From c888b414eb40cfa8843fdde7e461cb00e9250530 Mon Sep 17 00:00:00 2001 From: pelya Date: Fri, 18 Oct 2013 23:24:47 +0300 Subject: [PATCH] Updated UQM-HD --- .../application/uqm-hd/AndroidAppSettings.cfg | 6 +- project/jni/application/uqm-hd/android.diff | 3624 +++++++++-------- todo.txt | 4 - 3 files changed, 1849 insertions(+), 1785 deletions(-) diff --git a/project/jni/application/uqm-hd/AndroidAppSettings.cfg b/project/jni/application/uqm-hd/AndroidAppSettings.cfg index d3097f274..29d02731f 100644 --- a/project/jni/application/uqm-hd/AndroidAppSettings.cfg +++ b/project/jni/application/uqm-hd/AndroidAppSettings.cfg @@ -91,7 +91,7 @@ ForceRelativeMouseMode=n AppNeedsArrowKeys=n # Application needs text input (y) or (n), enables button for text input on screen -AppNeedsTextInput=y +AppNeedsTextInput=n # Application uses joystick (y) or (n), the on-screen DPAD will be used as joystick 0 axes 0-1 AppUsesJoystick=y @@ -170,10 +170,10 @@ MultiABI=y AppMinimumRAM=0 # Application version code (integer) -AppVersionCode=07001 +AppVersionCode=07002 # Application user-visible version name (string) -AppVersionName="0.7.0.01" +AppVersionName="0.7.0.02" # Reset SDL config when updating application to the new version (y) / (n) ResetSdlConfigForThisVersion=n diff --git a/project/jni/application/uqm-hd/android.diff b/project/jni/application/uqm-hd/android.diff index 96e58eb6d..d0c85a2c3 100644 --- a/project/jni/application/uqm-hd/android.diff +++ b/project/jni/application/uqm-hd/android.diff @@ -1,732 +1,3 @@ -Index: options.c -=================================================================== ---- options.c (revision 1351) -+++ options.c (working copy) -@@ -67,6 +67,7 @@ - BOOLEAN optRotatingIpPlanets; - BOOLEAN optTexturedIpPlanets; - BOOLEAN optCheatMode; -+BOOLEAN optDirectionalJoystick; - - BOOLEAN opt3doMusic; - BOOLEAN optRemixMusic; -@@ -480,6 +481,7 @@ - - for (i = 0; i < dirList->numNames; i++) - { -+ log_add (log_Info, "Mounting ZIP '%s'", dirList->names[i]); - if (uio_mountDir (repository, mountPoint, uio_FSTYPE_ZIP, - dirHandle, dirList->names[i], "/", autoMount, - relativeFlags | uio_MOUNT_RDONLY, -Index: options.h -=================================================================== ---- options.h (revision 1351) -+++ options.h (working copy) -@@ -54,6 +54,7 @@ - extern BOOLEAN optRotatingIpPlanets; - extern BOOLEAN optTexturedIpPlanets; - extern BOOLEAN optCheatMode; -+extern BOOLEAN optDirectionalJoystick; - - extern BOOLEAN opt3doMusic; - extern BOOLEAN optRemixMusic; -Index: uqm.c -=================================================================== ---- uqm.c (revision 1351) -+++ uqm.c (working copy) -@@ -63,6 +63,22 @@ - // Including this is actually necessary on OSX. - #endif - -+#if defined (ANDROID) -+# include -+static void AndroidAppPutToBackgroundCallback (void) -+{ -+ SDL_ANDROID_PauseAudioPlayback (); -+ GameActive = FALSE; -+ //GamePaused = TRUE; -+} -+static void SDLCALL AndroidAppRestoredCallback (void) -+{ -+ SDL_ANDROID_ResumeAudioPlayback (); -+ GameActive = TRUE; -+ //GamePaused = FALSE; -+} -+#endif -+ - struct bool_option - { - bool value; -@@ -138,6 +154,7 @@ - DECL_CONFIG_OPTION(bool, rotatingIpPlanets); // JMS - DECL_CONFIG_OPTION(bool, texturedIpPlanets); // JMS - DECL_CONFIG_OPTION(bool, cheatMode); // JMS -+ DECL_CONFIG_OPTION(bool, directionalJoystick); - - #define INIT_CONFIG_OPTION(name, val) \ - { val, false } -@@ -256,8 +273,8 @@ - INIT_CONFIG_OPTION( gamma, 0.0f ), - INIT_CONFIG_OPTION( soundDriver, audio_DRIVER_MIXSDL ), - INIT_CONFIG_OPTION( soundQuality, audio_QUALITY_MEDIUM ), -- INIT_CONFIG_OPTION( use3doMusic, true ), -- INIT_CONFIG_OPTION( useRemixMusic, false ), -+ INIT_CONFIG_OPTION( use3doMusic, false ), -+ INIT_CONFIG_OPTION( useRemixMusic, true ), - INIT_CONFIG_OPTION( whichCoarseScan, OPT_PC ), - INIT_CONFIG_OPTION( whichMenu, OPT_PC ), - INIT_CONFIG_OPTION( whichFonts, OPT_PC ), -@@ -269,17 +286,18 @@ - INIT_CONFIG_OPTION( stereoSFX, false ), - INIT_CONFIG_OPTION( musicVolumeScale, 1.0f ), - INIT_CONFIG_OPTION( sfxVolumeScale, 1.0f ), -- INIT_CONFIG_OPTION( speechVolumeScale, 0.3f ), -+ INIT_CONFIG_OPTION( speechVolumeScale, 0.7f ), - INIT_CONFIG_OPTION( safeMode, false ), -- INIT_CONFIG_OPTION( resolutionFactor, 2 ), -+ INIT_CONFIG_OPTION( resolutionFactor, 1 ), - INIT_CONFIG_OPTION( forceAspectRatio, false ), - INIT_CONFIG_OPTION( loresBlowupScale, 0 ), - INIT_CONFIG_OPTION( mainmenuMusic, true ), -- INIT_CONFIG_OPTION( mineralSubmenu, true ), -+ INIT_CONFIG_OPTION( mineralSubmenu, false ), - INIT_CONFIG_OPTION( nebulae, true ), - INIT_CONFIG_OPTION( rotatingIpPlanets, true), - INIT_CONFIG_OPTION( texturedIpPlanets, true), - INIT_CONFIG_OPTION( cheatMode, false ), -+ INIT_CONFIG_OPTION( directionalJoystick, true ), - }; - struct options_struct defaults = options; - int optionsResult; -@@ -346,6 +364,14 @@ - return optionsResult; - } - -+#if defined (ANDROID) -+ SDL_ANDROID_SetApplicationPutToBackgroundCallback (AndroidAppPutToBackgroundCallback, AndroidAppRestoredCallback); -+ if( !fileExists("config/save") ) { -+ // Copy savegames from UQM non-HD, I'm too lazy to do that properly. -+ system("SAVEDIR=`pwd`/config/save ; mkdir -p $SAVEDIR ; cd ../../../../app-data/com.sourceforge.sc2/config/save || exit 1 ; for f in * ; do cat $f > $SAVEDIR/$f ; done"); -+ } -+#endif -+ - TFB_PreInit (); - mem_init (); - InitThreadSystem (); -@@ -413,6 +439,7 @@ - optRotatingIpPlanets = options.rotatingIpPlanets.value; // JMS - optTexturedIpPlanets = options.texturedIpPlanets.value || optRotatingIpPlanets; // JMS - optCheatMode = options.cheatMode.value; // JMS -+ optDirectionalJoystick = options.directionalJoystick.value; - - prepareContentDir (options.contentDir, options.addonDir, argv[0]); - prepareMeleeDir (); -@@ -696,6 +723,7 @@ - getBoolConfigValue (&options->rotatingIpPlanets, "config.rotatingIpPlanets"); - getBoolConfigValue (&options->texturedIpPlanets, "config.texturedIpPlanets"); - getBoolConfigValue (&options->cheatMode, "config.cheatMode"); -+ getBoolConfigValue (&options->directionalJoystick, "config.directionaljoystick"); - - if (res_IsInteger ("config.player1control")) - { -Index: libs/md5/md5.c -=================================================================== ---- libs/md5/md5.c (revision 1351) -+++ libs/md5/md5.c (working copy) -@@ -21,7 +21,7 @@ - - /* Written by Ulrich Drepper , 1995. */ - --#include -+#include "config.h" - - #include "md5.h" - -Index: libs/sound/decoders/oggaud.c -=================================================================== ---- libs/sound/decoders/oggaud.c (revision 1351) -+++ libs/sound/decoders/oggaud.c (working copy) -@@ -270,7 +270,7 @@ - // this is the closest to a frame there is in ogg vorbis stream - // doesn't seem to be a func to retrive it - #ifdef OVCODEC_TREMOR -- return ova->vf.os->pageno; -+ return ova->vf.os.pageno; - #else - return ova->vf.os.pageno; - #endif /* OVCODEC_TREMOR */ -Index: libs/resource/filecntl.c -=================================================================== ---- libs/resource/filecntl.c (revision 1351) -+++ libs/resource/filecntl.c (working copy) -@@ -26,6 +26,7 @@ - #include "port.h" - #include "resintrn.h" - #include "libs/uio.h" -+#include "libs/log.h" - - uio_Stream * - res_OpenResFile (uio_DirHandle *dir, const char *filename, const char *mode) -@@ -34,7 +35,10 @@ - struct stat sb; - - if (uio_stat (dir, filename, &sb) == 0 && S_ISDIR(sb.st_mode)) -+ { -+ log_add (log_Debug, "res_OpenResFile('%s', '%s') - cannot open dir as file", filename, mode); - return ((uio_Stream *) ~0); -+ } - - fp = uio_fopen (dir, filename, mode); - -Index: libs/strings/unicode.c -=================================================================== ---- libs/strings/unicode.c (revision 1351) -+++ libs/strings/unicode.c (working copy) -@@ -41,7 +41,8 @@ - // function. - UniChar - getCharFromString(const unsigned char **ptr) { -- UniChar result; -+ const unsigned char *origPtr = *ptr; -+ UniChar result, errData; - - if (**ptr < 0x80) { - // 0xxxxxxx, regular ASCII -@@ -121,7 +122,14 @@ - } - - err: -- log_add(log_Warning, "Warning: Invalid UTF8 sequence."); -+ errData = origPtr[0] * 0x1000000; -+ if (origPtr[0] && origPtr[1]) -+ errData &= origPtr[1] * 0x10000; -+ if (origPtr[0] && origPtr[1] && origPtr[2]) -+ errData &= origPtr[2] * 0x100; -+ if (origPtr[0] && origPtr[1] && origPtr[2] && origPtr[3]) -+ errData &= origPtr[3]; -+ log_add(log_Warning, "Warning: Invalid UTF8 sequence: result 0x%x last byte 0x%02x str 0x%08x %s", result, (unsigned)(**ptr), errData, origPtr); - - // Resynchronise (skip everything starting with 0x10xxxxxx): - resyncUTF8(ptr); -Index: libs/input/input_common.h -=================================================================== ---- libs/input/input_common.h (revision 1351) -+++ libs/input/input_common.h (working copy) -@@ -31,7 +31,7 @@ - extern int TFB_InitInput (int driver, int flags); - extern void TFB_UninitInput (void); - --#define MAX_FLIGHT_ALTERNATES 2 -+#define MAX_FLIGHT_ALTERNATES 3 - - extern void TFB_SetInputVectors (volatile int menu[], int num_menu, - volatile int flight[], int num_templ, int num_flight); -Index: libs/input/sdl/vcontrol.h -=================================================================== ---- libs/input/sdl/vcontrol.h (revision 1351) -+++ libs/input/sdl/vcontrol.h (working copy) -@@ -76,6 +76,9 @@ - void VControl_ProcessJoyAxis (int port, int axis, int value); - void VControl_ProcessJoyHat (int port, int which, Uint8 value); - -+int VControl_GetJoyAxis(int port, int axis); -+int VControl_GetJoysticksAmount(); -+ - /* Force the input into the blank state. For preventing "sticky" keys. */ - void VControl_ResetInput (void); - -Index: libs/input/sdl/input.c -=================================================================== ---- libs/input/sdl/input.c (revision 1351) -+++ libs/input/sdl/input.c (working copy) -@@ -88,6 +88,7 @@ - "weapon", - "special", - "escape", -+ "thrust", - NULL - }; - -@@ -188,7 +189,7 @@ - directory. */ - LoadResourceIndex (contentDir, "uqm.key", "keys."); - } -- -+ - register_flight_controls (); - - return; -Index: libs/input/sdl/vcontrol.c -=================================================================== ---- libs/input/sdl/vcontrol.c (revision 1351) -+++ libs/input/sdl/vcontrol.c (working copy) -@@ -46,6 +46,7 @@ - typedef struct vcontrol_joystick_axis { - keybinding *neg, *pos; - int polarity; -+ int value; - } axis_type; - - typedef struct vcontrol_joystick_hat { -@@ -66,7 +67,7 @@ - - #endif /* HAVE_JOYSTICK */ - --static unsigned int joycount; -+static unsigned int joycount = 0; - static unsigned int num_sdl_keys = 0; - static keybinding **bindings = NULL; - -@@ -141,6 +142,7 @@ - for (j = 0; j < axes; j++) - { - x->axes[j].neg = x->axes[j].pos = NULL; -+ x->axes[j].polarity = x->axes[j].value = 0; - } - for (j = 0; j < hats; j++) - { -@@ -818,6 +820,7 @@ - int t; - if (!joysticks[port].stick) - return; -+ joysticks[port].axes[axis].value = value; - t = joysticks[port].threshold; - if (value > t) - { -@@ -894,6 +897,25 @@ - #endif /* HAVE_JOYSTICK */ - } - -+int -+VControl_GetJoyAxis(int port, int axis) -+{ -+#ifdef HAVE_JOYSTICK -+ if( joycount <= port ) -+ return 0; -+ if (!joysticks[port].stick || joysticks[port].numaxes <= axis ) -+ return 0; -+ return joysticks[port].axes[axis].value; -+#else -+ return 0; -+#endif /* HAVE_JOYSTICK */ -+}; -+ -+int VControl_GetJoysticksAmount() -+{ -+ return joycount; -+}; -+ - void - VControl_ResetInput (void) - { -Index: libs/log/msgbox_stub.c -=================================================================== ---- libs/log/msgbox_stub.c (revision 1351) -+++ libs/log/msgbox_stub.c (working copy) -@@ -16,6 +16,9 @@ - - #include "msgbox.h" - #include "loginternal.h" -+#ifdef ANDROID -+#include -+#endif - - void - log_displayBox (const /*UTF-8*/char *title, int isError, -@@ -26,6 +29,9 @@ - // So just inform the user of our predicament - fprintf (streamOut, "Do not know how to display %s box\n", - isError ? "an error" : "a"); -+#ifdef ANDROID -+ __android_log_print( isError ? ANDROID_LOG_FATAL : ANDROID_LOG_INFO, "Ur-Quan Masters", "%s: %s", title, msg ); -+#endif - - // Suppress the compiler warnings in any case. - (void)title; -Index: libs/log/uqmlog.c -=================================================================== ---- libs/log/uqmlog.c (revision 1351) -+++ libs/log/uqmlog.c (working copy) -@@ -23,6 +23,9 @@ - #include - #include - #include -+#ifdef ANDROID -+#include -+#endif - #include "libs/threadlib.h" - - #ifndef MAX_LOG_ENTRY_SIZE -@@ -190,6 +193,9 @@ - if ((int)level <= maxStreamLevel) - { - fprintf (streamOut, "%s\n", full_msg); -+#ifdef ANDROID -+ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg ); -+#endif - } - - if ((int)level <= maxLevel) -@@ -226,6 +232,9 @@ - if ((int)level <= maxStreamLevel) - { - fprintf (streamOut, "%s\n", full_msg); -+#ifdef ANDROID -+ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg ); -+#endif - } - - if ((int)level <= maxLevel) -Index: libs/log/msgbox_win.c -=================================================================== ---- libs/log/msgbox_win.c (revision 1351) -+++ libs/log/msgbox_win.c (working copy) -@@ -14,6 +14,7 @@ - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - */ - -+#ifndef ANDROID - #include "msgbox.h" - #define WIN32_LEAN_AND_MEAN - #include -@@ -64,4 +65,4 @@ - free (swTitle); - free (swMsg); - } -- -+#endif -Index: libs/uio/zip/zip.c -=================================================================== ---- libs/uio/zip/zip.c (revision 1351) -+++ libs/uio/zip/zip.c (working copy) -@@ -1366,6 +1366,10 @@ - gPFileData->gid = (uid_t) makeUInt16(buf[12], buf[13]); - break; - } -+ case 0x7875: // 'Unix string UID/GID' -+ // Just