XMoto: now it runs, although poorly
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@@ -28,7 +28,7 @@ DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag"
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# Here you may type readme text, which will be shown during startup. Format is:
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# Text in English, use \\\\n to separate lines (that's four backslashes)^de:Text in Deutsch^ru:Text in Russian^button:Button that will open some URL:http://url-to-open/
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ReadmeText='This game is best played with a gamepad. Two-player mode requires two gamepads. Tap the screen to dig.^tv:'
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ReadmeText=''
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# libSDL version to use (1.2/1.3/2.0)
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LibSdlVersion=1.2
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@@ -59,7 +59,7 @@ UseGl4es=
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# Application uses software video buffer - you're calling SDL_SetVideoMode() without SDL_HWSURFACE and without SDL_OPENGL,
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# this will allow small speed optimization. Enable this even when you're using SDL_HWSURFACE. (y) or (n)
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SwVideoMode=y
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SwVideoMode=n
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# Application video output will be resized to fit into native device screen (y)/(n)
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SdlVideoResize=y
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Submodule project/jni/application/xmoto/src updated: 47e2d57809...d01bf513b6
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