Added Enigma game

This commit is contained in:
pelya
2010-10-13 17:30:44 +03:00
parent 8bd2d39dfe
commit bf7d3f22c6
308 changed files with 92986 additions and 39 deletions

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// Copyright 2003 Jeremy Sawicki
//
// This file is part of OxydLib.
//
// OxydLib is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// OxydLib is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OxydLib; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef BITMAP_H
#define BITMAP_H
#include "VecUtils.h"
#include <string>
namespace OxydLib {
using std::string;
class Palette
{
public:
Palette();
~Palette();
int getNumColors() const;
void setNumColors(int numColors);
void getColor(int nColor,
unsigned int *pRed,
unsigned int *pGreen,
unsigned int *pBlue) const;
void setColor(int nColor,
unsigned int red,
unsigned int green,
unsigned int blue);
private:
std::vector<unsigned int> m_colors;
};
class Bitmap
{
public:
Bitmap();
~Bitmap();
void clear();
int getBitDepth() const { return m_bitDepth; }
void setBitDepth(int bitDepth) { m_bitDepth = bitDepth; }
unsigned char getPixel(int x, int y) const;
void setPixel(int x, int y, unsigned char pixelVal);
int getBit(int x, int y, int bitNum) const;
void setBit(int x, int y, int bitNum, int bitVal);
private:
int m_bitDepth;
ByteVec m_pixels;
};
// Both parseBitmap and unparseBitmap work with 16-color palettes,
// regardless of the bit depth of the bitmap.
bool parseBitmap(const ByteVec &in,
Bitmap *pBitmap,
Palette *pPalette,
string *pMsg = 0);
bool unparseBitmap(const Bitmap &bitmap,
const Palette &palette,
ByteVec *pOut,
string *pMsg = 0);
// The palette passed to bitmapToPPM should have 2^(bit depth of bitmap)
// colors.
void bitmapToPPM(const Bitmap &bitmap,
const Palette &palette,
ByteVec *pOut);
void bitPlaneToPPM(const Bitmap &bitmap,
int nBitPlane,
ByteVec *pOut);
}
#endif

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// Copyright 2003 Jeremy Sawicki
//
// This file is part of OxydLib.
//
// OxydLib is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// OxydLib is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OxydLib; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "DatFile.h"
#include "VecUtils.h"
#include <stdio.h>
#include <algorithm>
namespace OxydLib {
using namespace std;
namespace
{
unsigned char levelShifts[OxydVersion_Count][16] =
{{0x45, 0x23, 0xEA, 0xB9, 0x11, 0xF1, 0x9F, 0x5A,
0x33, 0x3E, 0x0F, 0xB4, 0x41, 0x56, 0xAF, 0xAA},
{0x45, 0x23, 0xEA, 0xB9, 0x11, 0xF1, 0x9F, 0x5A,
0x33, 0x3E, 0x0F, 0xB4, 0x41, 0x56, 0xAF, 0xAA},
{0x45, 0x23, 0xEA, 0xB9, 0x11, 0xF1, 0x9F, 0x5A,
0x33, 0x3E, 0x0F, 0xB4, 0x41, 0x56, 0xAF, 0xAA},
{0xAA, 0xE1, 0x82, 0x34, 0xAF, 0x24, 0x72, 0x42,
0x37, 0x3E, 0x83, 0x98, 0x22, 0xFF, 0x2F, 0x31},
{0x45, 0x23, 0xEA, 0xB9, 0x11, 0xF1, 0x9F, 0x5A,
0x33, 0x3E, 0x0F, 0xB4, 0x41, 0x56, 0xAF, 0xAA}};
void unshiftBytes(ByteVec *pVec, OxydVersion ver)
{
for (int nByte = 0; nByte < (int)pVec->size(); nByte++) {
(*pVec)[nByte] =
(int((*pVec)[nByte]) + 256 - levelShifts[ver][nByte % 16]) % 256;
}
}
void shiftBytes(ByteVec *pVec, OxydVersion ver)
{
for (int nByte = 0; nByte < (int)pVec->size(); nByte++) {
(*pVec)[nByte] =
(int((*pVec)[nByte]) + levelShifts[ver][nByte % 16]) % 256;
}
}
void unscrambleChunkTableData(ByteVec::iterator it)
{
unsigned int val = getInt4(it);
unsigned int valPrime = 0xffffffff &
~(((val & 0x1fffffff) << 3) +
((val & 0xe0000000) >> 29));
putInt4(it, valPrime);
}
void scrambleChunkTableData(ByteVec::iterator it)
{
unsigned int val = getInt4(it);
