From d803858cc82ad2a4233d4149ea69a532f1cc1fd3 Mon Sep 17 00:00:00 2001 From: pelya Date: Thu, 14 Jun 2012 16:22:50 +0300 Subject: [PATCH] Updated readme --- readme.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/readme.txt b/readme.txt index 89acf804c..5ccce359b 100644 --- a/readme.txt +++ b/readme.txt @@ -97,7 +97,7 @@ the app will re-download the data if URL does not match the saved URL from previ All devices have different screen resolutions, you may toggle automatic screen resizing in ChangeAppSettings.sh and draw to virtual 640x480 screen - it will be HW accelerated and will not impact performance. Automatic screen resizing does not work in SDL 1.3/2.0. -SDL_GetVideoInfo() will always return native screen resolution. +SDL_GetVideoInfo() or SDL_ListModes(NULL, 0)[0] will always return native screen resolution. Also make sure that your HW textures are not wider than 1024 pixels, or it will fail to allocate such texture on HTC G1, and other low-end devices. Software surfaces may be of any size of course.