: const_iterator i = keyName.begin(); i != keyName.end(); ++i ) {
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pk[ i->first ] = PE_UNKNOWN;
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}
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std::map< PlayerEvent, SDLKey >::const_iterator pkiter;
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for(pkiter = playerKeys[player].begin(); pkiter != playerKeys[player].end(); ++pkiter) {
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