unsigned int valPrime = 0xffffffff &
~(((val & 0xfffffff8) >> 3) +
((val & 0x00000007) << 29));
putInt4(it, valPrime);
}
}
DatFile::DatFile()
{
clear();
}
DatFile::~DatFile()
{
}
void DatFile::clear()
{
m_bInit = false;
m_ver = OxydVersion_Oxyd1;
m_credits.clear();
m_codes.clear();
m_levels.clear();
m_levels.resize(200);
m_chunks.clear();
}
void DatFile::getChunkNames(set<string> *pChunkNames) const
{
pChunkNames->clear();
ChunkMap::const_iterator iter = m_chunks.begin();
ChunkMap::const_iterator end = m_chunks.end();
for (; iter != end; ++iter) {
pChunkNames->insert(iter->first);
}
}
void DatFile::addChunk(const string &chunkName)
{
m_chunks[chunkName];
}
void DatFile::removeChunk(const string &chunkName)
{
m_chunks.erase(chunkName);
}
const ByteVec *DatFile::getChunk(const string &chunkName) const
{
ChunkMap::const_iterator iter = m_chunks.find(chunkName);
if (iter == m_chunks.end()) {
return 0;
} else {
return &iter->second;
}
}
ByteVec *DatFile::getChunkForWrite(const string &chunkName)
{
ChunkMap::iterator iter = m_chunks.find(chunkName);
if (iter == m_chunks.end()) {
return 0;
} else {
return &iter->second;
}
}
namespace
{
bool uncompressChunk(const ByteVec &in,
ByteVec *pOut,
string *pMsg)
{
string msg;
if (!pMsg) {
pMsg = &msg;
}
ByteVec &out = *pOut;
int compressedSize = in.size();
int uncompressedSize = out.size();
if (compressedSize == uncompressedSize) {
copy(in.begin(), in.end(), out.begin());
} else {
unsigned char keyByte = 0;
int curBit = 0;
int curIn = 0;
int curOut = 0;
int szIn = in.size();
int szOut = out.size();
while (curOut < szOut) {
if (curBit == 0) {
if (curIn + 1 > szIn) {
pMsg->assign("Not enough compressed data reading key byte.");
return false;
}
keyByte = in[curIn];
curIn++;
}
if (keyByte & (1 << curBit)) {
if (curIn + 1 > szIn) {
pMsg->assign("Not enough compressed data reading literal byte.");
return false;
}
unsigned char literalByte = in[curIn];
curIn++;
out[curOut] = literalByte;
curOut++;
} else {
if (curIn + 2 > szIn) {
pMsg->assign("Not enough compressed data reading compressed byte.");
return false;
}
unsigned char b1 = in[curIn];
curIn++;
unsigned char b2 = in[curIn];
curIn++;
int outBytes = ((int)(b2 & 0x0f)) + 3;
if (curOut + outBytes > szOut) {
pMsg->assign("Too much uncompressed data.");
return false;
}
int offset = ((int)b1) + ((((int)b2) & 0xf0) << 4);
offset = ((offset + 0x12) & 0x0fff);
offset |= (curOut & ~0x0fff);
if (offset >= curOut) {
offset -= 0x1000;
}
if (offset + outBytes < 0) {
pMsg->assign("Referencing data unnecessarily far before beginning of output.");
return false;
}
for (int i = 0; i < outBytes; i++) {
if (offset < 0) {
out[curOut] = 0x20;
} else {
out[curOut] = out[offset];
}
curOut++;
offset++;
}
}
curBit = ((curBit + 1) & 0x7);
}
if (curIn < szIn) {
pMsg->assign("Too much compressed data while uncompressing chunk.");
return false;
}
while (curBit != 0) {
if (keyByte & (1 << curBit)) {
pMsg->assign("Extra bit in compressed chunk key byte is not 0.");
return false;
}
curBit = ((curBit + 1) & 0x7);
}
}
return true;
}
}
bool parseDatFile(const ByteVec &in,
OxydVersion ver,
DatFile *pDatFile,
string *pMsg)
{
string msg;
if (!pMsg) {
pMsg = &msg;
}
pDatFile->clear();
pDatFile->setVersion(ver);
int sz = in.size();
int cur = 0;
if (cur + 600 + 4 + 4 + 400 > sz) {
pMsg->assign("File too small for header.");
return false;
}
ByteVec *pCredits = pDatFile->getCreditsForWrite();
pCredits->resize(600);
copy(in.begin() + cur, in.begin() + cur + 600, pCredits->begin());
cur += 600;
int levelSkip = getInt4(in.begin() + cur);
cur += 4;
if (levelSkip < (4 + 4 + 400)) {
