Added Enigma game
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/*
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* Copyright (C) 2003,2004 Daniel Heck, Ralf Westram
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "gui/HelpMenu.hh"
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#include "enigma.hh"
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#include "video.hh"
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#include "nls.hh"
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using namespace ecl;
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using namespace std;
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namespace enigma { namespace gui {
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/* -------------------- HelpMenu -------------------- */
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HelpMenu::HelpMenu (const char **helptext_, int xoffset_) :
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helptext (helptext_),
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ok (new gui::StaticTextButton(N_("Ok"), this)),
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cfg (xoffset_)
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{
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const video::VMInfo &vminfo = *video::GetInfo();
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add(ok, Rect(vminfo.width-170,vminfo.height-60,150,40));
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}
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bool HelpMenu::on_event (const SDL_Event &e)
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{
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if (e.type == SDL_MOUSEBUTTONDOWN && e.button.button == SDL_BUTTON_RIGHT)
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{
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Menu::quit();
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return true;
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}
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return false;
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}
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void HelpMenu::on_action (gui::Widget *w)
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{
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if (w == ok)
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Menu::quit();
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}
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void HelpMenu::draw_background (ecl::GC &gc)
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{
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const video::VMInfo &vminfo = *video::GetInfo();
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blit(gc, 0,0, enigma::GetImage("menu_bg", ".jpg"));
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Font *f = enigma::GetFont(cfg.fontname.c_str());
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int y = cfg.y0 + (vminfo.height - 480)/2;
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int x = (vminfo.width-640)/2;
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for (int i = 0; helptext[i]; i += 2)
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{
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f->render (gc, cfg.x0 + x, y, _(helptext[i])); // translate
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f->render (gc, cfg.x1 + x, y, _(helptext[i+1])); // translate
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y += cfg.yskip;
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}
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}
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/* -------------------- Functions -------------------- */
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void displayHelp(const char **helptext, int xoffset)
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{
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FX_Fade (video::FADEOUT);
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HelpMenu menu(helptext, xoffset);
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menu.draw_all();
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FX_Fade (video::FADEIN);
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menu.manage();
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}
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}} // namespace enigma::gui
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