skip it -+ break; -+ - default: - #ifdef DEBUG - fprintf(stderr, "Debug: Extra field 0x%04x unsupported, " -Index: libs/uio/io.c -=================================================================== ---- libs/uio/io.c (revision 1351) -+++ libs/uio/io.c (working copy) -@@ -35,6 +35,7 @@ - #include "mem.h" - #include "uioutils.h" - #include "uioport.h" -+#include "../log.h" - #ifdef uio_MEM_DEBUG - # include "memdebug.h" - #endif -@@ -193,6 +194,7 @@ - errno = EINVAL; - return NULL; - } -+ log_add (log_Info, "uio_open %s", sourcePath); - handle = uio_open(sourceDir, sourcePath, - ((flags & uio_MOUNT_RDONLY) == uio_MOUNT_RDONLY ? - O_RDONLY : O_RDWR) -@@ -201,12 +203,14 @@ - #endif - , 0); - if (handle == NULL) { -+ log_add (log_Info, "uio_open failed for %s", sourcePath); - // errno is set - return NULL; - } - } - - handler = uio_getFileSystemHandler(fsType); -+ log_add (log_Info, "uio_getFileSystemHandler %p", handler); - if (handler == NULL) { - if (handle) - uio_close(handle); -@@ -703,6 +707,7 @@ - &readMountInfo, &readPDirHandle, NULL, - &writeMountInfo, &writePDirHandle, NULL, &name) == -1) { - // errno is set -+ log_add (log_Info, "uio_open: uio_getPhysicalAccess failed for '%s'", path); - return NULL; - } - -@@ -729,6 +734,7 @@ - uio_PDirHandle_unref(readPDirHandle); - uio_PDirHandle_unref(writePDirHandle); - errno = EEXIST; -+ log_add (log_Info, "uio_open: O_CREAT | O_EXCL: file already exists '%s'", name); - return NULL; - } - if ((flags & O_TRUNC) == O_TRUNC) { -@@ -745,6 +751,7 @@ - uio_PDirHandle_unref(readPDirHandle); - uio_PDirHandle_unref(writePDirHandle); - errno = savedErrno; -+ log_add (log_Info, "uio_open: uio_copyFilePhysical failed '%s'", name); - return NULL; - } - } -@@ -766,6 +773,7 @@ - handle = (pDirHandle->pRoot->handler->open)(pDirHandle, name, flags, mode); - // Also adds a new entry to the physical dir if appropriate. - if (handle == NULL) { -+ log_add (log_Info, "uio_open: open file failed '%s'", name); - int savedErrno = errno; - uio_free(name); - uio_PDirHandle_unref(pDirHandle); -Index: libs/graphics/gfx_common.h -=================================================================== ---- libs/graphics/gfx_common.h (revision 1351) -+++ libs/graphics/gfx_common.h (working copy) -@@ -119,4 +119,10 @@ - extern int ScreenColorDepth; - extern int GraphicsDriver; - -+void TFB_SetOnScreenKeyboard_Hidden (void); -+void TFB_SetOnScreenKeyboard_Menu (void); -+void TFB_SetOnScreenKeyboard_Starmap (void); -+void TFB_SetOnScreenKeyboard_Melee (void); -+void TFB_SetOnScreenKeyboard_TwoPlayersMelee (void); -+ - #endif -Index: libs/graphics/sdl/sdl_common.c -=================================================================== ---- libs/graphics/sdl/sdl_common.c (revision 1351) -+++ libs/graphics/sdl/sdl_common.c (working copy) -@@ -34,7 +34,11 @@ - #include "libs/memlib.h" - #include "libs/vidlib.h" - #include SDL_INCLUDE(SDL_thread.h) -+#ifdef ANDROID -+#include -+#endif - -+ - SDL_Surface *SDL_Video; - SDL_Surface *SDL_Screen; - SDL_Surface *TransitionScreen; -@@ -199,6 +203,8 @@ - - atexit (TFB_UninitGraphics); - -+ TFB_InitOnScreenKeyboard (); -+ - return 0; - } - -@@ -635,3 +641,155 @@ - } - } - -+ -+#ifdef ANDROID -+ -+static SDL_Rect SDL_LeftJoystickRect, SDL_RightJoystickRect, SDL_TextInputRect; -+ -+void -+TFB_InitOnScreenKeyboard (void) -+{ -+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect); -+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &SDL_RightJoystickRect); -+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &SDL_TextInputRect); -+ -+ /* TFB_SetOnScreenKeyboard_Hidden (); */ -+ TFB_SetOnScreenKeyboard_Menu (); -+} -+ -+void -+TFB_SetOnScreenKeyboard_Hidden (void) -+{ -+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser()) -+ return; -+ SDL_Rect b; -+ b.w = b.h = b.x = b.y = 0; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b); -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b); -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &b); -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b); -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b); -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, &b); -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &b); -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &b); -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &b); -+} -+ -+void -+TFB_SetOnScreenKeyboard_Menu (void) -+{ -+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser()) -+ return; -+ TFB_SetOnScreenKeyboard_Hidden(); -+ SDL_Rect b; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect); -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &SDL_TextInputRect); -+ b.w = SDL_RightJoystickRect.w / 2; -+ b.h = SDL_RightJoystickRect.h / 2; -+ b.x = SDL_RightJoystickRect.x + b.w; -+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b); -+ b.x = SDL_RightJoystickRect.x; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b); -+} -+ -+void -+TFB_SetOnScreenKeyboard_Starmap (void) -+{ -+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser()) -+ return; -+ TFB_SetOnScreenKeyboard_Menu(); -+ SDL_Rect b; -+ b.h = SDL_RightJoystickRect.h / 2; -+ b.w = SDL_RightJoystickRect.w / 2; -+ b.x = SDL_RightJoystickRect.x - b.w; -+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b); -+ b.x -= b.w; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b); -+} -+ -+void -+TFB_SetOnScreenKeyboard_Melee (void) -+{ -+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser()) -+ return; -+ /* Make the on-screen buttons slightly overlap, so we can hit them with one finger */ -+ TFB_SetOnScreenKeyboard_Hidden(); -+ SDL_Rect b; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect); -+ b.w = SDL_RightJoystickRect.w * 3 / 5; -+ b.h = SDL_RightJoystickRect.h * 3 / 5; -+ b.x = SDL_RightJoystickRect.x + SDL_RightJoystickRect.w - b.w; -+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; //SDL_RightJoystickRect.y; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b); -+ b.x = SDL_RightJoystickRect.x; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b); -+ // Throttle button is replaced by tapping joystick -+ /* -+ b.w = SDL_RightJoystickRect.w; -+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &b); -+ */ -+} -+ -+void -+TFB_SetOnScreenKeyboard_TwoPlayersMelee (void) -+{ -+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser()) -+ return; -+ /* Mirror the buttons */ -+ TFB_SetOnScreenKeyboard_Melee(); -+ SDL_Rect b = SDL_RightJoystickRect; -+ b.y = 0; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &b); -+ b.w = SDL_RightJoystickRect.w * 3 / 5; -+ b.h = SDL_RightJoystickRect.h * 3 / 5; -+ b.x = 0; -+ b.y = 0; // SDL_RightJoystickRect.h - b.h; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b); -+ b.x = SDL_RightJoystickRect.w - b.w; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b); -+ // Throttle button is replaced by tapping joystick -+ /* -+ b.w = SDL_RightJoystickRect.w; -+ b.x = 0; -+ b.y = 0; -+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, &b); -+ */ -+} -+ -+#else -+ -+/* Stubs */ -+void -+TFB_InitOnScreenKeyboard (void) -+{ -+} -+ -+void -+TFB_SetOnScreenKeyboard_Hidden (void) -+{ -+} -+ -+void -+TFB_SetOnScreenKeyboard_Menu (void) -+{ -+} -+ -+void -+TFB_SetOnScreenKeyboard_Starmap (void) -+{ -+} -+ -+void -+TFB_SetOnScreenKeyboard_Melee (void) -+{ -+} -+ -+void -+TFB_SetOnScreenKeyboard_TwoPlayersMelee (void) -+{ -+} -+ -+#endif -Index: libs/graphics/sdl/sdl_common.h -=================================================================== ---- libs/graphics/sdl/sdl_common.h (revision 1351) -+++ libs/graphics/sdl/sdl_common.h (working copy) -@@ -50,4 +50,6 @@ - - SDL_Surface* TFB_DisplayFormatAlpha (SDL_Surface *surface); - -+void TFB_InitOnScreenKeyboard (void); -+ - #endif -Index: libs/graphics/sdl/pure.c -=================================================================== ---- libs/graphics/sdl/pure.c (revision 1351) -+++ libs/graphics/sdl/pure.c (working copy) -@@ -128,6 +128,7 @@ - { - int i, videomode_flags; - SDL_PixelFormat conv_fmt; -+ int BPP = 32; - - GraphicsDriver = driver; - -@@ -169,6 +170,14 @@ - } - } - -+#ifdef ANDROID -+ videomode_flags = SDL_SWSURFACE; -+ //ScreenWidthActual = 1280; -+ //ScreenHeightActual = 960; -+ graphics_backend = &pure_unscaled_backend; -+ BPP = 24; -+#endif -+ - videomode_flags |= SDL_ANYFORMAT; - if (flags & TFB_GFXFLAGS_FULLSCREEN) - videomode_flags |= SDL_FULLSCREEN; -@@ -176,7 +185,7 @@ - /* We'll ask for a 32bpp frame, but it doesn't really matter, because we've set - SDL_ANYFORMAT */ - SDL_Video = SDL_SetVideoMode (ScreenWidthActual, ScreenHeightActual, -- 32, videomode_flags); -+ BPP, videomode_flags); - - if (SDL_Video == NULL) - { -Index: svnversion.h -=================================================================== ---- svnversion.h (revision 1351) -+++ svnversion.h (working copy) -@@ -1 +1 @@ --#define UQMHD_SVN_REVISION "1337M" -+#define UQMHD_SVN_REVISION "1351M" Index: config_unix.h =================================================================== --- config_unix.h (revision 0) @@ -795,93 +66,481 @@ Index: config_unix.h + +#endif /* _CONFIG_UNIX_H */ + -Index: uqm/setupmenu.h +Index: uqm/planets/lander.c =================================================================== ---- uqm/setupmenu.h (revision 1351) -+++ uqm/setupmenu.h (working copy) -@@ -86,7 +86,7 @@ - OPT_CONSOLETYPE menu, text, cscan, scroll, intro, meleezoom, shield; - CONTROL_TEMPLATE player1, player2; - int speechvol, musicvol, sfxvol; -- BOOLEAN mainmenuMusic, mineralSubmenu, nebulae, rotatingIpPlanets, texturedIpPlanets, cheatMode; // JMS -+ BOOLEAN mainmenuMusic, mineralSubmenu, nebulae, rotatingIpPlanets, texturedIpPlanets, cheatMode, directionalJoystick; // JMS - } GLOBALOPTS; +--- uqm/planets/lander.c (revision 1351) ++++ uqm/planets/lander.c (working copy) +@@ -1852,15 +1852,15 @@ + if (crew_left) + { + SIZE index = GetFrameIndex (LanderFrame[0]); ++ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index, 0); + if (turn_wait) + --turn_wait; +- else if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT] || +- CurrentInputState.key[PlayerControls[0]][KEY_RIGHT]) ++ else if ((InputState & BATTLE_LEFT) || (InputState & BATTLE_RIGHT)) + { + COUNT landerSpeedNumer; + COUNT angle; - void SetupMenu (void); -Index: uqm/confirm.c -=================================================================== ---- uqm/confirm.c (revision 1351) -+++ uqm/confirm.c (working copy) -@@ -34,9 +34,11 @@ - #include - - --#define CONFIRM_WIN_WIDTH (80 << RESOLUTION_FACTOR) // JMS_GFX -+#define CONFIRM_WIN_WIDTH (160 << RESOLUTION_FACTOR) // JMS_GFX - #define CONFIRM_WIN_HEIGHT (22 << RESOLUTION_FACTOR) // JMS_GFX - -+BOOLEAN EmergencyEscapeWarpUnitActivatedFromMenu = FALSE; -+ - static void - DrawConfirmationWindow (BOOLEAN answer) - { -@@ -67,6 +69,8 @@ - font_DrawText (&t); - t.baseline.x += (r.extent.width >> 1); - t.pStr = GAME_STRING (QUITMENU_STRING_BASE + 2); // "No" -+ if (GLOBAL (CurrentActivity) & IN_BATTLE) -+ t.pStr = "Escape unit"; // GAME_STRING (QUITMENU_STRING_BASE + 3); // TODO: modify gamestrings.txt - SetContextForeGroundColor (answer ? MENU_TEXT_COLOR : MENU_HIGHLIGHT_COLOR); - font_DrawText (&t); - -@@ -111,8 +115,16 @@ - - FlushInput (); - done = FALSE; -+ -+ #ifdef ANDROID -+ if ( !(GLOBAL (CurrentActivity) & IN_BATTLE) ) { -+ /* Abort immediately */ -+ response = TRUE; -+ done = TRUE; -+ } -+ #endif - -- do { -+ while (!done) { - // Forbid recursive calls or pausing here! - ExitRequested = FALSE; - GamePaused = FALSE; -@@ -139,7 +151,7 @@ - PlayMenuSound (MENU_SOUND_MOVE); +- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT]) ++ if (InputState & BATTLE_LEFT) + --index; + else + ++index; +@@ -1884,7 +1884,7 @@ + turn_wait = SHUTTLE_TURN_WAIT; } - SleepThread (ONE_SECOND / 30); -- } while (!done); -+ } - // Restore the screen under the confirmation window - DrawStamp (&s); -@@ -152,6 +164,8 @@ - } - else - { -+ if (GLOBAL (CurrentActivity) & IN_BATTLE) -+ EmergencyEscapeWarpUnitActivatedFromMenu = TRUE; - result = FALSE; - } - ExitRequested = FALSE; -Index: uqm/starcon.c +- if (!CurrentInputState.key[PlayerControls[0]][KEY_UP]) ++ if (!(InputState & BATTLE_THRUST)) + { + dx = 0; + dy = 0; +@@ -2212,7 +2212,9 @@ + landerInputState.Initialized = FALSE; + landerInputState.InputFunc = DoPlanetSide; + SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); ++ TFB_SetOnScreenKeyboard_Melee (); + DoInput (&landerInputState, FALSE); ++ TFB_SetOnScreenKeyboard_Menu (); + + if (!