pMsg->assign("Level skip value is too small.");
return false;
}
ByteVec *pCodes = pDatFile->getCodesForWrite();
pCodes->resize(4);
copy(in.begin() + cur, in.begin() + cur + 4, pCodes->begin());
cur += 4;
vector<int> levelSizes;
levelSizes.resize(200);
int levelSizeTotal = 0;
int nLevel;
for (nLevel = 0; nLevel < 200; nLevel++) {
int levelSize = getInt2(in.begin() + cur);
cur += 2;
levelSizes[nLevel] = levelSize;
levelSizeTotal += levelSize;
}
if (levelSkip != 4 + 4 + 400 + levelSizeTotal) {
pMsg->assign("Level skip value does not correspond to sum of level sizes.");
return false;
}
if (cur + levelSizeTotal > sz) {
pMsg->assign("File too small for levels.");
return false;
}
for (nLevel = 0; nLevel < 200; nLevel++) {
ByteVec *pLevelData = pDatFile->getLevelForWrite(nLevel);
pLevelData->resize(levelSizes[nLevel]);
copy(in.begin() + cur,
in.begin() + cur + levelSizes[nLevel],
pLevelData->begin());
unshiftBytes(pLevelData, ver);
cur += levelSizes[nLevel];
}
// Chunks
if (cur + 2 > sz) {
pMsg->assign("Not enough data reading number of chunks.");
return false;
}
int numChunks = getInt2(in.begin() + cur);
cur += 2;
if (cur + (24 * numChunks) > sz) {
pMsg->assign("Not enough data reading chunk table.");
return false;
}
vector<int> chunkCompressedSizes, chunkUncompressedSizes, chunkOffsets;
vector<string> chunkNames;
chunkCompressedSizes.resize(numChunks);
chunkUncompressedSizes.resize(numChunks);
chunkOffsets.resize(numChunks);
chunkNames.resize(numChunks);
int nChunk;
for (nChunk = 0; nChunk < numChunks; nChunk++) {
ByteVec chunkTableEntry;
chunkTableEntry.resize(24);
copy(in.begin() + cur, in.begin() + cur + 24,
chunkTableEntry.begin());
cur += 24;
for (int i = 0; i < 24; i += 4) {
unscrambleChunkTableData(chunkTableEntry.begin() + i);
}
chunkCompressedSizes[nChunk] = getInt4(chunkTableEntry.begin() + 0);
chunkUncompressedSizes[nChunk] = getInt4(chunkTableEntry.begin() + 4);
chunkOffsets[nChunk] = getInt4(chunkTableEntry.begin() + 8);
string &chunkName = chunkNames[nChunk];
for (int nChar = 0; nChar < 12; nChar++) {
char ch = chunkTableEntry[12 + nChar];
if ((int)chunkName.size() == nChar) {
if (ch != 0x00) {
chunkName.append(1, ch);
}
} else {
if (ch != 0x00) {
pMsg->assign("Chunk name has non-null byte after null byte.");
return false;
}
}
}
if (pDatFile->getChunk(chunkName)) {
pMsg->assign("Duplicate chunk name.");
return false;
}
pDatFile->addChunk(chunkName);
}
int chunkOffset = 2 + (24 * numChunks);
for (nChunk = 0; nChunk < numChunks; nChunk++) {
if (chunkOffset != chunkOffsets[nChunk]) {
pMsg->assign("Unexpected chunk starting point.");
return false;
}
int compressedSize = chunkCompressedSizes[nChunk];
if (cur + compressedSize > sz) {
pMsg->assign("Not enough data reading chunk.");
return false;
}
ByteVec compressedChunk;
compressedChunk.resize(compressedSize);
copy(in.begin() + cur, in.begin() + cur + compressedSize,
compressedChunk.begin());
cur += compressedSize;
chunkOffset += compressedSize;
const string &chunkName = chunkNames[nChunk];
int uncompressedSize = chunkUncompressedSizes[nChunk];
ByteVec &uncompressedChunk = *pDatFile->getChunkForWrite(chunkName);
uncompressedChunk.resize(uncompressedSize);
if (!uncompressChunk(compressedChunk, &uncompressedChunk, pMsg)) {
return false;
}
}
if (cur < sz) {
pMsg->assign("Extra data after reading chunks.");
return false;
}
pDatFile->setInit(true);
return true;
}
namespace
{
bool compressChunk(const ByteVec &in,
ByteVec *pOut,
string *pMsg)
{
string msg;
if (!pMsg) {
pMsg = &msg;
}
ByteVec out;
// We could do some real compression here instead.
