Added settings for relative mouse movement - to Java only, they are not processed on C side yet
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@@ -66,18 +66,27 @@ class Globals {
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public static final int LEFT_CLICK_WITH_MULTITOUCH = 2;
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public static final int LEFT_CLICK_WITH_PRESSURE = 3;
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public static final int LEFT_CLICK_WITH_KEY = 4;
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public static int LeftClickMethod = AppNeedsTwoButtonMouse ? LEFT_CLICK_NEAR_CURSOR : LEFT_CLICK_NORMAL;
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public static final int LEFT_CLICK_WITH_TIMEOUT = 5;
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public static final int LEFT_CLICK_WITH_TAP = 6;
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public static final int LEFT_CLICK_WITH_TAP_OR_TIMEOUT = 7;
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public static int LeftClickMethod = AppNeedsTwoButtonMouse ? LEFT_CLICK_WITH_TAP_OR_TIMEOUT : LEFT_CLICK_NORMAL;
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public static int LeftClickKey = KeyEvent.KEYCODE_DPAD_CENTER;
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public static int LeftClickTimeout = 3;
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public static final int RIGHT_CLICK_NONE = 0;
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public static final int RIGHT_CLICK_WITH_MULTITOUCH = 1;
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public static final int RIGHT_CLICK_WITH_PRESSURE = 2;
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public static final int RIGHT_CLICK_WITH_KEY = 3;
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public static final int RIGHT_CLICK_WITH_TIMEOUT = 4;
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public static int RightClickTimeout = 4;
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public static int RightClickMethod = AppNeedsTwoButtonMouse ? RIGHT_CLICK_WITH_MULTITOUCH : RIGHT_CLICK_NONE;
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public static int RightClickKey = KeyEvent.KEYCODE_MENU;
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public static boolean MoveMouseWithJoystick = false;
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public static int MoveMouseWithJoystickSpeed = 0;
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public static int MoveMouseWithJoystickAccel = 0;
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public static boolean ClickMouseWithDpad = false;
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public static boolean RelativeMouseMovement = AppNeedsTwoButtonMouse; // Laptop touchpad mode
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public static int RelativeMouseMovementSpeed = 0;
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public static int RelativeMouseMovementAccel = 1;
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public static boolean ShowScreenUnderFinger = AppNeedsTwoButtonMouse;
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public static boolean KeepAspectRatio = false;
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public static int ClickScreenPressure = 0;
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@@ -91,7 +100,7 @@ class Globals {
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public static int MultitouchGestureSensitivity = 1;
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public static int TouchscreenCalibration[] = new int[4];
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public static String DataDir = new String("");
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public static boolean SmoothVideo = true; // It looks nicer and doesn't take that much time if you have GFX accelerator
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public static boolean SmoothVideo = false;
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}
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class LoadLibrary {
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