SDL: redefine gamepad Start/Select and DPAD keycodes in AndroidiAppSettings.cfg

This commit is contained in:
Sergii Pylypenko
2017-10-31 19:49:49 +02:00
parent 70b37b6565
commit d378ee692f
6 changed files with 73 additions and 76 deletions

View File

@@ -241,6 +241,24 @@ extern int SDL_ANDROID_isTouchscreenKeyboardUsed;
#ifndef SDL_ANDROID_GAMEPAD_KEYCODE_9
#define SDL_ANDROID_GAMEPAD_KEYCODE_9 RETURN
#endif
#ifndef SDL_ANDROID_GAMEPAD_KEYCODE_10
#define SDL_ANDROID_GAMEPAD_KEYCODE_10 SDL_ANDROID_KEYCODE_5
#endif
#ifndef SDL_ANDROID_GAMEPAD_KEYCODE_11
#define SDL_ANDROID_GAMEPAD_KEYCODE_11 SDL_ANDROID_KEYCODE_4
#endif
#ifndef SDL_ANDROID_GAMEPAD_KEYCODE_12
#define SDL_ANDROID_GAMEPAD_KEYCODE_12 UP
#endif
#ifndef SDL_ANDROID_GAMEPAD_KEYCODE_13
#define SDL_ANDROID_GAMEPAD_KEYCODE_13 DOWN
#endif
#ifndef SDL_ANDROID_GAMEPAD_KEYCODE_14
#define SDL_ANDROID_GAMEPAD_KEYCODE_14 LEFT
#endif
#ifndef SDL_ANDROID_GAMEPAD_KEYCODE_15
#define SDL_ANDROID_GAMEPAD_KEYCODE_15 RIGHT
#endif
// Queue events to main thread
extern void SDL_ANDROID_MainThreadPushMouseMotion(int x, int y);