out.resize(in.size());
copy(in.begin(), in.end(), out.begin());
pOut->resize(out.size());
copy(out.begin(), out.end(), pOut->begin());
return true;
}
}
bool unparseDatFile(const DatFile &datFile,
ByteVec *pOut,
string *pMsg)
{
string msg;
if (!pMsg) {
pMsg = &msg;
}
if (!datFile.getInit()) {
pMsg->assign("DatFile not initialized.");
return false;
}
ByteVec out;
out.clear();
int cur = 0;
out.resize(out.size() + 600 + 4 + 4 + 400);
const ByteVec &credits = datFile.getCredits();
if (credits.size() != 600) {
pMsg->assign("Credits must be 600 bytes.");
return false;
}
copy(credits.begin(), credits.end(), out.begin() + cur);
cur += 600;
int levelSizeTotal = 0;
int nLevel;
for (nLevel = 0; nLevel < 200; nLevel++) {
levelSizeTotal += datFile.getLevel(nLevel).size();
}
putInt4(out.begin() + cur, 4 + 4 + 400 + levelSizeTotal);
cur += 4;
const ByteVec &codes = datFile.getCodes();
if (codes.size() != 4) {
pMsg->assign("Codes must be 4 bytes.");
return false;
}
copy(codes.begin(), codes.end(), out.begin() + cur);
cur += 4;
for (nLevel = 0; nLevel < 200; nLevel++) {
putInt2(out.begin() + cur, datFile.getLevel(nLevel).size());
cur += 2;
}
out.resize(out.size() + levelSizeTotal);
for (nLevel = 0; nLevel < 200; nLevel++) {
const ByteVec &level = datFile.getLevel(nLevel);
ByteVec encodedLevel;
encodedLevel.resize(level.size());
copy(level.begin(), level.end(),
encodedLevel.begin());
shiftBytes(&encodedLevel, datFile.getVersion());
copy(encodedLevel.begin(), encodedLevel.end(),
out.begin() + cur);
cur += level.size();
}
// Chunks
set<string> chunkNameSet;
datFile.getChunkNames(&chunkNameSet);
int numChunks = chunkNameSet.size();
vector<string> chunkNames;
vector<ByteVec> compressedChunks;
chunkNames.resize(numChunks);
compressedChunks.resize(numChunks);
int nChunk = 0;
set<string>::const_iterator chunkIter = chunkNameSet.begin();
set<string>::const_iterator chunkEnd = chunkNameSet.end();
for (; chunkIter != chunkEnd; ++chunkIter) {
const string &chunkName = *chunkIter;
chunkNames[nChunk] = chunkName;
if (!compressChunk(*datFile.getChunk(chunkName),
&compressedChunks[nChunk],
pMsg)) {
return false;
}
nChunk++;
}
out.resize(out.size() + 2 + (24 * numChunks));
putInt2(out.begin() + cur, numChunks);
cur += 2;
int chunkOffset = 2 + (24 * numChunks);
for (nChunk = 0; nChunk < numChunks; nChunk++) {
ByteVec chunkTableEntry;
chunkTableEntry.resize(24);
const string &chunkName = chunkNames[nChunk];
int uncompressedSize = datFile.getChunk(chunkName)->size();
int compressedSize = compressedChunks[nChunk].size();
putInt4(chunkTableEntry.begin(), compressedSize);
putInt4(chunkTableEntry.begin() + 4, uncompressedSize);
putInt4(chunkTableEntry.begin() + 8, chunkOffset);
if (chunkName.size() > 12) {
pMsg->assign("Chunk name too long.");
return false;
}
for (int nChar = 0; nChar < 12; nChar++) {
char ch = 0x00;
if (nChar < (int)chunkName.size()) {
ch = chunkName[nChar];
}
chunkTableEntry[12 + nChar] = ch;
}
for (int i = 0; i < 24; i += 4) {
scrambleChunkTableData(chunkTableEntry.begin() + i);
}
copy(chunkTableEntry.begin(), chunkTableEntry.end(), out.begin() + cur);
cur += 24;
chunkOffset += compressedSize;
}
for (nChunk = 0; nChunk < numChunks; nChunk++) {
const ByteVec &compressedChunk = compressedChunks[nChunk];
int compressedSize = compressedChunk.size();
out.resize(out.size() + compressedSize);
copy(compressedChunk.begin(),
compressedChunk.end(),
out.begin() + cur);
cur += compressedSize;
}
if (cur != (int)out.size()) {
pMsg->assign("Error computing size of unparsed data file.");
return false;
}
pOut->clear();
pOut->resize(out.size());
copy(out.begin(), out.end(), pOut->begin());
return true;
}
}

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// Copyright 2003 Jeremy Sawicki
//
// This file is part of OxydLib.
//
// OxydLib is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// OxydLib is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OxydLib; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef DATFILE_H
#define DATFILE_H
#include "VecUtils.h"
#include "OxydVersion.h"
#include <string>
#include <set>
#include <map>
namespace OxydLib {
class DatFile
{
public:
DatFile();
~DatFile();
void clear();
bool getInit() const { return m_bInit; }
void setInit(bool bInit) { m_bInit = bInit; }
OxydVersion getVersion() const { return m_ver; }
void setVersion(OxydVersion ver) { m_ver = ver; }
const ByteVec &getCredits() const { return m_credits; }
ByteVec *getCreditsForWrite() { return &m_credits; }
const ByteVec &getCodes() const { return m_codes; }
ByteVec *getCodesForWrite() { return &m_codes; }
const ByteVec &getLevel(int nLevel) const { return m_levels[nLevel]; }
ByteVec *getLevelForWrite(int nLevel) { return &m_levels[nLevel]; }
void getChunkNames(std::set<std::string> *pChunkNames) const;
void addChunk(const std::string &chunkName);
void removeChunk(const std::string &chunkName);
const ByteVec *getChunk(const std::string &chunkName) const;
ByteVec *getChunkForWrite(const std::string &chunkName);
private:
bool m_bInit;
OxydVersion m_ver;
ByteVec m_credits;
ByteVec m_codes;
std::vector<ByteVec> m_levels;
typedef std::map<std::string, ByteVec> ChunkMap;
ChunkMap m_chunks;
};
bool parseDatFile(const ByteVec &in,
OxydVersion ver,
DatFile *pDatFile,
std::string *pMsg = 0);
bool unparseDatFile(const DatFile &datFile,
ByteVec *pOut,
std::string *pMsg = 0);
}
#endif

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// Copyright 2003 Jeremy Sawicki
//
// This file is part of OxydLib.
