SDL: fixed on-screen key layout customization dialog in SDL settings

This commit is contained in:
Sergii Pylypenko
2019-02-06 23:19:39 +02:00
parent 1f32270a80
commit d431337433
20 changed files with 92 additions and 62 deletions

View File

@@ -984,7 +984,7 @@ public class Settings
private static native void nativeSetCompatibilityHacks();
private static native void nativeSetVideoMultithreaded();
private static native void nativeSetVideoForceSoftwareMode();
private static native void nativeSetupScreenKeyboard(int size, int drawsize, int theme, int transparency, int floatingScreenJoystick, int buttonAmount);
public static native void nativeSetupScreenKeyboard(int size, int drawsize, int theme, int transparency, int floatingScreenJoystick, int buttonAmount);
private static native void nativeSetupScreenKeyboardButtons(byte[] img);
private static native void nativeInitKeymap();
private static native int nativeGetKeymapKey(int key);
@@ -993,6 +993,7 @@ public class Settings
private static native void nativeSetKeymapKeyScreenKb(int keynum, int key);
private static native void nativeSetScreenKbKeyUsed(int keynum, int used);
private static native void nativeSetScreenKbKeyLayout(int keynum, int x1, int y1, int x2, int y2);
public static native int nativeGetScreenKeyboardButtonLayout(int button, int coord);
private static native int nativeGetKeymapKeyMultitouchGesture(int keynum);
private static native void nativeSetKeymapKeyMultitouchGesture(int keynum, int key);
private static native void nativeSetMultitouchGestureSensitivity(int sensitivity);