Cloud save: fixed broken 64-bit integer type
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@@ -1252,7 +1252,7 @@ BNX_BOOL saveGame( BNX_GAME *game )
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fclose( file );
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SDL_SaveBMP(SDL_GetVideoSurface(), "screenshot.bmp");
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SDL_ANDROID_CloudSave( sysGetFullFileName( csSaveGameName ), "", "Biniax2", "savegame", "screenshot.bmp", game->moves );
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SDL_ANDROID_CloudSave( sysGetFullFileName( csSaveGameName ), "", "Biniax2", "savegame", "screenshot.bmp", (uint64_t)0 );
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return BNX_TRUE;
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}
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