//
// OxydLib is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// OxydLib is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OxydLib; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "FileUtils.h"
#include <stdio.h>
namespace OxydLib {
using namespace std;
bool readFile(const string &fileName, ByteVec *pBuf)
{
pBuf->clear();
FILE *inFile = fopen(fileName.c_str(), "rb");
if (!inFile) {
return false;
}
while (!feof(inFile)) {
unsigned char tmpBuf[65536];
int count = fread(tmpBuf,
sizeof(unsigned char),
65536,
inFile);
if (count == 0) {
fclose(inFile);
return false;
}
int ii;
for (ii = 0; ii < count; ii++) {
pBuf->push_back(tmpBuf[ii]);
}
}
fclose(inFile);
return true;
}
bool writeFile(const string &fileName, const ByteVec &data)
{
FILE *outFile = fopen(fileName.c_str(), "wb");
if (!outFile) {
return false;
}
int count = fwrite(&data[0], //.begin(),
sizeof(unsigned char),
data.size(),
outFile);
if (count != (int)data.size()) {
fclose(outFile);
return false;
}
fclose(outFile);
return true;
}
}

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// Copyright 2003 Jeremy Sawicki
//
// This file is part of OxydLib.
//
// OxydLib is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// OxydLib is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OxydLib; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef FILEUTILS_H
#define FILEUTILS_H
#include "VecUtils.h"
#include <string>
namespace OxydLib {
using std::string;
bool readFile(const string &fileName, ByteVec *pBuffer);
bool writeFile(const string &fileName, const ByteVec &data);
}
#endif

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// Copyright 2003 Jeremy Sawicki
//
// This file is part of OxydLib.
//
// OxydLib is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// OxydLib is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OxydLib; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef LEVEL_H
#define LEVEL_H
#include "VecUtils.h"
#include <string>
#include <set>
#include <map>
namespace OxydLib {
// using std::string;
// using std::set;
// using std::map;
enum Language
{
Language_Invalid = -1,
Language_First = 0,
Language_German = Language_First,
Language_English,
Language_French,
Language_International,
Language_Count,
Language_Last = Language_Count - 1
};
enum GameMode
{
GameMode_Invalid = -1,
GameMode_First = 0,
GameMode_Hard = GameMode_First,
GameMode_Easy,
GameMode_Count,
GameMode_Last = GameMode_Count - 1
};
enum GridType
{
GridType_Invalid = -1,
GridType_First = 0,
GridType_Surfaces = GridType_First,
GridType_Pieces,
GridType_Objects,
GridType_Count,
GridType_Last = GridType_Count - 1
};
enum MarbleType
{
MarbleType_Invalid = -1,
MarbleType_First = 0,
MarbleType_Black = MarbleType_First,
MarbleType_White,
MarbleType_Meditation,
MarbleType_Horse,
MarbleType_Jack,
MarbleType_LifeSpitter,
MarbleType_DynamiteHolder,
MarbleType_Rotor, /* Oxyd 1 */
MarbleType_Bug, /* Oxyd 1 */
MarbleType_Count,
MarbleType_Last = MarbleType_Count - 1
};
class Marble
{
public:
Marble();
~Marble();
MarbleType getMarbleType() const { return m_marbleType; }
void setMarbleType(MarbleType marbleType) { m_marbleType = marbleType; }
unsigned int getX() const { return m_x; }
void setX(unsigned int x) { m_x = x; }
unsigned int getY() const { return m_y; }
void setY(unsigned int y) { m_y = y; }
const std::string &getData(GameMode gameMode) const { return m_data[gameMode]; }
std::string *getDataForWrite(GameMode gameMode) { return &m_data[gameMode]; }
private:
MarbleType m_marbleType;
unsigned int m_x;
unsigned int m_y;
std::string m_data[GameMode_Count];
};
class RubberBand
{
public:
RubberBand();
~RubberBand();
int getNaturalLength() const { return m_naturalLength; }
void setNaturalLength(int naturalLength) { m_naturalLength = naturalLength; }
int getForce() const { return m_force; }
void setForce(int force) { m_force = force; }
int getFirstEndMarble() const { return m_firstEndMarble; }
void setFirstEndMarble(int nMarble) { m_firstEndMarble = nMarble; }
bool isSecondEndMarble() const { return m_bSecondEndIsMarble; }
int getSecondEndMarble() const { return m_secondEndMarble; }
void setSecondEndMarble(int nMarble);
unsigned int getSecondEndPieceX() const { return m_secondEndPieceX; }
unsigned int getSecondEndPieceY() const { return m_secondEndPieceY; }
void setSecondEndPiece(unsigned int x, unsigned int y);
bool operator == (const RubberBand &other) const;
bool operator != (const RubberBand &other) const;
private:
int m_naturalLength;
int m_force;
int m_firstEndMarble;
bool m_bSecondEndIsMarble;
int m_secondEndMarble;
unsigned int m_secondEndPieceX;
unsigned int m_secondEndPieceY;
};
class Block
{
public:
Block();