(GLOBAL (CurrentActivity) & CHECK_ABORT)) + { +Index: uqm/planets/solarsys.c =================================================================== ---- uqm/starcon.c (revision 1351) -+++ uqm/starcon.c (working copy) -@@ -240,6 +240,7 @@ - if (LastActivity == (CHECK_LOAD | CHECK_RESTART)) - AskNameForCaptainAndShip(); +--- uqm/planets/solarsys.c (revision 1351) ++++ uqm/planets/solarsys.c (working copy) +@@ -1245,18 +1245,19 @@ + static void + ProcessShipControls (void) + { +- COUNT index; ++ COUNT index = GetFrameIndex (GLOBAL (ShipStamp.frame));; + SIZE delta_x, delta_y; ++ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index, 0); +- if (CurrentInputState.key[PlayerControls[0]][KEY_UP]) ++ if (InputState & BATTLE_THRUST) + delta_y = -1; + else + delta_y = 0; + + delta_x = 0; +- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT]) ++ if (InputState & BATTLE_LEFT) + delta_x -= 1; +- if (CurrentInputState.key[PlayerControls[0]][KEY_RIGHT]) ++ if (InputState & BATTLE_RIGHT) + delta_x += 1; + + if (delta_x || delta_y < 0) +@@ -1269,7 +1270,6 @@ + else + delta_y = 0; + +- index = GetFrameIndex (GLOBAL (ShipStamp.frame)); + if (pSolarSysState->turn_counter) + --pSolarSysState->turn_counter; + else if (delta_x) +@@ -2473,7 +2473,9 @@ + InitSolarSys (); + SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); + SolarSysState.InputFunc = DoIpFlight; ++ TFB_SetOnScreenKeyboard_Melee (); + DoInput (&SolarSysState, FALSE); ++ TFB_SetOnScreenKeyboard_Menu (); + UninitSolarSys (); + pSolarSysState = 0; + } +@@ -2751,13 +2753,17 @@ + + if (pSS->InOrbit) + { // CheckShipLocation() or InitSolarSys() sent us to orbital ++ TFB_SetOnScreenKeyboard_Menu (); + EnterPlanetOrbit (); + TFB_SetOnScreenKeyboard_Melee (); - do - { - #ifdef DEBUG + SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); + pSS->InOrbit = FALSE; + } + else if (cancel || LastActivity == CHECK_LOAD) + { ++ TFB_SetOnScreenKeyboard_Menu (); + SolarSysMenu (); ++ TFB_SetOnScreenKeyboard_Melee (); + SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); + } + else +Index: uqm/planets/pstarmap.c +=================================================================== +--- uqm/planets/pstarmap.c (revision 1351) ++++ uqm/planets/pstarmap.c (working copy) +@@ -2005,7 +2005,9 @@ + SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); + SetMenuRepeatDelay (MIN_ACCEL_DELAY, MAX_ACCEL_DELAY, STEP_ACCEL_DELAY, + TRUE); ++ TFB_SetOnScreenKeyboard_Starmap (); + DoInput (&MenuState, FALSE); ++ TFB_SetOnScreenKeyboard_Menu (); + SetMenuSounds (MENU_SOUND_ARROWS, MENU_SOUND_SELECT); + SetDefaultMenuRepeatDelay (); + +Index: uqm/comm/spahome/spahome.c +=================================================================== +--- uqm/comm/spahome/spahome.c (revision 1351) ++++ uqm/comm/spahome/spahome.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "../spathi/resinst.h" +-#include "strings.h" ++#include "../spahome/strings.h" + + #include "uqm/build.h" + #include "uqm/gameev.h" +Index: uqm/comm/starbas/starbas.c +=================================================================== +--- uqm/comm/starbas/starbas.c (revision 1351) ++++ uqm/comm/starbas/starbas.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "../comandr/resinst.h" +-#include "strings.h" ++#include "../starbas/strings.h" + + #include "uqm/build.h" + #include "uqm/setup.h" +Index: uqm/comm/utwig/utwigc.c +=================================================================== +--- uqm/comm/utwig/utwigc.c (revision 1351) ++++ uqm/comm/utwig/utwigc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../utwig/strings.h" + + #include "uqm/build.h" + #include "uqm/gameev.h" +Index: uqm/comm/umgah/umgahc.c +=================================================================== +--- uqm/comm/umgah/umgahc.c (revision 1351) ++++ uqm/comm/umgah/umgahc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../umgah/strings.h" + + #include "uqm/build.h" + +Index: uqm/comm/talkpet/talkpet.c +=================================================================== +--- uqm/comm/talkpet/talkpet.c (revision 1351) ++++ uqm/comm/talkpet/talkpet.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../talkpet/strings.h" + + #include "uqm/build.h" + +Index: uqm/comm/thradd/thraddc.c +=================================================================== +--- uqm/comm/thradd/thraddc.c (revision 1351) ++++ uqm/comm/thradd/thraddc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../thradd/strings.h" + + #include "uqm/build.h" + #include "uqm/gameev.h" +Index: uqm/comm/melnorm/melnorm.c +=================================================================== +--- uqm/comm/melnorm/melnorm.c (revision 1351) ++++ uqm/comm/melnorm/melnorm.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../melnorm/strings.h" + + #include "uqm/gameev.h" + #include "uqm/setup.h" +Index: uqm/comm/yehat/yehatc.c +=================================================================== +--- uqm/comm/yehat/yehatc.c (revision 1351) ++++ uqm/comm/yehat/yehatc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../yehat/strings.h" + + #include "uqm/build.h" + #include "uqm/gameev.h" +Index: uqm/comm/orz/orzc.c +=================================================================== +--- uqm/comm/orz/orzc.c (revision 1351) ++++ uqm/comm/orz/orzc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../orz/strings.h" + + #include "uqm/build.h" + +Index: uqm/comm/urquan/urquanc.c +=================================================================== +--- uqm/comm/urquan/urquanc.c (revision 1351) ++++ uqm/comm/urquan/urquanc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../urquan/strings.h" + + static LOCDATA urquan_desc = + { +Index: uqm/comm/slyhome/slyhome.c +=================================================================== +--- uqm/comm/slyhome/slyhome.c (revision 1351) ++++ uqm/comm/slyhome/slyhome.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../slyhome/strings.h" + + #include "uqm/gameev.h" + +Index: uqm/comm/blackur/blackurc.c +=================================================================== +--- uqm/comm/blackur/blackurc.c (revision 1351) ++++ uqm/comm/blackur/blackurc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../blackur/strings.h" + + static LOCDATA blackurq_desc = + { +Index: uqm/comm/comandr/comandr.c +=================================================================== +--- uqm/comm/comandr/comandr.c (revision 1351) ++++ uqm/comm/comandr/comandr.c (working copy) +@@ -20,7 +20,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../comandr/strings.h" + + #include "uqm/setup.h" + #include "uqm/sis.h" +Index: uqm/comm/mycon/myconc.c +=================================================================== +--- uqm/comm/mycon/myconc.c (revision 1351) ++++ uqm/comm/mycon/myconc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../mycon/strings.h" + + #include "uqm/gameev.h" + #include "libs/mathlib.h" +Index: uqm/comm/spathi/spathic.c +=================================================================== +--- uqm/comm/spathi/spathic.c (revision 1351) ++++ uqm/comm/spathi/spathic.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../spathi/strings.h" + + #include "uqm/build.h" + +Index: uqm/comm/druuge/druugec.c +=================================================================== +--- uqm/comm/druuge/druugec.c (revision 1351) ++++ uqm/comm/druuge/druugec.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../druuge/strings.h" + + #include "uqm/build.h" + #include "uqm/setup.h" +Index: uqm/comm/syreen/syreenc.c +=================================================================== +--- uqm/comm/syreen/syreenc.c (revision 1351) ++++ uqm/comm/syreen/syreenc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../syreen/strings.h" + + #include "libs/sound/sound.h" + #include "uqm/build.h" +Index: uqm/comm/slyland/slyland.c +=================================================================== +--- uqm/comm/slyland/slyland.c (revision 1351) ++++ uqm/comm/slyland/slyland.c (working copy) +@@ -16,10 +16,10 @@ + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + ++#include "../slyland/strings.h" ++#include + #include "../commall.h" +-#include + #include "resinst.h" +-#include "strings.h" + + #include "options.h" + #include "uqm/battle.h" +Index: uqm/comm/chmmr/chmmrc.c +=================================================================== +--- uqm/comm/chmmr/chmmrc.c (revision 1351) ++++ uqm/comm/chmmr/chmmrc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../chmmr/strings.h" + + #include "uqm/build.h" + #include "uqm/hyper.h" +Index: uqm/comm/ilwrath/ilwrathc.c +=================================================================== +--- uqm/comm/ilwrath/ilwrathc.c (revision 1351) ++++ uqm/comm/ilwrath/ilwrathc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../ilwrath/strings.h" + + #include "uqm/gameev.h" + +Index: uqm/comm/supox/supoxc.c +=================================================================== +--- uqm/comm/supox/supoxc.c (revision 1351) ++++ uqm/comm/supox/supoxc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../supox/strings.h" + + #include "uqm/build.h" + +Index: uqm/comm/vux/vuxc.c +=================================================================== +--- uqm/comm/vux/vuxc.c (revision 1351) ++++ uqm/comm/vux/vuxc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../vux/strings.h" + + static LOCDATA vux_desc_1x = + { +Index: uqm/comm/zoqfot/zoqfotc.c +=================================================================== +--- uqm/comm/zoqfot/zoqfotc.c (revision 1351) ++++ uqm/comm/zoqfot/zoqfotc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../zoqfot/strings.h" + + #include "uqm/build.h" + #include "uqm/gameev.h" +Index: uqm/comm/shofixt/shofixt.c +=================================================================== +--- uqm/comm/shofixt/shofixt.c (revision 1351) ++++ uqm/comm/shofixt/shofixt.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../shofixt/strings.h" + + #include "uqm/gameev.h" + +Index: uqm/comm/pkunk/pkunkc.c +=================================================================== +--- uqm/comm/pkunk/pkunkc.c (revision 1351) ++++ uqm/comm/pkunk/pkunkc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../pkunk/strings.h" + + #include "uqm/build.h" + #include "uqm/gameev.h" +Index: uqm/comm/rebel/rebel.c +=================================================================== +--- uqm/comm/rebel/rebel.c (revision 1351) ++++ uqm/comm/rebel/rebel.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "../yehat/resinst.h" +-#include "strings.h" ++#include "../rebel/strings.h" + + #include "uqm/build.h" + +Index: uqm/comm/arilou/arilouc.c +=================================================================== +--- uqm/comm/arilou/arilouc.c (revision 1351) ++++ uqm/comm/arilou/arilouc.c (working copy) +@@ -18,7 +18,7 @@ + + #include "../commall.h" + #include "resinst.h" +-#include "strings.h" ++#include "../arilou/strings.h" + + #include "uqm/gameev.h" + Index: uqm/shipstat.c =================================================================== --- uqm/shipstat.c (revision 1351) @@ -1063,337 +722,248 @@ Index: uqm/shipstat.c } } -Index: uqm/units.h +Index: uqm/gameinp.c =================================================================== ---- uqm/units.h (revision 1351) -+++ uqm/units.h (working copy) -@@ -67,6 +67,7 @@ - #define RADAR_WIDTH (STATUS_WIDTH - RES_STAT_SCALE(8)) // JMS_GFX - #define RADAR_HEIGHT RES_STAT_SCALE(53) // JMS_GFX - #define RADAR_Y (SIS_ORG_Y + SIS_SCREEN_HEIGHT - (53 << RESOLUTION_FACTOR)) // JMS_GFX -+#define RADAR_Y_LIFTED_UP (RADAR_Y - (40 << RESOLUTION_FACTOR)) - - /* Blue boxes which display messages and the green date box. */ - #define SIS_TITLE_BOX_WIDTH (57 << RESOLUTION_FACTOR) // JMS_GFX -Index: uqm/planets/solarsys.c -=================================================================== ---- uqm/planets/solarsys.c (revision 1351) -+++ uqm/planets/solarsys.c (working copy) -@@ -1245,18 +1245,19 @@ - static void - ProcessShipControls (void) - { -- COUNT index; -+ COUNT index = GetFrameIndex (GLOBAL (ShipStamp.frame));; - SIZE delta_x, delta_y; -+ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index, 0); - -- if (CurrentInputState.key[PlayerControls[0]][KEY_UP]) -+ if (InputState & BATTLE_THRUST) - delta_y = -1; - else - delta_y = 0; - - delta_x = 0; -- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT]) -+ if (InputState & BATTLE_LEFT) - delta_x -= 1; -- if (CurrentInputState.key[PlayerControls[0]][KEY_RIGHT]) -+ if (InputState & BATTLE_RIGHT) - delta_x += 1; - - if (delta_x || delta_y < 0) -@@ -1269,7 +1270,6 @@ - else - delta_y = 0; - -- index = GetFrameIndex (GLOBAL (ShipStamp.frame)); - if (pSolarSysState->turn_counter) - --pSolarSysState->turn_counter; - else if (delta_x) -@@ -2473,7 +2473,9 @@ - InitSolarSys (); - SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); - SolarSysState.InputFunc = DoIpFlight; -+ TFB_SetOnScreenKeyboard_Melee (); - DoInput (&SolarSysState, FALSE); -+ TFB_SetOnScreenKeyboard_Menu (); - UninitSolarSys (); - pSolarSysState = 0; - } -@@ -2751,13 +2753,17 @@ - - if (pSS->InOrbit) - { // CheckShipLocation() or InitSolarSys() sent us to orbital -+ TFB_SetOnScreenKeyboard_Menu (); - EnterPlanetOrbit (); -+ TFB_SetOnScreenKeyboard_Melee (); - SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); - pSS->InOrbit = FALSE; - } - else if (cancel || LastActivity == CHECK_LOAD) - { -+ TFB_SetOnScreenKeyboard_Menu (); - SolarSysMenu (); -+ TFB_SetOnScreenKeyboard_Melee (); - SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); - } - else -Index: uqm/planets/pstarmap.c -=================================================================== ---- uqm/planets/pstarmap.c (revision 1351) -+++ uqm/planets/pstarmap.c (working copy) -@@ -2005,7 +2005,9 @@ - SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); - SetMenuRepeatDelay (MIN_ACCEL_DELAY, MAX_ACCEL_DELAY, STEP_ACCEL_DELAY, - TRUE); -+ TFB_SetOnScreenKeyboard_Starmap (); - DoInput (&MenuState, FALSE); -+ TFB_SetOnScreenKeyboard_Menu (); - SetMenuSounds (MENU_SOUND_ARROWS, MENU_SOUND_SELECT); - SetDefaultMenuRepeatDelay (); - -Index: uqm/planets/lander.c -=================================================================== ---- uqm/planets/lander.c (revision 1351) -+++ uqm/planets/lander.c (working copy) -@@ -1852,15 +1852,15 @@ - if (crew_left) - { - SIZE index = GetFrameIndex (LanderFrame[0]); -+ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index, 0); - if (turn_wait) - --turn_wait; -- else if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT] || -- CurrentInputState.key[PlayerControls[0]][KEY_RIGHT]) -+ else if ((InputState & BATTLE_LEFT) || (InputState & BATTLE_RIGHT)) - { - COUNT landerSpeedNumer; - COUNT angle; - -- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT]) -+ if (InputState & BATTLE_LEFT) - --index; - else - ++index; -@@ -1884,7 +1884,7 @@ - turn_wait = SHUTTLE_TURN_WAIT; - } - -- if (!CurrentInputState.key[PlayerControls[0]][KEY_UP]) -+ if (!