Bump to version 13.0
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@@ -7,10 +7,10 @@ AppName="OpenTTD"
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AppFullName=org.openttd.sdl
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AppFullName=org.openttd.sdl
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# Application version code (integer)
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# Application version code (integer)
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AppVersionCode=1220112
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AppVersionCode=1300113
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# Application user-visible version name (string)
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# Application user-visible version name (string)
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AppVersionName="12.2.rev112"
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AppVersionName="13.0.rev113"
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# Specify path to download application data in zip archive in the form "Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# Specify path to download application data in zip archive in the form "Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# If you'll start Description with '!' symbol it will be enabled by default, '!!' will also hide the entry from the menu, so it cannot be disabled
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# If you'll start Description with '!' symbol it will be enabled by default, '!!' will also hide the entry from the menu, so it cannot be disabled
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@@ -22,7 +22,7 @@ AppVersionName="12.2.rev112"
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# The mount directory will be returned by calling getenv("ANDROID_OBB_MOUNT_DIR")
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# The mount directory will be returned by calling getenv("ANDROID_OBB_MOUNT_DIR")
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# You can use .zip.xz archives for better compression, but you need to add 'lzma' to CompiledLibraries
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# You can use .zip.xz archives for better compression, but you need to add 'lzma' to CompiledLibraries
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# Generate .zip.xz files like this: zip -0 -r data.zip your-data/* ; xz -8 data.zip
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# Generate .zip.xz files like this: zip -0 -r data.zip your-data/* ; xz -8 data.zip
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AppDataDownloadUrl="!!Data files|openttd-data-12.2-0.zip.xz^!!Config file|:.openttd/openttd.cfg:openttd-1.4.0.30.cfg^!!!!MIDI music support|timidity.zip.xz^!!Internationalization files|icudt62l.zip.xz^!!Fonts|openttd-fonts.zip.xz"
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AppDataDownloadUrl="!!Data files|openttd-data-13.0-0.zip.xz^!!Config file|:.openttd/openttd.cfg:openttd-1.4.0.30.cfg^!!!!MIDI music support|timidity.zip.xz^!!Internationalization files|icudt62l.zip.xz^!!Fonts|openttd-fonts.zip.xz"
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# Reset SDL config when updating application to the new version (y) / (n)
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# Reset SDL config when updating application to the new version (y) / (n)
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ResetSdlConfigForThisVersion=y
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ResetSdlConfigForThisVersion=y
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@@ -2,13 +2,18 @@
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set -e
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set -e
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VER=12.2-0
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VER=13.0-0
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GFX_VERSION=7.1
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GFX_VERSION=7.1
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SFX_VERSION=1.0.3
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SFX_VERSION=1.0.3
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MSX_VERSION=0.4.2
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MSX_VERSION=0.4.2
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ARCH=$1
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ARCH=$1
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ANDROID_DATA_FULLPATH=$(realpath ./AndroidData/)
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ANDROID_DATA_FULLPATH=$(realpath ./AndroidData/)
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GFX_VERSION=$(curl --fail https://cdn.openttd.org/opengfx-releases/latest.yaml | grep -Po "version: \K[0-9.]+")
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SFX_VERSION=$(curl --fail https://cdn.openttd.org/opensfx-releases/latest.yaml | grep -Po "version: \K[0-9.]+")
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MSX_VERSION=$(curl --fail https://cdn.openttd.org/openmsx-releases/latest.yaml | grep -Po "version: \K[0-9.]+")
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# Base game data
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# Base game data
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pushd ./data
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pushd ./data
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rm -f ${ANDROID_DATA_FULLPATH}/openttd-data-*.zip.xz ${ANDROID_DATA_FULLPATH}/openttd-data-*.zip
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rm -f ${ANDROID_DATA_FULLPATH}/openttd-data-*.zip.xz ${ANDROID_DATA_FULLPATH}/openttd-data-*.zip
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