Block(unsigned int x, unsigned int y);
~Block();
unsigned int getX() const { return m_x; }
void setX(unsigned int x) { m_x = x; }
unsigned int getY() const { return m_y; }
void setY(unsigned int y) { m_y = y; }
bool operator < (const Block &other) const;
bool operator == (const Block &other) const;
bool operator != (const Block &other) const;
private:
unsigned int m_x;
unsigned int m_y;
};
enum Direction
{
Direction_Invalid = -1,
Direction_First = 0,
Direction_Up = Direction_First,
Direction_Down,
Direction_Left,
Direction_Right,
Direction_Count,
Direction_Last = Direction_Count - 1
};
class ScrambleItem
{
public:
ScrambleItem();
ScrambleItem(unsigned int x, unsigned int y, Direction dir);
~ScrambleItem();
unsigned int getX() const { return m_x; }
void setX(unsigned int x) { m_x = x; }
unsigned int getY() const { return m_y; }
void setY(unsigned int y) { m_y = y; }
Direction getDir() const { return m_dir; }
void setDir(Direction dir) { m_dir = dir; }
private:
unsigned int m_x;
unsigned int m_y;
Direction m_dir;
};
class Laser
{
public:
Laser();
Laser(Direction dir, bool bOn);
~Laser();
Direction getDir() const { return m_dir; }
void setDir(Direction dir) { m_dir = dir; }
bool getOn() const { return m_bOn; }
void setOn(bool bOn) { m_bOn = bOn; }
bool operator == (const Laser &other) const;
bool operator != (const Laser &other) const;
private:
Direction m_dir;
bool m_bOn;
};
class Oscillator
{
public:
Oscillator();
Oscillator(unsigned int period, bool bOn);
~Oscillator();
unsigned int getPeriod() const { return m_period; }
void setPeriod(unsigned int period) { m_period = period; }
bool getOn() const { return m_bOn; }
void setOn(bool bOn) { m_bOn = bOn; }
bool operator == (const Oscillator &other) const;
bool operator != (const Oscillator &other) const;
private:
unsigned int m_period;
bool m_bOn;
};
typedef std::map<Block, Oscillator> OscillatorMap;
class SignalLocation
{
public:
SignalLocation();
SignalLocation(unsigned int x, unsigned int y, GridType gridType);
~SignalLocation();
unsigned int getX() const { return m_x; }
void setX(unsigned int x) { m_x = x; }
unsigned int getY() const { return m_y; }
void setY(unsigned int y) { m_y = y; }
GridType getGridType() const { return m_gridType; }
void setGridType(GridType gridType) { m_gridType = gridType; }
bool operator < (const SignalLocation &other) const;
bool operator == (const SignalLocation &other) const;
bool operator != (const SignalLocation &other) const
{ return !(*this == other); }
private:
unsigned int m_x;
unsigned int m_y;
GridType m_gridType;
};
class Grid
{
public:
Grid();
Grid(int width, int height);
~Grid();
unsigned int getWidth() const { return m_width; }
unsigned int getHeight() const { return m_height; }
private:
friend class Level;
void resize(unsigned int width, unsigned int height);
public:
unsigned char get(unsigned int x, unsigned int y) const;
void set(unsigned int x, unsigned int y, unsigned char val);
private:
unsigned int m_width;
unsigned int m_height;
ByteVec m_data;
};
class Level
{
public:
Level();
~Level();
void clear();
bool getInit() const { return m_bInit; }
void setInit(bool bInit) { m_bInit = bInit; }
bool isEmpty() const { return m_bEmpty; }
void setEmpty(bool bEmpty) { m_bEmpty = bEmpty; }
unsigned int getWidth() const { return m_width; }
unsigned int getHeight() const { return m_height; }
void resize(unsigned int width, unsigned int height);
bool getMeditation() const { return m_bMeditation; }
void setMeditation(bool bMeditation) { m_bMeditation = bMeditation; }
bool getHarmlessMeditationMarbles() const
{ return m_bHarmlessMeditationMarbles; }
void setHarmlessMeditationMarbles(bool bHarmlessMeditationMarbles)
{ m_bHarmlessMeditationMarbles = bHarmlessMeditationMarbles; }
size_t getNumMarbles() const { return m_marbles.size(); }
void setNumMarbles(int num) { m_marbles.resize(num); }
const Marble &getMarble(int nMarble) const { return m_marbles[nMarble]; }
Marble *getMarbleForWrite(int nMarble) { return &m_marbles[nMarble]; }
int getNumRubberBands(GameMode gameMode) const;
const RubberBand &getRubberBand(GameMode gameMode, int nRubberBand) const;
RubberBand *getRubberBandForWrite(GameMode gameMode, int nRubberBand);
void addRubberBand(GameMode gameMode,
const RubberBand &rubberBand,
int nRubberBand = -1);
void removeRubberBand(GameMode gameMode, int nRubberBand);
int getBlackRubberBandPieceNaturalLength(GameMode gameMode) const;
void setBlackRubberBandPieceNaturalLength(GameMode gameMode,
int naturalLength);
int getBlackRubberBandPieceForce(GameMode gameMode) const;
void setBlackRubberBandPieceForce(GameMode gameMode, int force);
int getWhiteRubberBandPieceNaturalLength(GameMode gameMode) const;