(InputState & BATTLE_THRUST)) - { - dx = 0; - dy = 0; -@@ -2212,7 +2212,9 @@ - landerInputState.Initialized = FALSE; - landerInputState.InputFunc = DoPlanetSide; - SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE); -+ TFB_SetOnScreenKeyboard_Melee (); - DoInput (&landerInputState, FALSE); -+ TFB_SetOnScreenKeyboard_Menu (); - - if (!(GLOBAL (CurrentActivity) & CHECK_ABORT)) - { -Index: uqm/battle.c -=================================================================== ---- uqm/battle.c (revision 1351) -+++ uqm/battle.c (working copy) -@@ -16,6 +16,10 @@ +--- uqm/gameinp.c (revision 1351) ++++ uqm/gameinp.c (working copy) +@@ -16,6 +16,7 @@ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ -+#ifdef ANDROID -+#include -+#endif -+ - #include "battle.h" - ++#include + #include "controls.h" #include "battlecontrols.h" -@@ -43,6 +47,8 @@ - #include "libs/graphics/gfx_common.h" - #include "libs/log.h" - #include "libs/mathlib.h" -+#include "globdata.h" -+#include "libs/input/sdl/vcontrol.h" + #include "init.h" +@@ -32,11 +33,14 @@ + #include "libs/timelib.h" + #include "libs/threadlib.h" +- ++#ifdef ANDROID ++#define ACCELERATION_INCREMENT (ONE_SECOND) ++#define MENU_REPEAT_DELAY (ONE_SECOND) ++#else + #define ACCELERATION_INCREMENT (ONE_SECOND / 12) + #define MENU_REPEAT_DELAY (ONE_SECOND / 2) ++#endif - BYTE battle_counter[NUM_SIDES]; -@@ -137,7 +143,8 @@ - frameInputHuman (HumanInputContext *context, STARSHIP *StarShipPtr) +- + typedef struct { - (void) StarShipPtr; -- return CurrentInputToBattleInput (context->playerNr); -+ -+ return CurrentInputToBattleInput (context->playerNr, StarShipPtr ? StarShipPtr->ShipFacing : -1); + BOOLEAN (*InputFunc) (void *pInputState); +@@ -66,6 +70,7 @@ + + volatile BOOLEAN ExitRequested; + volatile BOOLEAN GamePaused; ++volatile BOOLEAN OnScreenKeyboardLocked; + + static InputFrameCallback *inputCallback; + +@@ -422,16 +427,10 @@ } - static void -@@ -207,8 +214,11 @@ - StarShipPtr->ship_input_state |= SPECIAL; + static BATTLE_INPUT_STATE +-ControlInputToBattleInput (const int *keyState) ++ControlInputToBattleInput (const int *keyState, COUNT player, int direction) + { + BATTLE_INPUT_STATE InputState = 0; - if (CanRunAway && cur_player == 0 && -- (InputState & BATTLE_ESCAPE)) -+ ((InputState & BATTLE_ESCAPE) || EmergencyEscapeWarpUnitActivatedFromMenu)) -+ { -+ EmergencyEscapeWarpUnitActivatedFromMenu = FALSE; - DoRunAway (StarShipPtr); -+ } - } - } +- if (keyState[KEY_UP]) +- InputState |= BATTLE_THRUST; +- if (keyState[KEY_LEFT]) +- InputState |= BATTLE_LEFT; +- if (keyState[KEY_RIGHT]) +- InputState |= BATTLE_RIGHT; + if (keyState[KEY_WEAPON]) + InputState |= BATTLE_WEAPON; + if (keyState[KEY_SPECIAL]) +@@ -441,21 +440,35 @@ + if (keyState[KEY_DOWN]) + InputState |= BATTLE_DOWN; -@@ -399,6 +409,11 @@ - - LockMutex (GraphicsLock); - -+ TFB_SetOnScreenKeyboard_Melee (); -+ if (PlayerControl[1] & HUMAN_CONTROL) { -+ TFB_SetOnScreenKeyboard_TwoPlayersMelee (); ++ if(direction < 0) ++ { ++ if (keyState[KEY_LEFT]) ++ InputState |= BATTLE_LEFT; ++ if (keyState[KEY_RIGHT]) ++ InputState |= BATTLE_RIGHT; ++ if (keyState[KEY_UP]) ++ InputState |= BATTLE_THRUST; ++ } ++ else ++ { ++ InputState |= GetDirectionalJoystickInput(direction, player); + } + - #if !(DEMO_MODE || CREATE_JOURNAL) - if (LOBYTE (GLOBAL (CurrentActivity)) != SUPER_MELEE) { - // In Supermelee, the RNG is already initialised. -@@ -512,6 +527,8 @@ - UninitShips (); - FreeBattleSong (); - -+ TFB_SetOnScreenKeyboard_Menu (); -+ - UnlockMutex (GraphicsLock); - - return (BOOLEAN) (num_ships < 0); -Index: uqm/outfit.c -=================================================================== ---- uqm/outfit.c (revision 1351) -+++ uqm/outfit.c (working copy) -@@ -59,7 +59,7 @@ - OldContext = SetContext (StatusContext); - GetContextClipRect (&r); - s.origin.x = RADAR_X - r.corner.x; -- s.origin.y = RADAR_Y - r.corner.y - 19 * RESOLUTION_FACTOR; // JMS_GFX; -+ s.origin.y = RADAR_Y_LIFTED_UP - r.corner.y + RES_CASE(10,6,12); // JMS_GFX; - r.corner.x = s.origin.x - 1; - r.corner.y = s.origin.y - 11; - r.extent.width = RADAR_WIDTH + 2; -Index: uqm/sis.c -=================================================================== ---- uqm/sis.c (revision 1351) -+++ uqm/sis.c (working copy) -@@ -1810,7 +1810,7 @@ - GetContextClipRect (&clip_r); - pRect = &temp_r; - temp_r.corner.x = RADAR_X - clip_r.corner.x; -- temp_r.corner.y = RADAR_Y - clip_r.corner.y; -+ temp_r.corner.y = RADAR_Y_LIFTED_UP - clip_r.corner.y; - temp_r.extent.width = RADAR_WIDTH; - temp_r.extent.height = RADAR_HEIGHT; - SetContext (ScreenContext); -Index: uqm/globdata.c -=================================================================== ---- uqm/globdata.c (revision 1351) -+++ uqm/globdata.c (working copy) -@@ -130,7 +130,7 @@ - OldContext = SetContext (RadarContext); - SetContextFGFrame (Screen); - r.corner.x = RADAR_X; -- r.corner.y = RADAR_Y; -+ r.corner.y = RADAR_Y_LIFTED_UP; - r.extent.width = RADAR_WIDTH; - r.extent.height = RADAR_HEIGHT; - SetContextClipRect (&r); -Index: uqm/shipyard.c -=================================================================== ---- uqm/shipyard.c (revision 1351) -+++ uqm/shipyard.c (working copy) -@@ -212,9 +212,9 @@ - OldContext = SetContext (StatusContext); - GetContextClipRect (&r); - s.origin.x = RADAR_X - r.corner.x; -- s.origin.y = RADAR_Y - r.corner.y; -+ s.origin.y = RADAR_Y_LIFTED_UP - r.corner.y; - r.corner.x = s.origin.x - 1; -- r.corner.y = s.origin.y - RES_CASE(11,24,33); // JMS_GFX -+ r.corner.y = s.origin.y - RES_CASE(1,2,3); // JMS_GFX - r.extent.width = RADAR_WIDTH + 2; - r.extent.height = RES_CASE(11,24,33); // JMS_GFX - BatchGraphics (); -@@ -242,8 +242,6 @@ - hStarShip = GetAvailableRaceFromIndex (NewRaceItem); - NewRaceItem = GetIndexFromStarShip (&GLOBAL (avail_race_q), - hStarShip); -- s.frame = SetAbsFrameIndex (pMS->ModuleFrame, 3 + NewRaceItem); -- DrawStamp (&s); - FleetPtr = LockFleetInfo (&GLOBAL (avail_race_q), hStarShip); - s.frame = FleetPtr->melee_icon; - UnlockFleetInfo (&GLOBAL (avail_race_q), hStarShip); -@@ -253,6 +251,12 @@ - s.origin.x += (RADAR_WIDTH >> 1); - s.origin.y += (RADAR_HEIGHT >> 1); - DrawStamp (&s); -+ // Draw the ship name, above the ship image. -+ s.origin.x -= (RADAR_WIDTH >> 1); -+ s.origin.y -= (RADAR_HEIGHT >> 2); -+ s.frame = SetAbsFrameIndex (pMS->ModuleFrame, 3 + NewRaceItem); -+ DrawStamp (&s); -+ - t.align = ALIGN_RIGHT; - t.CharCount = (COUNT)~0; - t.pStr = buf; -Index: uqm/status.c -=================================================================== ---- uqm/status.c (revision 1351) -+++ uqm/status.c (working copy) -@@ -328,7 +328,7 @@ - StarShipPtr->RaceDescPtr->characteristics.energy_wait; - - DeltaStatistics (ShipInfoPtr, status_y_offsets[StarShipPtr->playerNr], -- 0, energy_delta); -+ 0, energy_delta, StarShipPtr->playerNr); - } - - return (retval); -@@ -370,7 +370,7 @@ - } - - DeltaStatistics (ShipInfoPtr, status_y_offsets[StarShipPtr->playerNr], -- crew_delta, 0); -+ crew_delta, 0, StarShipPtr->playerNr); - - return (retval); + return InputState; } -Index: uqm/status.h -=================================================================== ---- uqm/status.h (revision 1351) -+++ uqm/status.h (working copy) -@@ -36,9 +36,15 @@ - #define CAPTAIN_HEIGHT RES_STAT_SCALE(30) // JMS_GFX - #define CAPTAIN_XOFFS ((STATUS_WIDTH - CAPTAIN_WIDTH) >> 1) // JMS_GFX - #define CAPTAIN_YOFFS (SHIP_INFO_HEIGHT + (4 << RESOLUTION_FACTOR)) // JMS_GFX --#define SHIP_STATUS_HEIGHT (STATUS_HEIGHT >> 1) --#define BAD_GUY_YOFFS 0 --#define GOOD_GUY_YOFFS SHIP_STATUS_HEIGHT -+#define SHIP_STATUS_HEIGHT ((STATUS_HEIGHT >> 1) - (17 << RESOLUTION_FACTOR)) -+#define BAD_GUY_YOFFS (-1 << RESOLUTION_FACTOR) -+#define GOOD_GUY_YOFFS (STATUS_HEIGHT - SHIP_STATUS_HEIGHT) -+#define HORIZ_CREW_ENERGY_SIZE (18 << RESOLUTION_FACTOR) -+#define HORIZ_CREW_XOFFS (2 << RESOLUTION_FACTOR) -+#define BAD_GUY_HORIZ_CREW_YOFFS (BAD_GUY_YOFFS + SHIP_STATUS_HEIGHT + (HORIZ_CREW_ENERGY_SIZE >> 1)) -+#define GOOD_GUY_HORIZ_CREW_YOFFS (GOOD_GUY_YOFFS - HORIZ_CREW_ENERGY_SIZE + (1 << RESOLUTION_FACTOR)) -+#define BAD_GUY_HORIZ_ENERGY_YOFFS (BAD_GUY_YOFFS + SHIP_STATUS_HEIGHT) -+#define GOOD_GUY_HORIZ_ENERGY_YOFFS (GOOD_GUY_YOFFS - (HORIZ_CREW_ENERGY_SIZE >> 1) + (1 << RESOLUTION_FACTOR)) - #define STARCON_TEXT_HEIGHT (7 << RESOLUTION_FACTOR) // JMS_GFX - #define TINY_TEXT_HEIGHT (9 << RESOLUTION_FACTOR) // JMS_GFX - #define BATTLE_CREW_X RES_STAT_SCALE(10) // JMS_GFX -@@ -54,7 +60,7 @@ - extern void InitShipStatus (SHIP_INFO *ShipInfoPtr, STARSHIP *StarShipPtr, RECT *pClipRect, BOOLEAN inMeleeMenu); - // StarShipPtr or pClipRect can be NULL - extern void DeltaStatistics (SHIP_INFO *ShipInfoPtr, COORD y_offs, -- SIZE crew_delta, SIZE energy_delta); -+ SIZE crew_delta, SIZE energy_delta, SIZE player_num); - extern void DrawBattleCrewAmount (SHIP_INFO *ShipInfoPtr, COORD y_offs); - extern void DrawCaptainsWindow (STARSHIP *StarShipPtr); + BATTLE_INPUT_STATE +-CurrentInputToBattleInput (COUNT player) ++CurrentInputToBattleInput (COUNT player, int direction) + { + return ControlInputToBattleInput( +- CurrentInputState.key[PlayerControls[player]]); ++ CurrentInputState.key[PlayerControls[player]], player, direction); + } + + BATTLE_INPUT_STATE + PulsedInputToBattleInput (COUNT player) + { + return ControlInputToBattleInput( +- PulsedInputState.key[PlayerControls[player]]); ++ PulsedInputState.key[PlayerControls[player]], player, -1); + } + + BOOLEAN +@@ -500,3 +513,147 @@ + return result; + } + ++// Fast arctan2, returns angle in radians as integer, with fractional part in lower 16 bits ++// Stolen from http://www.dspguru.com/dsp/tricks/fixed-point-atan2-with-self-normalization , precision is said to be 0.07 rads ++ ++#ifndef M_PI ++#define M_PI 3.14159265358979323846 ++#endif ++enum { atan2i_coeff_1 = ((int)(M_PI*65536.0/4)), atan2i_coeff_2 = (3*atan2i_coeff_1), atan2i_PI = (int)(M_PI * 65536.0), SHIP_DIRECTIONS = 16 }; ++ ++static inline int atan2i(int y, int x) ++{ ++ int angle; ++ int abs_y = abs(y); ++ if( abs_y == 0 ) ++ abs_y = 1; ++ if (x>=0) ++ { ++ angle = atan2i_coeff_1 - atan2i_coeff_1 * (x - abs_y) / (x + abs_y); ++ } ++ else ++ { ++ angle = atan2i_coeff_2 - atan2i_coeff_1 * (x + abs_y) / (abs_y - x); ++ } ++ if (y < 0) ++ return(-angle); // negate if in quad III or IV ++ else ++ return(angle); ++} ++ ++BATTLE_INPUT_STATE GetDirectionalJoystickInput(int direction, int player) ++{ ++ BATTLE_INPUT_STATE InputState = 0; ++ static BOOLEAN JoystickThrust[NUM_PLAYERS] = { FALSE, FALSE }; ++ static BOOLEAN JoystickTapFlag[NUM_PLAYERS] = { FALSE, FALSE }; ++ static TimeCount JoystickTapTime[NUM_PLAYERS] = { 0, 0 }; ++ ++ if (CurrentInputState.key[PlayerControls[player]][KEY_THRUST]) ++ InputState |= BATTLE_THRUST; ++ ++ if( VControl_GetJoysticksAmount() <= 0 ) ++ { ++ if (CurrentInputState.key[PlayerControls[player]][KEY_LEFT]) ++ InputState |= BATTLE_LEFT; ++ if (CurrentInputState.key[PlayerControls[player]][KEY_RIGHT]) ++ InputState |= BATTLE_RIGHT; ++ if (CurrentInputState.key[PlayerControls[player]][KEY_UP]) ++ InputState |= BATTLE_THRUST; ++ return InputState; ++ } ++ ++ int axisX = VControl_GetJoyAxis(0, player * 2), axisY = VControl_GetJoyAxis(0, player * 2 + 1); ++ ++ if( axisX == 0 && axisY == 0 ) ++ { ++ // Some basic gamepad input support ++ axisX = VControl_GetJoyAxis(2, player * 2); ++ axisY = VControl_GetJoyAxis(2, player * 2 + 1); ++ if( abs( axisX ) > 5000 || abs( axisY ) > 5000 ) // Deadspot at the center ++ { ++ if( !JoystickTapFlag[player] ) ++ TFB_SetOnScreenKeyboard_Hidden (); // Gamepad used - hide on-screen keys ++ JoystickTapFlag[player] = TRUE; ++ JoystickThrust[player] = FALSE; ++ // Turning thrust with joystick is uncomfortable ++ //if( abs( axisX ) > 25000 || abs( axisY ) > 25000 ) ++ // JoystickThrust[player] = TRUE; ++ } ++ else ++ { ++ axisX = 0; ++ axisY = 0; ++ } ++ } ++ ++ if( axisX == 0 && axisY == 0 ) ++ { ++ // Process keyboard input only when joystick is not used ++ if (CurrentInputState.key[PlayerControls[player]][KEY_LEFT]) ++ InputState |= BATTLE_LEFT; ++ if (CurrentInputState.key[PlayerControls[player]][KEY_RIGHT]) ++ InputState |= BATTLE_RIGHT; ++ if (CurrentInputState.key[PlayerControls[player]][KEY_UP]) ++ InputState |= BATTLE_THRUST; ++ return InputState; ++ } ++ ++ if( !optDirectionalJoystick ) ++ { ++ if( player == 1 ) ++ { ++ axisX = - axisX; ++ axisY = - axisY; ++ } ++ if( axisX < -10000 ) ++ InputState |= BATTLE_LEFT; ++ if( axisX > 10000 ) ++ InputState |= BATTLE_RIGHT; ++ if( axisY < 0 ) ++ InputState |= BATTLE_THRUST; ++ return InputState; ++ } ++ ++ if( axisX != 0 || axisY != 0 ) ++ { ++ int angle = atan2i(axisY, axisX), diff; ++ // Convert it to 16 directions used by Melee ++ angle += atan2i_PI / SHIP_DIRECTIONS; ++ if( angle < 0 ) ++ angle += atan2i_PI * 2; ++ if( angle > atan2i_PI * 2 ) ++ angle -= atan2i_PI * 2; ++ angle = angle * SHIP_DIRECTIONS / atan2i_PI / 2; ++ ++ diff = angle - direction - SHIP_DIRECTIONS / 4; ++ while( diff >= SHIP_DIRECTIONS ) ++ diff -= SHIP_DIRECTIONS; ++ while( diff < 0 ) ++ diff += SHIP_DIRECTIONS; ++ ++ if( diff < SHIP_DIRECTIONS / 2 ) ++ InputState |= BATTLE_LEFT; ++ if( diff > SHIP_DIRECTIONS / 2 ) ++ InputState |= BATTLE_RIGHT; ++ ++ if( !JoystickTapFlag[player] ) ++ { ++ JoystickTapFlag[player] = TRUE; ++ if( GetTimeCounter() < JoystickTapTime[player] + ONE_SECOND ) ++ JoystickThrust[player] = !JoystickThrust[player]; ++ else ++ JoystickThrust[player] = TRUE; ++ } ++ if( JoystickThrust[player] ) ++ InputState |= BATTLE_THRUST; ++ } ++ else ++ { ++ if( JoystickTapFlag[player] ) ++ { ++ JoystickTapFlag[player] = FALSE; ++ JoystickTapTime[player] = GetTimeCounter(); ++ } ++ } ++ return InputState; ++} Index: uqm/hyper.c =================================================================== --- uqm/hyper.c (revision 1351) @@ -1546,599 +1116,114 @@ Index: uqm/intro.c DestroyStringTable (ReleaseStringTable (pres)); return result; } -Index: uqm/menu.c +Index: uqm/sis.c =================================================================== ---- uqm/menu.c (revision 1351) -+++ uqm/menu.c (working copy) -@@ -508,7 +508,7 @@ - s.origin.x = RADAR_X - r.corner.x; - s.origin.y = RADAR_Y - r.corner.y; - r.corner.x = s.origin.x - 1; -- r.corner.y = s.origin.y - (11 << RESOLUTION_FACTOR); // JMS_GFX -+ r.corner.y = s.origin.y - (40 << RESOLUTION_FACTOR); // JMS_GFX - r.extent.width = RADAR_WIDTH + 2; - BatchGraphics (); - SetContextForeGroundColor ( -Index: uqm/comm/supox/supoxc.c +--- uqm/sis.c (revision 1351) ++++ uqm/sis.c (working copy) +@@ -1810,7 +1810,7 @@ + GetContextClipRect (&clip_r); + pRect = &temp_r; + temp_r.corner.x = RADAR_X - clip_r.corner.x; +- temp_r.corner.y = RADAR_Y - clip_r.corner.y; ++ temp_r.corner.y = RADAR_Y_LIFTED_UP - clip_r.corner.y; + temp_r.extent.width = RADAR_WIDTH; + temp_r.extent.height = RADAR_HEIGHT; + SetContext (ScreenContext); +Index: uqm/setupmenu.c =================================================================== ---- uqm/comm/supox/supoxc.c (revision 1351) -+++ uqm/comm/supox/supoxc.c (working copy) -@@ -18,7 +18,7 @@ +--- uqm/setupmenu.c (revision 1351) ++++ uqm/setupmenu.c (working copy) +@@ -83,7 +83,7 @@ + #endif - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../supox/strings.h" + #define MENU_COUNT 8 +-#define CHOICE_COUNT 29 // JMS: New options added. ++#define CHOICE_COUNT 30 // JMS: New options added. + #define SLIDER_COUNT 3 + #define BUTTON_COUNT 10 + #define LABEL_COUNT 4 +@@ -106,7 +106,7 @@ + static int choice_widths[CHOICE_COUNT] = { + 3, 2, 3, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 2, 3, 3, +- 3, 2, 3, 2, 2, 2, 2, 2, 2 }; ++ 3, 2, 3, 2, 2, 2, 2, 2, 2, 2 }; - #include "uqm/build.h" - -Index: uqm/comm/vux/vuxc.c + static HANDLER button_handlers[BUTTON_COUNT] = { + quit_main_menu, quit_sub_menu, do_graphics, do_engine, +@@ -117,7 +117,7 @@ + // JMS: The first 8 was 7 (sound options.) Added mainmenumusic on/off. + // JMS: The HAVE_OPENGL options were 5 and 4. Added cheatMode, mineralSubmenu, nebulae and planet options. + static int menu_sizes[MENU_COUNT] = { +- 7, 6, 8, 8, 2, 5, ++ 7, 6, 8, 8, 2, 6, + #ifdef HAVE_OPENGL + 10, + #else +@@ -185,6 +185,7 @@ + static WIDGET *keyconfig_widgets[] = { + (WIDGET *)(&choices[18]), + (WIDGET *)(&choices[19]), ++ (WIDGET *)(&choices[29]), // Directional joystick + (WIDGET *)(&labels[1]), + (WIDGET *)(&buttons[8]), + (WIDGET *)(&buttons[1]) }; +@@ -293,6 +294,8 @@ + if (event == WIDGET_EVENT_SELECT) + { + next = (WIDGET *)(&menus[5]); ++ if (getenv("OUYA")) ++ next = (WIDGET *)(&menus[4]); + (*next->receiveFocus) (next, WIDGET_EVENT_DOWN); + return TRUE; + } +@@ -414,6 +417,7 @@ + choices[26].selected = opts.rotatingIpPlanets; // JMS + choices[27].selected = opts.texturedIpPlanets || opts.rotatingIpPlanets; // JMS + choices[28].selected = opts.cheatMode; // JMS ++ choices[29].selected = opts.directionalJoystick; + + sliders[0].value = opts.musicvol; + sliders[1].value = opts.sfxvol; +@@ -452,6 +456,7 @@ + opts.rotatingIpPlanets = choices[26].selected; // JMS + opts.texturedIpPlanets = choices[27].selected || opts.rotatingIpPlanets; // JMS + opts.cheatMode = choices[28].selected; // JMS ++ opts.directionalJoystick = choices[29].selected; + + opts.musicvol = sliders[0].value; + opts.sfxvol = sliders[1].value; +@@ -1164,6 +1169,7 @@ + opts->rotatingIpPlanets = optRotatingIpPlanets ? OPTVAL_ENABLED : OPTVAL_DISABLED; + opts->texturedIpPlanets = (optTexturedIpPlanets ? OPTVAL_ENABLED : OPTVAL_DISABLED) || opts->rotatingIpPlanets; + opts->cheatMode = optCheatMode ? OPTVAL_ENABLED : OPTVAL_DISABLED; ++ opts->directionalJoystick = optDirectionalJoystick ? OPTVAL_ENABLED : OPTVAL_DISABLED; + + /* Work out resolution. On the way, try to guess a good default + * for config.alwaysgl, then overwrite it if it was set previously. */ +@@ -1376,6 +1382,9 @@ + res_PutBoolean ("config.cheatMode", opts->cheatMode == OPTVAL_ENABLED); + optCheatMode = opts->cheatMode == OPTVAL_ENABLED; + ++ res_PutBoolean ("config.directionaljoystick", opts->directionalJoystick == OPTVAL_ENABLED); ++ optDirectionalJoystick = (opts->directionalJoystick == OPTVAL_ENABLED) ? TRUE : FALSE; ++ + if (NewWidth == 320 && NewHeight == 240) + { + switch (opts->scaler) +Index: uqm/setupmenu.h =================================================================== ---- uqm/comm/vux/vuxc.c (revision 1351) -+++ uqm/comm/vux/vuxc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../vux/strings.h" - - static LOCDATA vux_desc_1x = - { -Index: uqm/comm/shofixt/shofixt.c -=================================================================== ---- uqm/comm/shofixt/shofixt.c (revision 1351) -+++ uqm/comm/shofixt/shofixt.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../shofixt/strings.h" - - #include "uqm/gameev.h" - -Index: uqm/comm/pkunk/pkunkc.c -=================================================================== ---- uqm/comm/pkunk/pkunkc.c (revision 1351) -+++ uqm/comm/pkunk/pkunkc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../pkunk/strings.h" - - #include "uqm/build.h" - #include "uqm/gameev.h" -Index: uqm/comm/spathi/spathic.c -=================================================================== ---- uqm/comm/spathi/spathic.c (revision 1351) -+++ uqm/comm/spathi/spathic.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../spathi/strings.h" - - #include "uqm/build.h" - -Index: uqm/comm/rebel/rebel.c -=================================================================== ---- uqm/comm/rebel/rebel.c (revision 1351) -+++ uqm/comm/rebel/rebel.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "../yehat/resinst.h" --#include "strings.h" -+#include "../rebel/strings.h" - - #include "uqm/build.h" - -Index: uqm/comm/druuge/druugec.c -=================================================================== ---- uqm/comm/druuge/druugec.c (revision 1351) -+++ uqm/comm/druuge/druugec.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../druuge/strings.h" - - #include "uqm/build.h" - #include "uqm/setup.h" -Index: uqm/comm/spahome/spahome.c -=================================================================== ---- uqm/comm/spahome/spahome.c (revision 1351) -+++ uqm/comm/spahome/spahome.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "../spathi/resinst.h" --#include "strings.h" -+#include "../spahome/strings.h" - - #include "uqm/build.h" - #include "uqm/gameev.h" -Index: uqm/comm/starbas/starbas.c -=================================================================== ---- uqm/comm/starbas/starbas.c (revision 1351) -+++ uqm/comm/starbas/starbas.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "../comandr/resinst.h" --#include "strings.h" -+#include "../starbas/strings.h" - - #include "uqm/build.h" - #include "uqm/setup.h" -Index: uqm/comm/utwig/utwigc.c -=================================================================== ---- uqm/comm/utwig/utwigc.c (revision 1351) -+++ uqm/comm/utwig/utwigc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../utwig/strings.h" - - #include "uqm/build.h" - #include "uqm/gameev.h" -Index: uqm/comm/umgah/umgahc.c -=================================================================== ---- uqm/comm/umgah/umgahc.c (revision 1351) -+++ uqm/comm/umgah/umgahc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../umgah/strings.h" - - #include "uqm/build.h" - -Index: uqm/comm/talkpet/talkpet.c -=================================================================== ---- uqm/comm/talkpet/talkpet.c (revision 1351) -+++ uqm/comm/talkpet/talkpet.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../talkpet/strings.h" - - #include "uqm/build.h" - -Index: uqm/comm/syreen/syreenc.c -=================================================================== ---- uqm/comm/syreen/syreenc.c (revision 1351) -+++ uqm/comm/syreen/syreenc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../syreen/strings.h" - - #include "libs/sound/sound.h" - #include "uqm/build.h" -Index: uqm/comm/melnorm/melnorm.c -=================================================================== ---- uqm/comm/melnorm/melnorm.c (revision 1351) -+++ uqm/comm/melnorm/melnorm.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../melnorm/strings.h" - - #include "uqm/gameev.h" - #include "uqm/setup.h" -Index: uqm/comm/yehat/yehatc.c -=================================================================== ---- uqm/comm/yehat/yehatc.c (revision 1351) -+++ uqm/comm/yehat/yehatc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../yehat/strings.h" - - #include "uqm/build.h" - #include "uqm/gameev.h" -Index: uqm/comm/orz/orzc.c -=================================================================== ---- uqm/comm/orz/orzc.c (revision 1351) -+++ uqm/comm/orz/orzc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../orz/strings.h" - - #include "uqm/build.h" - -Index: uqm/comm/slyhome/slyhome.c -=================================================================== ---- uqm/comm/slyhome/slyhome.c (revision 1351) -+++ uqm/comm/slyhome/slyhome.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../slyhome/strings.h" - - #include "uqm/gameev.h" - -Index: uqm/comm/zoqfot/zoqfotc.c -=================================================================== ---- uqm/comm/zoqfot/zoqfotc.c (revision 1351) -+++ uqm/comm/zoqfot/zoqfotc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../zoqfot/strings.h" - - #include "uqm/build.h" - #include "uqm/gameev.h" -Index: uqm/comm/blackur/blackurc.c -=================================================================== ---- uqm/comm/blackur/blackurc.c (revision 1351) -+++ uqm/comm/blackur/blackurc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../blackur/strings.h" - - static LOCDATA blackurq_desc = - { -Index: uqm/comm/comandr/comandr.c -=================================================================== ---- uqm/comm/comandr/comandr.c (revision 1351) -+++ uqm/comm/comandr/comandr.c (working copy) -@@ -20,7 +20,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../comandr/strings.h" - - #include "uqm/setup.h" - #include "uqm/sis.h" -Index: uqm/comm/mycon/myconc.c -=================================================================== ---- uqm/comm/mycon/myconc.c (revision 1351) -+++ uqm/comm/mycon/myconc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../mycon/strings.h" - - #include "uqm/gameev.h" - #include "libs/mathlib.h" -Index: uqm/comm/arilou/arilouc.c -=================================================================== ---- uqm/comm/arilou/arilouc.c (revision 1351) -+++ uqm/comm/arilou/arilouc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../arilou/strings.h" - - #include "uqm/gameev.h" - -Index: uqm/comm/slyland/slyland.c -=================================================================== ---- uqm/comm/slyland/slyland.c (revision 1351) -+++ uqm/comm/slyland/slyland.c (working copy) -@@ -16,10 +16,10 @@ - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - */ - -+#include "../slyland/strings.h" -+#include - #include "../commall.h" --#include - #include "resinst.h" --#include "strings.h" - - #include "options.h" - #include "uqm/battle.h" -Index: uqm/comm/thradd/thraddc.c -=================================================================== ---- uqm/comm/thradd/thraddc.c (revision 1351) -+++ uqm/comm/thradd/thraddc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../thradd/strings.h" - - #include "uqm/build.h" - #include "uqm/gameev.h" -Index: uqm/comm/chmmr/chmmrc.c -=================================================================== ---- uqm/comm/chmmr/chmmrc.c (revision 1351) -+++ uqm/comm/chmmr/chmmrc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../chmmr/strings.h" - - #include "uqm/build.h" - #include "uqm/hyper.h" -Index: uqm/comm/ilwrath/ilwrathc.c -=================================================================== ---- uqm/comm/ilwrath/ilwrathc.c (revision 1351) -+++ uqm/comm/ilwrath/ilwrathc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../ilwrath/strings.h" - - #include "uqm/gameev.h" - -Index: uqm/comm/urquan/urquanc.c -=================================================================== ---- uqm/comm/urquan/urquanc.c (revision 1351) -+++ uqm/comm/urquan/urquanc.c (working copy) -@@ -18,7 +18,7 @@ - - #include "../commall.h" - #include "resinst.h" --#include "strings.h" -+#include "../urquan/strings.h" - - static LOCDATA urquan_desc = - { -Index: uqm/gameinp.c -=================================================================== ---- uqm/gameinp.c (revision 1351) -+++ uqm/gameinp.c (working copy) -@@ -16,6 +16,7 @@ - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - */ - -+#include - #include "controls.h" - #include "battlecontrols.h" - #include "init.h" -@@ -32,11 +33,14 @@ - #include "libs/timelib.h" - #include "libs/threadlib.h" - -- -+#ifdef ANDROID -+#define ACCELERATION_INCREMENT (ONE_SECOND) -+#define MENU_REPEAT_DELAY (ONE_SECOND) -+#else - #define ACCELERATION_INCREMENT (ONE_SECOND / 12) - #define MENU_REPEAT_DELAY (ONE_SECOND / 2) -+#endif - -- - typedef struct - { - BOOLEAN (*InputFunc) (void *pInputState); -@@ -66,6 +70,7 @@ - - volatile BOOLEAN ExitRequested; - volatile BOOLEAN GamePaused; -+volatile BOOLEAN OnScreenKeyboardLocked; - - static InputFrameCallback *inputCallback; - -@@ -422,16 +427,10 @@ - } - - static BATTLE_INPUT_STATE --ControlInputToBattleInput (const int *keyState) -+ControlInputToBattleInput (const int *keyState, COUNT player, int direction) - { - BATTLE_INPUT_STATE InputState = 0; - -- if (keyState[KEY_UP]) -- InputState |= BATTLE_THRUST; -- if (keyState[KEY_LEFT]) -- InputState |= BATTLE_LEFT; -- if (keyState[KEY_RIGHT]) -- InputState |= BATTLE_RIGHT; - if (keyState[KEY_WEAPON]) - InputState |= BATTLE_WEAPON; - if (keyState[KEY_SPECIAL]) -@@ -441,21 +440,35 @@ - if (keyState[KEY_DOWN]) - InputState |= BATTLE_DOWN; - -+ if(direction < 0) -+ { -+ if (keyState[KEY_LEFT]) -+ InputState |= BATTLE_LEFT; -+ if (keyState[KEY_RIGHT]) -+ InputState |= BATTLE_RIGHT; -+ if (keyState[KEY_UP]) -+ InputState |= BATTLE_THRUST; -+ } -+ else -+ { -+ InputState |= GetDirectionalJoystickInput(direction, player); -+ } -+ - return InputState; - } - - BATTLE_INPUT_STATE --CurrentInputToBattleInput (COUNT player) -+CurrentInputToBattleInput (COUNT player, int direction) - { - return ControlInputToBattleInput( -- CurrentInputState.key[PlayerControls[player]]); -+ CurrentInputState.key[PlayerControls[player]], player, direction); - } - - BATTLE_INPUT_STATE - PulsedInputToBattleInput (COUNT player) - { - return ControlInputToBattleInput( -- PulsedInputState.key[PlayerControls[player]]); -+ PulsedInputState.key[PlayerControls[player]], player, -1); - } - - BOOLEAN -@@ -500,3 +513,130 @@ - return result; - } - -+// Fast arctan2, returns angle in radians as integer, with fractional part in lower 16 bits -+// Stolen from http://www.dspguru.com/dsp/tricks/fixed-point-atan2-with-self-normalization , precision is said to be 0.07 rads -+ -+#ifndef M_PI -+#define M_PI 3.14159265358979323846 -+#endif -+enum { atan2i_coeff_1 = ((int)(M_PI*65536.0/4)), atan2i_coeff_2 = (3*atan2i_coeff_1), atan2i_PI = (int)(M_PI * 65536.0), SHIP_DIRECTIONS = 16 }; -+ -+static inline int atan2i(int y, int x) -+{ -+ int angle; -+ int abs_y = abs(y); -+ if( abs_y == 0 ) -+ abs_y = 1; -+ if (x>=0) -+ { -+ angle = atan2i_coeff_1 - atan2i_coeff_1 * (x - abs_y) / (x + abs_y); -+ } -+ else -+ { -+ angle = atan2i_coeff_2 - atan2i_coeff_1 * (x + abs_y) / (abs_y - x); -+ } -+ if (y < 0) -+ return(-angle); // negate if in quad III or IV -+ else -+ return(angle); -+} -+ -+BATTLE_INPUT_STATE GetDirectionalJoystickInput(int direction, int player) -+{ -+ BATTLE_INPUT_STATE InputState = 0; -+ static BOOLEAN JoystickThrust[NUM_PLAYERS] = { FALSE, FALSE }; -+ static BOOLEAN JoystickTapFlag[NUM_PLAYERS] = { FALSE, FALSE }; -+ static TimeCount JoystickTapTime[NUM_PLAYERS] = { 0, 0 }; -+ -+ if (CurrentInputState.key[PlayerControls[player]][KEY_THRUST]) -+ InputState |= BATTLE_THRUST; -+ -+ if( VControl_GetJoysticksAmount() <= 0 ) -+ { -+ if (CurrentInputState.key[PlayerControls[player]][KEY_LEFT]) -+ InputState |= BATTLE_LEFT; -+ if (CurrentInputState.key[PlayerControls[player]][KEY_RIGHT]) -+ InputState |= BATTLE_RIGHT; -+ if (CurrentInputState.key[PlayerControls[player]][KEY_UP]) -+ InputState |= BATTLE_THRUST; -+ return InputState; -+ } -+ -+ int axisX = VControl_GetJoyAxis(0, player * 2), axisY = VControl_GetJoyAxis(0, player * 2 + 1); -+ -+ if( axisX == 0 && axisY == 0 ) -+ { -+ // Some basic gamepad input support -+ axisX = VControl_GetJoyAxis(2, player * 2); -+ axisY = VControl_GetJoyAxis(2, player * 2 + 1); -+ if( abs( axisX ) > 5000 || abs( axisY ) > 5000 ) // Deadspot at the center -+ { -+ if( !JoystickTapFlag[player] ) -+ TFB_SetOnScreenKeyboard_Hidden (); // Gamepad used - hide on-screen keys -+ JoystickTapFlag[player] = TRUE; -+ JoystickThrust[player] = FALSE; -+ // Turning thrust with joystick is uncomfortable -+ //if( abs( axisX ) > 25000 || abs( axisY ) > 25000 ) -+ // JoystickThrust[player] = TRUE; -+ } -+ else -+ { -+ axisX = 0; -+ axisY = 0; -+ } -+ } -+ -+ if( !optDirectionalJoystick ) -+ { -+ if( axisX < -10000 ) -+ InputState |= BATTLE_LEFT; -+ if( axisX > 10000 ) -+ InputState |= BATTLE_RIGHT; -+ if( axisY < 0 ) -+ InputState |= BATTLE_THRUST; -+ return InputState; -+ } -+ -+ if( axisX != 0 || axisY != 0 ) -+ { -+ int angle = atan2i(axisY, axisX), diff; -+ // Convert it to 16 directions used by Melee -+ angle += atan2i_PI / SHIP_DIRECTIONS; -+ if( angle < 0 ) -+ angle += atan2i_PI * 2; -+ if( angle > atan2i_PI * 2 ) -+ angle -= atan2i_PI * 2; -+ angle = angle * SHIP_DIRECTIONS / atan2i_PI / 2; -+ -+ diff = angle - direction - SHIP_DIRECTIONS / 4; -+ while( diff >= SHIP_DIRECTIONS ) -+ diff -= SHIP_DIRECTIONS; -+ while( diff < 0 ) -+ diff += SHIP_DIRECTIONS; -+ -+ if( diff < SHIP_DIRECTIONS / 2 ) -+ InputState |= BATTLE_LEFT; -+ if( diff > SHIP_DIRECTIONS / 2 ) -+ InputState |= BATTLE_RIGHT; -+ -+ if( !JoystickTapFlag[player] ) -+ { -+ JoystickTapFlag[player] = TRUE; -+ if( GetTimeCounter() < JoystickTapTime[player] + ONE_SECOND ) -+ JoystickThrust[player] = !JoystickThrust[player]; -+ else -+ JoystickThrust[player] = TRUE; -+ } -+ if( JoystickThrust[player] ) -+ InputState |= BATTLE_THRUST; -+ } -+ else -+ { -+ if( JoystickTapFlag[player] ) -+ { -+ JoystickTapFlag[player] = FALSE; -+ JoystickTapTime[player] = GetTimeCounter(); -+ } -+ } -+ return InputState; -+} +--- uqm/setupmenu.h (revision 1351) ++++ uqm/setupmenu.h (working copy) +@@ -86,7 +86,7 @@ + OPT_CONSOLETYPE menu, text, cscan, scroll, intro, meleezoom, shield; + CONTROL_TEMPLATE player1, player2; + int speechvol, musicvol, sfxvol; +- BOOLEAN mainmenuMusic, mineralSubmenu, nebulae, rotatingIpPlanets, texturedIpPlanets, cheatMode; // JMS ++ BOOLEAN mainmenuMusic, mineralSubmenu, nebulae, rotatingIpPlanets, texturedIpPlanets, cheatMode, directionalJoystick; // JMS + } GLOBALOPTS; + + void SetupMenu (void); Index: uqm/intel.c =================================================================== --- uqm/intel.c (revision 1351) @@ -2156,6 +1241,301 @@ Index: uqm/intel.c } else if (!(PlayerControl[context->playerNr] & PSYTRON_CONTROL)) InputState = 0; +Index: uqm/confirm.c +=================================================================== +--- uqm/confirm.c (revision 1351) ++++ uqm/confirm.c (working copy) +@@ -34,9 +34,11 @@ + #include + + +-#define CONFIRM_WIN_WIDTH (80 << RESOLUTION_FACTOR) // JMS_GFX ++#define CONFIRM_WIN_WIDTH (160 << RESOLUTION_FACTOR) // JMS_GFX + #define CONFIRM_WIN_HEIGHT (22 << RESOLUTION_FACTOR) // JMS_GFX + ++BOOLEAN EmergencyEscapeWarpUnitActivatedFromMenu = FALSE; ++ + static void + DrawConfirmationWindow (BOOLEAN answer) + { +@@ -67,6 +69,8 @@ + font_DrawText (&t); + t.baseline.x += (r.extent.width >> 1); + t.pStr = GAME_STRING (QUITMENU_STRING_BASE + 2); // "No" ++ if (GLOBAL (CurrentActivity) & IN_BATTLE) ++ t.pStr = "Escape unit"; // GAME_STRING (QUITMENU_STRING_BASE + 3); // TODO: modify gamestrings.txt + SetContextForeGroundColor (answer ? MENU_TEXT_COLOR : MENU_HIGHLIGHT_COLOR); + font_DrawText (&t); + +@@ -111,8 +115,16 @@ + + FlushInput (); + done = FALSE; ++ ++ #ifdef ANDROID ++ if ( !(GLOBAL (CurrentActivity) & IN_BATTLE) ) { ++ /* Abort immediately */ ++ response = TRUE; ++ done = TRUE; ++ } ++ #endif + +- do { ++ while (!done) { + // Forbid recursive calls or pausing here! + ExitRequested = FALSE; + GamePaused = FALSE; +@@ -139,7 +151,7 @@ + PlayMenuSound (MENU_SOUND_MOVE); + } + SleepThread (ONE_SECOND / 30); +- } while (!done); ++ } + + // Restore the screen under the confirmation window + DrawStamp (&s); +@@ -152,6 +164,8 @@ + } + else + { ++ if (GLOBAL (CurrentActivity) & IN_BATTLE) ++ EmergencyEscapeWarpUnitActivatedFromMenu = TRUE; + result = FALSE; + } + ExitRequested = FALSE; +Index: uqm/battle.c +=================================================================== +--- uqm/battle.c (revision 1351) ++++ uqm/battle.c (working copy) +@@ -16,6 +16,10 @@ + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + ++#ifdef ANDROID ++#include ++#endif ++ + #include "battle.h" + + #include "battlecontrols.h" +@@ -43,6 +47,8 @@ + #include "libs/graphics/gfx_common.h" + #include "libs/log.h" + #include "libs/mathlib.h" ++#include "globdata.h" ++#include "libs/input/sdl/vcontrol.h" + + + BYTE battle_counter[NUM_SIDES]; +@@ -137,7 +143,8 @@ + frameInputHuman (HumanInputContext *context, STARSHIP *StarShipPtr) + { + (void) StarShipPtr; +- return CurrentInputToBattleInput (context->playerNr); ++ ++ return CurrentInputToBattleInput (context->playerNr, StarShipPtr ? StarShipPtr->ShipFacing : -1); + } + + static void +@@ -207,8 +214,11 @@ + StarShipPtr->ship_input_state |= SPECIAL; + + if (CanRunAway && cur_player == 0 && +- (InputState & BATTLE_ESCAPE)) ++ ((InputState & BATTLE_ESCAPE) || EmergencyEscapeWarpUnitActivatedFromMenu)) ++ { ++ EmergencyEscapeWarpUnitActivatedFromMenu = FALSE; + DoRunAway (StarShipPtr); ++ } + } + } + +@@ -399,6 +409,11 @@ + + LockMutex (GraphicsLock); + ++ TFB_SetOnScreenKeyboard_Melee (); ++ if (PlayerControl[1] & HUMAN_CONTROL) { ++ TFB_SetOnScreenKeyboard_TwoPlayersMelee (); ++ } ++ + #if !(DEMO_MODE || CREATE_JOURNAL) + if (LOBYTE (GLOBAL (CurrentActivity)) != SUPER_MELEE) { + // In Supermelee, the RNG is already initialised. +@@ -512,6 +527,8 @@ + UninitShips (); + FreeBattleSong (); + ++ TFB_SetOnScreenKeyboard_Menu (); ++ + UnlockMutex (GraphicsLock); + + return (BOOLEAN) (num_ships < 0); +Index: uqm/globdata.c +=================================================================== +--- uqm/globdata.c (revision 1351) ++++ uqm/globdata.c (working copy) +@@ -130,7 +130,7 @@ + OldContext = SetContext (RadarContext); + SetContextFGFrame (Screen); + r.corner.x = RADAR_X; +- r.corner.y = RADAR_Y; ++ r.corner.y = RADAR_Y_LIFTED_UP; + r.extent.width = RADAR_WIDTH; + r.extent.height = RADAR_HEIGHT; + SetContextClipRect (&r); +Index: uqm/shipyard.c +=================================================================== +--- uqm/shipyard.c (revision 1351) ++++ uqm/shipyard.c (working copy) +@@ -212,9 +212,9 @@ + OldContext = SetContext (StatusContext); + GetContextClipRect (&r); + s.origin.x = RADAR_X - r.corner.x; +- s.origin.y = RADAR_Y - r.corner.y; ++ s.origin.y = RADAR_Y_LIFTED_UP - r.corner.y; + r.corner.x = s.origin.x - 1; +- r.corner.y = s.origin.y - RES_CASE(11,24,33); // JMS_GFX ++ r.corner.y = s.origin.y - RES_CASE(1,2,3); // JMS_GFX + r.extent.width = RADAR_WIDTH + 2; + r.extent.height = RES_CASE(11,24,33); // JMS_GFX + BatchGraphics (); +@@ -242,8 +242,6 @@ + hStarShip = GetAvailableRaceFromIndex (NewRaceItem); + NewRaceItem = GetIndexFromStarShip (&GLOBAL (avail_race_q), + hStarShip); +- s.frame = SetAbsFrameIndex (pMS->ModuleFrame, 3 + NewRaceItem); +- DrawStamp (&s); + FleetPtr = LockFleetInfo (&GLOBAL (avail_race_q), hStarShip); + s.frame = FleetPtr->melee_icon; + UnlockFleetInfo (&GLOBAL (avail_race_q), hStarShip); +@@ -253,6 +251,12 @@ + s.origin.x += (RADAR_WIDTH >> 1); + s.origin.y += (RADAR_HEIGHT >> 1); + DrawStamp (&s); ++ // Draw the ship name, above the ship image. ++ s.origin.x -= (RADAR_WIDTH >> 1); ++ s.origin.y -= (RADAR_HEIGHT >> 2); ++ s.frame = SetAbsFrameIndex (pMS->ModuleFrame, 3 + NewRaceItem); ++ DrawStamp (&s); ++ + t.align = ALIGN_RIGHT; + t.CharCount = (COUNT)~0; + t.pStr = buf; +Index: uqm/outfit.c +=================================================================== +--- uqm/outfit.c (revision 1351) ++++ uqm/outfit.c (working copy) +@@ -59,7 +59,7 @@ + OldContext = SetContext (StatusContext); + GetContextClipRect (&r); + s.origin.x = RADAR_X - r.corner.x; +- s.origin.y = RADAR_Y - r.corner.y - 19 * RESOLUTION_FACTOR; // JMS_GFX; ++ s.origin.y = RADAR_Y_LIFTED_UP - r.corner.y + RES_CASE(10,6,12); // JMS_GFX; + r.corner.x = s.origin.x - 1; + r.corner.y = s.origin.y - 11; + r.extent.width = RADAR_WIDTH + 2; +Index: uqm/getchar.c +=================================================================== +--- uqm/getchar.c (revision 1351) ++++ uqm/getchar.c (working copy) +@@ -27,7 +27,11 @@ + #include "resinst.h" + #include "nameref.h" + ++#ifdef __ANDROID__ ++#include ++#endif + ++ + // TODO: This may be better done with UniChar at the cost of a tiny bit + // of overhead to convert UniChar back to UTF8 string. This overhead + // will probably be offset by removal of looped string-compare overhead ;) +@@ -141,6 +145,10 @@ + { // init basic vars + int lwlen; + ++#ifdef __ANDROID__ ++ SDL_ANDROID_ToggleScreenKeyboardTextInput (pTES->BaseStr); ++#endif ++ + pTES->InputFunc = DoTextEntry; + pTES->Success = FALSE; + pTES->Initialized = TRUE; +@@ -198,7 +206,6 @@ + CacheInsPt = pTES->InsPt; + CacheCursorPos = pTES->CursorPos; + memcpy (pTES->CacheStr, pTES->BaseStr, pTES->MaxSize); +- + // process the pending character buffer + ch = GetNextCharacter (); + if (!ch && PulsedInputState.menu[KEY_MENU_ANY]) +Index: uqm/starcon.c +=================================================================== +--- uqm/starcon.c (revision 1351) ++++ uqm/starcon.c (working copy) +@@ -240,6 +240,7 @@ + if (LastActivity == (CHECK_LOAD | CHECK_RESTART)) + AskNameForCaptainAndShip(); + ++ TFB_SetOnScreenKeyboard_Melee (); + do + { + #ifdef DEBUG +Index: uqm/status.c +=================================================================== +--- uqm/status.c (revision 1351) ++++ uqm/status.c (working copy) +@@ -328,7 +328,7 @@ + StarShipPtr->RaceDescPtr->characteristics.energy_wait; + + DeltaStatistics (ShipInfoPtr, status_y_offsets[StarShipPtr->playerNr], +- 0, energy_delta); ++ 0, energy_delta, StarShipPtr->playerNr); + } + + return (retval); +@@ -370,7 +370,7 @@ + } + + DeltaStatistics (ShipInfoPtr, status_y_offsets[StarShipPtr->playerNr], +- crew_delta, 0); ++ crew_delta, 0, StarShipPtr->playerNr); + + return (retval); + } +Index: uqm/status.h +=================================================================== +--- uqm/status.h (revision 1351) ++++ uqm/status.h (working copy) +@@ -36,9 +36,15 @@ + #define CAPTAIN_HEIGHT RES_STAT_SCALE(30) // JMS_GFX + #define CAPTAIN_XOFFS ((STATUS_WIDTH - CAPTAIN_WIDTH) >> 1) // JMS_GFX + #define CAPTAIN_YOFFS (SHIP_INFO_HEIGHT + (4 << RESOLUTION_FACTOR)) // JMS_GFX +-#define SHIP_STATUS_HEIGHT (STATUS_HEIGHT >> 1) +-#define BAD_GUY_YOFFS 0 +-#define GOOD_GUY_YOFFS SHIP_STATUS_HEIGHT ++#define SHIP_STATUS_HEIGHT ((STATUS_HEIGHT >> 1) - (17 << RESOLUTION_FACTOR)) ++#define BAD_GUY_YOFFS (-1 << RESOLUTION_FACTOR) ++#define GOOD_GUY_YOFFS (STATUS_HEIGHT - SHIP_STATUS_HEIGHT) ++#define HORIZ_CREW_ENERGY_SIZE (18 << RESOLUTION_FACTOR) ++#define HORIZ_CREW_XOFFS (2 << RESOLUTION_FACTOR) ++#define BAD_GUY_HORIZ_CREW_YOFFS (BAD_GUY_YOFFS + SHIP_STATUS_HEIGHT + (HORIZ_CREW_ENERGY_SIZE >> 1)) ++#define GOOD_GUY_HORIZ_CREW_YOFFS (GOOD_GUY_YOFFS - HORIZ_CREW_ENERGY_SIZE + (1 << RESOLUTION_FACTOR)) ++#define BAD_GUY_HORIZ_ENERGY_YOFFS (BAD_GUY_YOFFS + SHIP_STATUS_HEIGHT) ++#define GOOD_GUY_HORIZ_ENERGY_YOFFS (GOOD_GUY_YOFFS - (HORIZ_CREW_ENERGY_SIZE >> 1) + (1 << RESOLUTION_FACTOR)) + #define STARCON_TEXT_HEIGHT (7 << RESOLUTION_FACTOR) // JMS_GFX + #define TINY_TEXT_HEIGHT (9 << RESOLUTION_FACTOR) // JMS_GFX + #define BATTLE_CREW_X RES_STAT_SCALE(10) // JMS_GFX +@@ -54,7 +60,7 @@ + extern void InitShipStatus (SHIP_INFO *ShipInfoPtr, STARSHIP *StarShipPtr, RECT *pClipRect, BOOLEAN inMeleeMenu); + // StarShipPtr or pClipRect can be NULL + extern void DeltaStatistics (SHIP_INFO *ShipInfoPtr, COORD y_offs, +- SIZE crew_delta, SIZE energy_delta); ++ SIZE crew_delta, SIZE energy_delta, SIZE player_num); + extern void DrawBattleCrewAmount (SHIP_INFO *ShipInfoPtr, COORD y_offs); + + extern void DrawCaptainsWindow (STARSHIP *StarShipPtr); Index: uqm/controls.h =================================================================== --- uqm/controls.h (revision 1351) @@ -2206,76 +1586,764 @@ Index: uqm/supermelee/melee.c Melee_LocalChange_team (&MenuState, 1, MenuState.load.preBuiltList[1]); } -Index: uqm/setupmenu.c +Index: uqm/menu.c =================================================================== ---- uqm/setupmenu.c (revision 1351) -+++ uqm/setupmenu.c (working copy) -@@ -83,7 +83,7 @@ +--- uqm/menu.c (revision 1351) ++++ uqm/menu.c (working copy) +@@ -508,7 +508,7 @@ + s.origin.x = RADAR_X - r.corner.x; + s.origin.y = RADAR_Y - r.corner.y; + r.corner.x = s.origin.x - 1; +- r.corner.y = s.origin.y - (11 << RESOLUTION_FACTOR); // JMS_GFX ++ r.corner.y = s.origin.y - (40 << RESOLUTION_FACTOR); // JMS_GFX + r.extent.width = RADAR_WIDTH + 2; + BatchGraphics (); + SetContextForeGroundColor ( +Index: uqm/units.h +=================================================================== +--- uqm/units.h (revision 1351) ++++ uqm/units.h (working copy) +@@ -67,6 +67,7 @@ + #define RADAR_WIDTH (STATUS_WIDTH - RES_STAT_SCALE(8)) // JMS_GFX + #define RADAR_HEIGHT RES_STAT_SCALE(53) // JMS_GFX + #define RADAR_Y (SIS_ORG_Y + SIS_SCREEN_HEIGHT - (53 << RESOLUTION_FACTOR)) // JMS_GFX ++#define RADAR_Y_LIFTED_UP (RADAR_Y - (40 << RESOLUTION_FACTOR)) + + /* Blue boxes which display messages and the green date box. */ + #define SIS_TITLE_BOX_WIDTH (57 << RESOLUTION_FACTOR) // JMS_GFX +Index: options.c +=================================================================== +--- options.c (revision 1351) ++++ options.c (working copy) +@@ -67,6 +67,7 @@ + BOOLEAN optRotatingIpPlanets; + BOOLEAN optTexturedIpPlanets; + BOOLEAN optCheatMode; ++BOOLEAN optDirectionalJoystick; + + BOOLEAN opt3doMusic; + BOOLEAN optRemixMusic; +@@ -480,6 +481,7 @@ + + for (i = 0; i < dirList->numNames; i++) + { ++ log_add (log_Info, "Mounting ZIP '%s'", dirList->names[i]); + if (uio_mountDir (repository, mountPoint, uio_FSTYPE_ZIP, + dirHandle, dirList->names[i], "/", autoMount, + relativeFlags | uio_MOUNT_RDONLY, +Index: options.h +=================================================================== +--- options.h (revision 1351) ++++ options.h (working copy) +@@ -54,6 +54,7 @@ + extern BOOLEAN optRotatingIpPlanets; + extern BOOLEAN optTexturedIpPlanets; + extern BOOLEAN optCheatMode; ++extern BOOLEAN optDirectionalJoystick; + + extern BOOLEAN opt3doMusic; + extern BOOLEAN optRemixMusic; +Index: uqm.c +=================================================================== +--- uqm.c (revision 1351) ++++ uqm.c (working copy) +@@ -63,6 +63,20 @@ + // Including this is actually necessary on OSX. #endif - #define MENU_COUNT 8 --#define CHOICE_COUNT 29 // JMS: New options added. -+#define CHOICE_COUNT 30 // JMS: New options added. - #define SLIDER_COUNT 3 - #define BUTTON_COUNT 10 - #define LABEL_COUNT 4 -@@ -106,7 +106,7 @@ - static int choice_widths[CHOICE_COUNT] = { - 3, 2, 3, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 3, 3, 2, 3, 3, -- 3, 2, 3, 2, 2, 2, 2, 2, 2 }; -+ 3, 2, 3, 2, 2, 2, 2, 2, 2, 2 }; ++#if defined (__ANDROID__) ++# include ++static void AndroidAppPutToBackgroundCallback (void) ++{ ++ SDL_ANDROID_PauseAudioPlayback (); ++ GameActive = FALSE; ++} ++static void SDLCALL AndroidAppRestoredCallback (void) ++{ ++ SDL_ANDROID_ResumeAudioPlayback (); ++ GameActive = TRUE; ++} ++#endif ++ + struct bool_option + { + bool value; +@@ -138,6 +152,7 @@ + DECL_CONFIG_OPTION(bool, rotatingIpPlanets); // JMS + DECL_CONFIG_OPTION(bool, texturedIpPlanets); // JMS + DECL_CONFIG_OPTION(bool, cheatMode); // JMS ++ DECL_CONFIG_OPTION(bool, directionalJoystick); - static HANDLER button_handlers[BUTTON_COUNT] = { - quit_main_menu, quit_sub_menu, do_graphics, do_engine, -@@ -117,7 +117,7 @@ - // JMS: The first 8 was 7 (sound options.) Added mainmenumusic on/off. - // JMS: The HAVE_OPENGL options were 5 and 4. Added cheatMode, mineralSubmenu, nebulae and planet options. - static int menu_sizes[MENU_COUNT] = { -- 7, 6, 8, 8, 2, 5, -+ 7, 6, 8, 8, 2, 6, - #ifdef HAVE_OPENGL - 10, - #else -@@ -185,6 +185,7 @@ - static WIDGET *keyconfig_widgets[] = { - (WIDGET *)(&choices[18]), - (WIDGET *)(&choices[19]), -+ (WIDGET *)(&choices[29]), // Directional joystick - (WIDGET *)(&labels[1]), - (WIDGET *)(&buttons[8]), - (WIDGET *)(&buttons[1]) }; -@@ -414,6 +415,7 @@ - choices[26].selected = opts.rotatingIpPlanets; // JMS - choices[27].selected = opts.texturedIpPlanets || opts.rotatingIpPlanets; // JMS - choices[28].selected = opts.cheatMode; // JMS -+ choices[29].selected = opts.directionalJoystick; + #define INIT_CONFIG_OPTION(name, val) \ + { val, false } +@@ -256,8 +271,8 @@ + INIT_CONFIG_OPTION( gamma, 0.0f ), + INIT_CONFIG_OPTION( soundDriver, audio_DRIVER_MIXSDL ), + INIT_CONFIG_OPTION( soundQuality, audio_QUALITY_MEDIUM ), +- INIT_CONFIG_OPTION( use3doMusic, true ), +- INIT_CONFIG_OPTION( useRemixMusic, false ), ++ INIT_CONFIG_OPTION( use3doMusic, false ), ++ INIT_CONFIG_OPTION( useRemixMusic, true ), + INIT_CONFIG_OPTION( whichCoarseScan, OPT_PC ), + INIT_CONFIG_OPTION( whichMenu, OPT_PC ), + INIT_CONFIG_OPTION( whichFonts, OPT_PC ), +@@ -269,17 +284,18 @@ + INIT_CONFIG_OPTION( stereoSFX, false ), + INIT_CONFIG_OPTION( musicVolumeScale, 1.0f ), + INIT_CONFIG_OPTION( sfxVolumeScale, 1.0f ), +- INIT_CONFIG_OPTION( speechVolumeScale, 0.3f ), ++ INIT_CONFIG_OPTION( speechVolumeScale, 0.7f ), + INIT_CONFIG_OPTION( safeMode, false ), +- INIT_CONFIG_OPTION( resolutionFactor, 2 ), ++ INIT_CONFIG_OPTION( resolutionFactor, 1 ), + INIT_CONFIG_OPTION( forceAspectRatio, false ), + INIT_CONFIG_OPTION( loresBlowupScale, 0 ), + INIT_CONFIG_OPTION( mainmenuMusic, true ), +- INIT_CONFIG_OPTION( mineralSubmenu, true ), ++ INIT_CONFIG_OPTION( mineralSubmenu, false ), + INIT_CONFIG_OPTION( nebulae, true ), + INIT_CONFIG_OPTION( rotatingIpPlanets, true), + INIT_CONFIG_OPTION( texturedIpPlanets, true), + INIT_CONFIG_OPTION( cheatMode, false ), ++ INIT_CONFIG_OPTION( directionalJoystick, true ), + }; + struct options_struct defaults = options; + int optionsResult; +@@ -346,6 +362,14 @@ + return optionsResult; + } + ++#if defined (ANDROID) ++ SDL_ANDROID_SetApplicationPutToBackgroundCallback (AndroidAppPutToBackgroundCallback, AndroidAppRestoredCallback); ++ if( !fileExists("config/save") ) { ++ // Copy savegames from UQM non-HD, I'm too lazy to do that properly. ++ system("SAVEDIR=`pwd`/config/save ; mkdir -p $SAVEDIR ; cd ../../../../app-data/com.sourceforge.sc2/config/save || exit 1 ; for f in * ; do cat $f > $SAVEDIR/$f ; done"); ++ } ++#endif ++ + TFB_PreInit (); + mem_init (); + InitThreadSystem (); +@@ -413,6 +437,7 @@ + optRotatingIpPlanets = options.rotatingIpPlanets.value; // JMS + optTexturedIpPlanets = options.texturedIpPlanets.value || optRotatingIpPlanets; // JMS + optCheatMode = options.cheatMode.value; // JMS ++ optDirectionalJoystick = options.directionalJoystick.value; - sliders[0].value = opts.musicvol; - sliders[1].value = opts.sfxvol; -@@ -452,6 +454,7 @@ - opts.rotatingIpPlanets = choices[26].selected; // JMS - opts.texturedIpPlanets = choices[27].selected || opts.rotatingIpPlanets; // JMS - opts.cheatMode = choices[28].selected; // JMS -+ opts.directionalJoystick = choices[29].selected; + prepareContentDir (options.contentDir, options.addonDir, argv[0]); + prepareMeleeDir (); +@@ -696,6 +721,7 @@ + getBoolConfigValue (&options->rotatingIpPlanets, "config.rotatingIpPlanets"); + getBoolConfigValue (&options->texturedIpPlanets, "config.texturedIpPlanets"); + getBoolConfigValue (&options->cheatMode, "config.cheatMode"); ++ getBoolConfigValue (&options->directionalJoystick, "config.directionaljoystick"); - opts.musicvol = sliders[0].value; - opts.sfxvol = sliders[1].value; -@@ -1164,6 +1167,7 @@ - opts->rotatingIpPlanets = optRotatingIpPlanets ? OPTVAL_ENABLED : OPTVAL_DISABLED; - opts->texturedIpPlanets = (optTexturedIpPlanets ? OPTVAL_ENABLED : OPTVAL_DISABLED) || opts->rotatingIpPlanets; - opts->cheatMode = optCheatMode ? OPTVAL_ENABLED : OPTVAL_DISABLED; -+ opts->directionalJoystick = optDirectionalJoystick ? OPTVAL_ENABLED : OPTVAL_DISABLED; - - /* Work out resolution. On the way, try to guess a good default - * for config.alwaysgl, then overwrite it if it was set previously. */ -@@ -1376,6 +1380,9 @@ - res_PutBoolean ("config.cheatMode", opts->cheatMode == OPTVAL_ENABLED); - optCheatMode = opts->cheatMode == OPTVAL_ENABLED; - -+ res_PutBoolean ("config.directionaljoystick", opts->directionalJoystick == OPTVAL_ENABLED); -+ optDirectionalJoystick = (opts->directionalJoystick == OPTVAL_ENABLED) ? TRUE : FALSE; -+ - if (NewWidth == 320 && NewHeight == 240) + if (res_IsInteger ("config.player1control")) { - switch (opts->scaler) +Index: libs/md5/md5.c +=================================================================== +--- libs/md5/md5.c (revision 1351) ++++ libs/md5/md5.c (working copy) +@@ -21,7 +21,7 @@ + + /* Written by Ulrich Drepper , 1995. */ + +-#include ++#include "config.h" + + #include "md5.h" + +Index: libs/resource/filecntl.c +=================================================================== +--- libs/resource/filecntl.c (revision 1351) ++++ libs/resource/filecntl.c (working copy) +@@ -26,6 +26,7 @@ + #include "port.h" + #include "resintrn.h" + #include "libs/uio.h" ++#include "libs/log.h" + + uio_Stream * + res_OpenResFile (uio_DirHandle *dir, const char *filename, const char *mode) +@@ -34,7 +35,10 @@ + struct stat sb; + + if (uio_stat (dir, filename, &sb) == 0 && S_ISDIR(sb.st_mode)) ++ { ++ log_add (log_Debug, "res_OpenResFile('%s', '%s') - cannot open dir as file", filename, mode); + return ((uio_Stream *) ~0); ++ } + + fp = uio_fopen (dir, filename, mode); + +Index: libs/sound/decoders/oggaud.c +=================================================================== +--- libs/sound/decoders/oggaud.c (revision 1351) ++++ libs/sound/decoders/oggaud.c (working copy) +@@ -270,7 +270,7 @@ + // this is the closest to a frame there is in ogg vorbis stream + // doesn't seem to be a func to retrive it + #ifdef OVCODEC_TREMOR +- return ova->vf.os->pageno; ++ return ova->vf.os.pageno; + #else + return ova->vf.os.pageno; + #endif /* OVCODEC_TREMOR */ +Index: libs/graphics/gfx_common.h +=================================================================== +--- libs/graphics/gfx_common.h (revision 1351) ++++ libs/graphics/gfx_common.h (working copy) +@@ -119,4 +119,11 @@ + extern int ScreenColorDepth; + extern int GraphicsDriver; + ++void TFB_SetOnScreenKeyboard_Hidden (void); ++void TFB_SetOnScreenKeyboard_HiddenPermanently (void); ++void TFB_SetOnScreenKeyboard_Menu (void); ++void TFB_SetOnScreenKeyboard_Starmap (void); ++void TFB_SetOnScreenKeyboard_Melee (void); ++void TFB_SetOnScreenKeyboard_TwoPlayersMelee (void); ++ + #endif +Index: libs/graphics/sdl/sdl_common.c +=================================================================== +--- libs/graphics/sdl/sdl_common.c (revision 1351) ++++ libs/graphics/sdl/sdl_common.c (working copy) +@@ -34,7 +34,11 @@ + #include "libs/memlib.h" + #include "libs/vidlib.h" + #include SDL_INCLUDE(SDL_thread.h) ++#ifdef ANDROID ++#include ++#endif + ++ + SDL_Surface *SDL_Video; + SDL_Surface *SDL_Screen; + SDL_Surface *TransitionScreen; +@@ -199,6 +203,8 @@ + + atexit (TFB_UninitGraphics); + ++ TFB_InitOnScreenKeyboard (); ++ + return 0; + } + +@@ -635,3 +641,163 @@ + } + } + ++ ++#ifdef ANDROID ++ ++static SDL_Rect SDL_LeftJoystickRect, SDL_RightJoystickRect, SDL_TextInputRect; ++static BOOLEAN HideScreenKeyboard = FALSE; ++ ++void ++TFB_InitOnScreenKeyboard (void) ++{ ++ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect); ++ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &SDL_RightJoystickRect); ++ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &SDL_TextInputRect); ++ ++ TFB_SetOnScreenKeyboard_Menu (); ++ HideScreenKeyboard = (getenv("OUYA") != NULL); ++ if (HideScreenKeyboard) ++ TFB_SetOnScreenKeyboard_Hidden (); ++} ++ ++void TFB_SetOnScreenKeyboard_HiddenPermanently (void) ++{ ++ TFB_SetOnScreenKeyboard_Hidden (); ++} ++ ++void ++TFB_SetOnScreenKeyboard_Hidden (void) ++{ ++ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser()) ++ return; ++ SDL_Rect b; ++ b.w = b.h = b.x = b.y = 0; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b); ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b); ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &b); ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b); ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b); ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, &b); ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &b); ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &b); ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &b); ++} ++ ++void ++TFB_SetOnScreenKeyboard_Menu (void) ++{ ++ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser() || HideScreenKeyboard) ++ return; ++ TFB_SetOnScreenKeyboard_Hidden(); ++ SDL_Rect b; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect); ++ /* SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &SDL_TextInputRect); */ ++ b.w = SDL_RightJoystickRect.w / 2; ++ b.h = SDL_RightJoystickRect.h / 2; ++ b.x = SDL_RightJoystickRect.x + b.w; ++ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b); ++ b.x = SDL_RightJoystickRect.x; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b); ++} ++ ++void ++TFB_SetOnScreenKeyboard_Starmap (void) ++{ ++ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser() || HideScreenKeyboard) ++ return; ++ TFB_SetOnScreenKeyboard_Menu(); ++ SDL_Rect b; ++ b.h = SDL_RightJoystickRect.h / 2; ++ b.w = SDL_RightJoystickRect.w / 2; ++ b.x = SDL_RightJoystickRect.x - b.w; ++ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b); ++ b.x -= b.w; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b); ++} ++ ++void ++TFB_SetOnScreenKeyboard_Melee (void) ++{ ++ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser() || HideScreenKeyboard) ++ return; ++ /* Make the on-screen buttons slightly overlap, so we can hit them with one finger */ ++ TFB_SetOnScreenKeyboard_Hidden(); ++ SDL_Rect b; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect); ++ b.w = SDL_RightJoystickRect.w * 3 / 5; ++ b.h = SDL_RightJoystickRect.h * 3 / 5; ++ b.x = SDL_RightJoystickRect.x + SDL_RightJoystickRect.w - b.w; ++ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; //SDL_RightJoystickRect.y; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b); ++ b.x = SDL_RightJoystickRect.x; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b); ++ // Throttle button is replaced by tapping joystick ++ /* ++ b.w = SDL_RightJoystickRect.w; ++ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &b); ++ */ ++} ++ ++void ++TFB_SetOnScreenKeyboard_TwoPlayersMelee (void) ++{ ++ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser() || HideScreenKeyboard) ++ return; ++ /* Mirror the buttons */ ++ TFB_SetOnScreenKeyboard_Melee(); ++ SDL_Rect b = SDL_RightJoystickRect; ++ b.y = 0; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &b); ++ b.w = SDL_RightJoystickRect.w * 3 / 5; ++ b.h = SDL_RightJoystickRect.h * 3 / 5; ++ b.x = 0; ++ b.y = 0; // SDL_RightJoystickRect.h - b.h; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b); ++ b.x = SDL_RightJoystickRect.w - b.w; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b); ++ // Throttle button is replaced by tapping joystick ++ /* ++ b.w = SDL_RightJoystickRect.w; ++ b.x = 0; ++ b.y = 0; ++ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, &b); ++ */ ++} ++ ++#else ++ ++/* Stubs */ ++void ++TFB_InitOnScreenKeyboard (void) ++{ ++} ++ ++void ++TFB_SetOnScreenKeyboard_Hidden (void) ++{ ++} ++ ++void ++TFB_SetOnScreenKeyboard_Menu (void) ++{ ++} ++ ++void ++TFB_SetOnScreenKeyboard_Starmap (void) ++{ ++} ++ ++void ++TFB_SetOnScreenKeyboard_Melee (void) ++{ ++} ++ ++void ++TFB_SetOnScreenKeyboard_TwoPlayersMelee (void) ++{ ++} ++ ++#endif +Index: libs/graphics/sdl/sdl_common.h +=================================================================== +--- libs/graphics/sdl/sdl_common.h (revision 1351) ++++ libs/graphics/sdl/sdl_common.h (working copy) +@@ -50,4 +50,6 @@ + + SDL_Surface* TFB_DisplayFormatAlpha (SDL_Surface *surface); + ++void TFB_InitOnScreenKeyboard (void); ++ + #endif +Index: libs/graphics/sdl/pure.c +=================================================================== +--- libs/graphics/sdl/pure.c (revision 1351) ++++ libs/graphics/sdl/pure.c (working copy) +@@ -128,6 +128,7 @@ + { + int i, videomode_flags; + SDL_PixelFormat conv_fmt; ++ int BPP = 32; + + GraphicsDriver = driver; + +@@ -169,6 +170,14 @@ + } + } + ++#ifdef ANDROID ++ videomode_flags = SDL_SWSURFACE; ++ //ScreenWidthActual = 1280; ++ //ScreenHeightActual = 960; ++ graphics_backend = &pure_unscaled_backend; ++ BPP = 24; ++#endif ++ + videomode_flags |= SDL_ANYFORMAT; + if (flags & TFB_GFXFLAGS_FULLSCREEN) + videomode_flags |= SDL_FULLSCREEN; +@@ -176,7 +185,7 @@ + /* We'll ask for a 32bpp frame, but it doesn't really matter, because we've set + SDL_ANYFORMAT */ + SDL_Video = SDL_SetVideoMode (ScreenWidthActual, ScreenHeightActual, +- 32, videomode_flags); ++ BPP, videomode_flags); + + if (SDL_Video == NULL) + { +Index: libs/strings/unicode.c +=================================================================== +--- libs/strings/unicode.c (revision 1351) ++++ libs/strings/unicode.c (working copy) +@@ -41,7 +41,8 @@ + // function. + UniChar + getCharFromString(const unsigned char **ptr) { +- UniChar result; ++ const unsigned char *origPtr = *ptr; ++ UniChar result, errData; + + if (**ptr < 0x80) { + // 0xxxxxxx, regular ASCII +@@ -121,7 +122,14 @@ + } + + err: +- log_add(log_Warning, "Warning: Invalid UTF8 sequence."); ++ errData = origPtr[0] * 0x1000000; ++ if (origPtr[0] && origPtr[1]) ++ errData &= origPtr[1] * 0x10000; ++ if (origPtr[0] && origPtr[1] && origPtr[2]) ++ errData &= origPtr[2] * 0x100; ++ if (origPtr[0] && origPtr[1] && origPtr[2] && origPtr[3]) ++ errData &= origPtr[3]; ++ log_add(log_Warning, "Warning: Invalid UTF8 sequence: result 0x%x last byte 0x%02x str 0x%08x %s", result, (unsigned)(**ptr), errData, origPtr); + + // Resynchronise (skip everything starting with 0x10xxxxxx): + resyncUTF8(ptr); +Index: libs/input/input_common.h +=================================================================== +--- libs/input/input_common.h (revision 1351) ++++ libs/input/input_common.h (working copy) +@@ -31,7 +31,7 @@ + extern int TFB_InitInput (int driver, int flags); + extern void TFB_UninitInput (void); + +-#define MAX_FLIGHT_ALTERNATES 2 ++#define MAX_FLIGHT_ALTERNATES 3 + + extern void TFB_SetInputVectors (volatile int menu[], int num_menu, + volatile int flight[], int num_templ, int num_flight); +Index: libs/input/sdl/vcontrol.c +=================================================================== +--- libs/input/sdl/vcontrol.c (revision 1351) ++++ libs/input/sdl/vcontrol.c (working copy) +@@ -46,6 +46,7 @@ + typedef struct vcontrol_joystick_axis { + keybinding *neg, *pos; + int polarity; ++ int value; + } axis_type; + + typedef struct vcontrol_joystick_hat { +@@ -66,7 +67,7 @@ + + #endif /* HAVE_JOYSTICK */ + +-static unsigned int joycount; ++static unsigned int joycount = 0; + static unsigned int num_sdl_keys = 0; + static keybinding **bindings = NULL; + +@@ -141,6 +142,7 @@ + for (j = 0; j < axes; j++) + { + x->axes[j].neg = x->axes[j].pos = NULL; ++ x->axes[j].polarity = x->axes[j].value = 0; + } + for (j = 0; j < hats; j++) + { +@@ -818,6 +820,7 @@ + int t; + if (!joysticks[port].stick) + return; ++ joysticks[port].axes[axis].value = value; + t = joysticks[port].threshold; + if (value > t) + { +@@ -894,6 +897,25 @@ + #endif /* HAVE_JOYSTICK */ + } + ++int ++VControl_GetJoyAxis(int port, int axis) ++{ ++#ifdef HAVE_JOYSTICK ++ if( joycount <= port ) ++ return 0; ++ if (!joysticks[port].stick || joysticks[port].numaxes <= axis ) ++ return 0; ++ return joysticks[port].axes[axis].value; ++#else ++ return 0; ++#endif /* HAVE_JOYSTICK */ ++}; ++ ++int VControl_GetJoysticksAmount() ++{ ++ return joycount; ++}; ++ + void + VControl_ResetInput (void) + { +Index: libs/input/sdl/vcontrol.h +=================================================================== +--- libs/input/sdl/vcontrol.h (revision 1351) ++++ libs/input/sdl/vcontrol.h (working copy) +@@ -76,6 +76,9 @@ + void VControl_ProcessJoyAxis (int port, int axis, int value); + void VControl_ProcessJoyHat (int port, int which, Uint8 value); + ++int VControl_GetJoyAxis(int port, int axis); ++int VControl_GetJoysticksAmount(); ++ + /* Force the input into the blank state. For preventing "sticky" keys. */ + void VControl_ResetInput (void); + +Index: libs/input/sdl/input.c +=================================================================== +--- libs/input/sdl/input.c (revision 1351) ++++ libs/input/sdl/input.c (working copy) +@@ -88,6 +88,7 @@ + "weapon", + "special", + "escape", ++ "thrust", + NULL + }; + +@@ -188,7 +189,7 @@ + directory. */ + LoadResourceIndex (contentDir, "uqm.key", "keys."); + } +- ++ + register_flight_controls (); + + return; +Index: libs/log/msgbox_win.c +=================================================================== +--- libs/log/msgbox_win.c (revision 1351) ++++ libs/log/msgbox_win.c (working copy) +@@ -14,6 +14,7 @@ + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + ++#ifndef ANDROID + #include "msgbox.h" + #define WIN32_LEAN_AND_MEAN + #include +@@ -64,4 +65,4 @@ + free (swTitle); + free (swMsg); + } +- ++#endif +Index: libs/log/msgbox_stub.c +=================================================================== +--- libs/log/msgbox_stub.c (revision 1351) ++++ libs/log/msgbox_stub.c (working copy) +@@ -16,6 +16,9 @@ + + #include "msgbox.h" + #include "loginternal.h" ++#ifdef ANDROID ++#include ++#endif + + void + log_displayBox (const /*UTF-8*/char *title, int isError, +@@ -26,6 +29,9 @@ + // So just inform the user of our predicament + fprintf (streamOut, "Do not know how to display %s box\n", + isError ? "an error" : "a"); ++#ifdef ANDROID ++ __android_log_print( isError ? ANDROID_LOG_FATAL : ANDROID_LOG_INFO, "Ur-Quan Masters", "%s: %s", title, msg ); ++#endif + + // Suppress the compiler warnings in any case. + (void)title; +Index: libs/log/uqmlog.c +=================================================================== +--- libs/log/uqmlog.c (revision 1351) ++++ libs/log/uqmlog.c (working copy) +@@ -23,6 +23,9 @@ + #include + #include + #include ++#ifdef ANDROID ++#include ++#endif + #include "libs/threadlib.h" + + #ifndef MAX_LOG_ENTRY_SIZE +@@ -190,6 +193,9 @@ + if ((int)level <= maxStreamLevel) + { + fprintf (streamOut, "%s\n", full_msg); ++#ifdef ANDROID ++ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg ); ++#endif + } + + if ((int)level <= maxLevel) +@@ -226,6 +232,9 @@ + if ((int)level <= maxStreamLevel) + { + fprintf (streamOut, "%s\n", full_msg); ++#ifdef ANDROID ++ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg ); ++#endif + } + + if ((int)level <= maxLevel) +Index: libs/uio/io.c +=================================================================== +--- libs/uio/io.c (revision 1351) ++++ libs/uio/io.c (working copy) +@@ -35,6 +35,7 @@ + #include "mem.h" + #include "uioutils.h" + #include "uioport.h" ++#include "../log.h" + #ifdef uio_MEM_DEBUG + # include "memdebug.h" + #endif +@@ -193,6 +194,7 @@ + errno = EINVAL; + return NULL; + } ++ log_add (log_Info, "uio_open %s", sourcePath); + handle = uio_open(sourceDir, sourcePath, + ((flags & uio_MOUNT_RDONLY) == uio_MOUNT_RDONLY ? + O_RDONLY : O_RDWR) +@@ -201,12 +203,14 @@ + #endif + , 0); + if (handle == NULL) { ++ log_add (log_Info, "uio_open failed for %s", sourcePath); + // errno is set + return NULL; + } + } + + handler = uio_getFileSystemHandler(fsType); ++ log_add (log_Info, "uio_getFileSystemHandler %p", handler); + if (handler == NULL) { + if (handle) + uio_close(handle); +@@ -703,6 +707,7 @@ + &readMountInfo, &readPDirHandle, NULL, + &writeMountInfo, &writePDirHandle, NULL, &name) == -1) { + // errno is set ++ log_add (log_Info, "uio_open: uio_getPhysicalAccess failed for '%s'", path); + return NULL; + } + +@@ -729,6 +734,7 @@ + uio_PDirHandle_unref(readPDirHandle); + uio_PDirHandle_unref(writePDirHandle); + errno = EEXIST; ++ log_add (log_Info, "uio_open: O_CREAT | O_EXCL: file already exists '%s'", name); + return NULL; + } + if ((flags & O_TRUNC) == O_TRUNC) { +@@ -745,6 +751,7 @@ + uio_PDirHandle_unref(readPDirHandle); + uio_PDirHandle_unref(writePDirHandle); + errno = savedErrno; ++ log_add (log_Info, "uio_open: uio_copyFilePhysical failed '%s'", name); + return NULL; + } + } +@@ -766,6 +773,7 @@ + handle = (pDirHandle->pRoot->handler->open)(pDirHandle, name, flags, mode); + // Also adds a new entry to the physical dir if appropriate. + if (handle == NULL) { ++ log_add (log_Info, "uio_open: open file failed '%s'", name); + int savedErrno = errno; + uio_free(name); + uio_PDirHandle_unref(pDirHandle); +Index: libs/uio/zip/zip.c +=================================================================== +--- libs/uio/zip/zip.c (revision 1351) ++++ libs/uio/zip/zip.c (working copy) +@@ -1366,6 +1366,10 @@ + gPFileData->gid = (uid_t) makeUInt16(buf[12], buf[13]); + break; + } ++ case 0x7875: // 'Unix string UID/GID' ++ // Just skip it ++ break; ++ + default: + #ifdef DEBUG + fprintf(stderr, "Debug: Extra field 0x%04x unsupported, " +Index: svnversion.h +=================================================================== +--- svnversion.h (revision 1351) ++++ svnversion.h (working copy) +@@ -1 +1 @@ +-#define UQMHD_SVN_REVISION "1337M" ++#define UQMHD_SVN_REVISION "1351M" diff --git a/todo.txt b/todo.txt index 8fed219ab..4449d99f3 100644 --- a/todo.txt +++ b/todo.txt @@ -24,10 +24,6 @@ TODO, which will get actually done - TeeWorlds: fix Ouya bugs (whole-screen shrink, remove controls from settings), submit to Ouya store. -- UQM: On-screen buttons are re-appearing when using gamepad and switching between game screens. - -- UQM: Arrow keys do not steer the ship. - - OpenArena: move 3-rd person camera to the side, above shoulder. - OpenArena: chat text input should be faster.