Added Enigma game
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56
project/jni/application/enigma/src/utilXML.cpp
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56
project/jni/application/enigma/src/utilXML.cpp
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/*
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* Copyright (C) 2006 Ronald Lamprecht
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "utilXML.hh"
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#include "XMLtoUtf8.hh"
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#include <xercesc/dom/DOM.hpp>
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XERCES_CPP_NAMESPACE_USE
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namespace enigma
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{
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bool boolValue(const XMLCh * const string) {
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std::string boolString = XMLtoUtf8(string).c_str();
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if (boolString == "true" || boolString == "1")
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return true;
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else
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// we need no further investigation due to XML validation
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return false;
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}
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void stripIgnorableWhitespace(DOMElement * elem) {
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DOMNode * child = elem->getFirstChild();
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DOMNode * next;
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for (child = elem->getFirstChild(); child != NULL; child = next) {
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next = child->getNextSibling();
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if (child->getNodeType() == DOMNode::TEXT_NODE) {
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if (dynamic_cast<DOMText *>(child)->isIgnorableWhitespace()) {
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elem->removeChild(child);
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}
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} else if (child->getNodeType() == DOMNode::ELEMENT_NODE) {
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DOMElement * childElem = dynamic_cast<DOMElement *>(child);
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if (childElem != NULL)
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stripIgnorableWhitespace(childElem);
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}
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}
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}
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} //namespace enigma
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