Moved to SDL 1.3, it compiles but DOES NOT WORK, audio is disabled

This commit is contained in:
pelya
2010-05-20 14:39:14 +03:00
parent 10b4aa0250
commit d8efb80536
921 changed files with 152559 additions and 151926 deletions

View File

@@ -409,8 +409,8 @@ void Settings::getNewKeyFromUser() {
const PlayerKeys Settings::getPlayerKeys(unsigned int player) const {
assert( player < playerKeys.size() );
PlayerKeys pk;
for(int i=SDLK_FIRST; i <= SDLK_LAST; ++i) {
pk[ (SDLKey)i ] = PE_UNKNOWN;
for( std::map< SDLKey, std::string > :: const_iterator i = keyName.begin(); i != keyName.end(); ++i ) {
pk[ i->first ] = PE_UNKNOWN;
}
std::map< PlayerEvent, SDLKey >::const_iterator pkiter;
for(pkiter = playerKeys[player].begin(); pkiter != playerKeys[player].end(); ++pkiter) {