More stuff starting to work but no video yet. App needs some adaptations I guess
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@@ -471,7 +471,7 @@ class DemoRenderer extends GLSurfaceView_SDL.Renderer
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mWidth = w;
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mHeight = h;
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mGl = gl;
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nativeResize(w, h, Globals.KeepAspectRatio ? 1 : 0);
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nativeResize(w, h, Globals.KeepAspectRatio ? 1 : 0);
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}
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public void onSurfaceDestroyed() {
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