void setWhiteRubberBandPieceNaturalLength(GameMode gameMode,
int naturalLength);
int getWhiteRubberBandPieceForce(GameMode gameMode) const;
void setWhiteRubberBandPieceForce(GameMode gameMode, int force);
int getRubberBandObjectNaturalLength(GameMode gameMode) const;
void setRubberBandObjectNaturalLength(GameMode gameMode, int naturalLength);
int getRubberBandObjectForce(GameMode gameMode) const;
void setRubberBandObjectForce(GameMode gameMode, int force);
int getBlackRubberBandObjectMarble() const;
void setBlackRubberBandObjectMarble(int nMarble);
int getWhiteRubberBandObjectMarble() const;
void setWhiteRubberBandObjectMarble(int nMarble);
bool getRequireMagicPiece() const
{ return m_bRequireMagicPiece; }
void setRequireMagicPiece(bool bRequireMagicPiece)
{ m_bRequireMagicPiece = bRequireMagicPiece; }
bool getScrolling() const { return m_bScrolling; }
void setScrolling(bool bScrolling) { m_bScrolling = bScrolling; }
bool getReset(GameMode gameMode) const
{ return m_bReset[gameMode]; }
void setReset(GameMode gameMode, bool bReset)
{ m_bReset[gameMode] = bReset; }
bool getWalkThroughPuzzle() const
{ return m_bWalkThroughPuzzle; }
void setWalkThroughPuzzle(bool bWalkThroughPuzzle)
{ m_bWalkThroughPuzzle = bWalkThroughPuzzle; }
int getFlatForce(GameMode gameMode) const
{ return m_flatForce[gameMode]; }
void setFlatForce(GameMode gameMode, int flatForce)
{ m_flatForce[gameMode] = flatForce; }
int getSlopeForce(GameMode gameMode) const
{ return m_slopeForce[gameMode]; }
void setSlopeForce(GameMode gameMode, int slopeForce)
{ m_slopeForce[gameMode] = slopeForce; }
int getFriction(GameMode gameMode) const
{ return m_friction[gameMode]; }
void setFriction(GameMode gameMode, int friction)
{ m_friction[gameMode] = friction; }
int getNumScrambleItems() const;
const ScrambleItem &getScrambleItem(int nScrambleItem) const;
ScrambleItem *getScrambleItemForWrite(int nScrambleItem);
void addScrambleItem(const ScrambleItem &scrambleItem,
int nScrambleItem = -1);
void removeScrambleItem(int nScrambleItem);
const Laser &getLaser(int nLaser) const;
void setLaser(int nLaser, const Laser &laser);
const OscillatorMap &getOscillators(GameMode gameMode) const;
OscillatorMap *getOscillatorsForWrite(GameMode gameMode);
const std::string &getNoteText(int nNote, Language lang) const;
void setNoteText(int nNote, Language lang, const std::string &noteText);
const Grid &getGrid(GridType gridType) const { return m_grids[gridType]; }
Grid *getGridForWrite(GridType gridType) { return &m_grids[gridType]; }
const std::vector<std::string> &getSpecialItems() const { return m_specialItems; }
std::vector<std::string> *getSpecialItemsForWrite() { return &m_specialItems; }
void getSenders(std::set<SignalLocation> *pSenders) const;
int getNumRecipients(const SignalLocation &sender) const;
const SignalLocation &getRecipient(const SignalLocation &sender,
int nRecipient) const;
void setRecipient(const SignalLocation &sender,
int nRecipient,
const SignalLocation &recipient);
void addRecipient(const SignalLocation &sender,
const SignalLocation &recipient,
int nRecipient = -1);
void removeRecipient(const SignalLocation &sender,
int nRecipient);
private:
bool m_bInit;
bool m_bEmpty;
unsigned int m_width;
unsigned int m_height;
bool m_bMeditation;
bool m_bHarmlessMeditationMarbles;
std::vector<Marble> m_marbles;
std::vector<RubberBand> m_rubberBands[GameMode_Count];
int m_blackRubberBandPieceNaturalLength[GameMode_Count];
int m_blackRubberBandPieceForce[GameMode_Count];
int m_whiteRubberBandPieceNaturalLength[GameMode_Count];
int m_whiteRubberBandPieceForce[GameMode_Count];
int m_rubberBandObjectNaturalLength[GameMode_Count];
int m_rubberBandObjectForce[GameMode_Count];
int m_blackRubberBandObjectMarble;
int m_whiteRubberBandObjectMarble;
bool m_bRequireMagicPiece;
bool m_bScrolling;
bool m_bReset[GameMode_Count];
bool m_bWalkThroughPuzzle;
int m_flatForce[GameMode_Count];
int m_slopeForce[GameMode_Count];
int m_friction[GameMode_Count];
std::vector<ScrambleItem> m_scrambleItems;
Laser m_lasers[3];
OscillatorMap m_oscillators[GameMode_Count];
std::string m_noteText[2][Language_Count];
Grid m_grids[GridType_Count];
std::vector<std::string> m_specialItems;
typedef std::map<SignalLocation, std::vector<SignalLocation> > SignalMap;
SignalMap m_signals;
};
bool parseNumberList(const std::string &str, std::vector<int> *pNumberList);
bool parseLevel(const ByteVec &in, Level *pLevel, std::string *pMsg = 0);
bool unparseLevel(const Level &level, ByteVec *pOut, std::string *pMsg = 0);
}
#endif

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// Copyright 2003 Jeremy Sawicki
//
// This file is part of OxydLib.
//
// OxydLib is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// OxydLib is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OxydLib; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef OXYDVERSION_H
#define OXYDVERSION_H
namespace OxydLib {
enum OxydVersion
{
OxydVersion_Invalid = -1,
OxydVersion_First = 0,
OxydVersion_Oxyd1 = OxydVersion_First,
OxydVersion_OxydMagnum,
OxydVersion_OxydMagnumGold,
OxydVersion_PerOxyd,
OxydVersion_OxydExtra,
OxydVersion_Count,
OxydVersion_Last = OxydVersion_Count - 1
};
}
#endif

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General information
-------------------
OxydLib is a C++ library for reading and writing the data files
used by the Oxyd series of games by Dongleware. It is still a
work in progress. Some parts of the data files aren't properly
handled yet.
OxydLib was written by Jeremy Sawicki (jeremy AT sawicki DOT us).
Copying
-------
OxydLib is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
OxydLib is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OxydLib; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

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This directory contains a slightly modified version of Jeremy Sawicki's
oxydlib. The original version can be downloaded from
http://www.sawicki.us/oxyd/.

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// Copyright 2003 Jeremy Sawicki
//
// This file is part of OxydLib.
//
// OxydLib is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// OxydLib is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OxydLib; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "VecUtils.h"
namespace OxydLib {
unsigned int getInt2(ByteVec::const_iterator it)
{
return (((unsigned int)(*it)) << 8) |
(((unsigned int)(*(it + 1))));
}
unsigned int getInt4(ByteVec::const_iterator it)
{
return (((unsigned int)(*it)) << 24) |
(((unsigned int)(*(it + 1))) << 16) |
(((unsigned int)(*(it + 2))) << 8) |
(((unsigned int)(*(it + 3))));
}
void putInt2(ByteVec::iterator it, unsigned int ii)
{
*it = (unsigned char)((ii & 0xff00) >> 8);
*(it + 1) = (unsigned char)((ii & 0x00ff));
}
void putInt4(ByteVec::iterator it, unsigned int ii)
{
*it = (unsigned char)((ii & 0xff000000) >> 24);
*(it + 1) = (unsigned char)((ii & 0x00ff0000) >> 16);
*(it + 2) = (unsigned char)((ii & 0x0000ff00) >> 8);
*(it + 3) = (unsigned char)((ii & 0x000000ff));
}
unsigned int getInt2Reversed(ByteVec::const_iterator it)
{
return (((unsigned int)(*it))) |
(((unsigned int)(*(it + 1))) << 8);
}
unsigned int getInt4Reversed(ByteVec::const_iterator it)
{
return (((unsigned int)(*it))) |
(((unsigned int)(*(it + 1))) << 8) |
(((unsigned int)(*(it + 2))) << 16) |
(((unsigned int)(*(it + 3))) << 24);
}
void putInt2Reversed(ByteVec::iterator it, unsigned int ii)
{
*it = (unsigned char)((ii & 0x00ff));
*(it + 1) = (unsigned char)((ii & 0xff00) >> 8);
}
void putInt4Reversed(ByteVec::iterator it, unsigned int ii)
{
*it = (unsigned char)((ii & 0x000000ff));
*(it + 1) = (unsigned char)((ii & 0x0000ff00) >> 8);
*(it + 2) = (unsigned char)((ii & 0x00ff0000) >> 16);
*(it + 3) = (unsigned char)((ii & 0xff000000) >> 24);
}
}

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// Copyright 2003 Jeremy Sawicki
//
// This file is part of OxydLib.
//
// OxydLib is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// OxydLib is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with OxydLib; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef VECUTILS_H
#define VECUTILS_H
#include <vector>
namespace OxydLib {
typedef std::vector<unsigned char> ByteVec;
unsigned int getInt2(ByteVec::const_iterator it);
unsigned int getInt4(ByteVec::const_iterator it);
void putInt2(ByteVec::iterator it, unsigned int ii);
void putInt4(ByteVec::iterator it, unsigned int ii);
unsigned int getInt2Reversed(ByteVec::const_iterator it);
unsigned int getInt4Reversed(ByteVec::const_iterator it);
void putInt2Reversed(ByteVec::iterator it, unsigned int ii);
void putInt4Reversed(ByteVec::iterator it, unsigned int ii);
}
#endif