reverted commit 98 (was also wrongly removing my previous work)
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@109 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
This commit is contained in:
365
src/menu.cpp
365
src/menu.cpp
@@ -1,6 +1,6 @@
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/* MENU.C
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The main menu, intro, and other such stuff.
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*/
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/* MENU.C
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The main menu, intro, and other such stuff.
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*/
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#include "keen.h"
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#include "pressf10.h"
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@@ -26,7 +26,8 @@
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#include <SDL.h>
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#include <iostream>
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#include <fstream>
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using namespace std;
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#include "StringUtils.h"
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#define SELMOVE_SPD 3
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@@ -35,14 +36,13 @@ short openDlgStruct(stDlgStruct *pDlgStruct, stCloneKeenPlus *pCKP);
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void showmapatpos(int level, int xoff, int yoff, int wm, stCloneKeenPlus *pCKP)
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{
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int i;
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char levelname[MAX_STRING_LENGTH];
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std::string levelname;
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g_pLogFile->ftextOut("showmapatpos(%d, %d, %d, %d);<br>",level,xoff,yoff,wm);
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pCKP->Control.levelcontrol.dark = 0;
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g_pGraphics->initPalette(pCKP->Control.levelcontrol.dark);
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initgame(pCKP); // reset scroll
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memset(levelname,0,MAX_STRING_LENGTH*sizeof(char));
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sprintf(levelname, "level%02d.ck%d", level, pCKP->Control.levelcontrol.episode);
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levelname = "level" + FixedWidthStr_LeftFill(itoa(level), 2, '0') + ".ck" + itoa(pCKP->Control.levelcontrol.episode);
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short numsel;
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if(pCKP->Resources.GameSelected == 0 ) // First time startup. No game has been chosen
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@@ -62,44 +62,44 @@ void showmapatpos(int level, int xoff, int yoff, int wm, stCloneKeenPlus *pCKP)
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short loadResourcesforStartMenu(stCloneKeenPlus *pCKP, CGame *Game)
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{
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string line;
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std::string line;
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ifstream gamescfg("data/games.cfg");
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std::ifstream gamescfg("data/games.cfg");
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if (gamescfg.is_open())
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{
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while ( !gamescfg.eof() && pCKP->numGames < 20 )
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{
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getline (gamescfg,line);
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while ( !gamescfg.eof() && pCKP->numGames < 20 )
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{
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getline (gamescfg,line);
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if(strncmp(line.data(),"[",strlen("[")) == 0)
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{
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stGameData *NewGameData;
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if(strncmp(line.data(),"[",strlen("[")) == 0)
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{
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stGameData *NewGameData;
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pCKP->numGames++;
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NewGameData = new stGameData[pCKP->numGames];
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memset(NewGameData,0,pCKP->numGames*sizeof(stGameData));
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memcpy(NewGameData,pCKP->GameData,(pCKP->numGames-1)*sizeof(stGameData));
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pCKP->numGames++;
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NewGameData = new stGameData[pCKP->numGames];
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for(int i = 0; i < pCKP->numGames-1; ++i)
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NewGameData[i] = pCKP->GameData[i];
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delete[] pCKP->GameData;
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delete[] pCKP->GameData;
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pCKP->GameData = NewGameData;
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}
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if(strncmp(line.data(),"Name=",strlen("Name=")) == 0)
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{
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line.copy(pCKP->GameData[pCKP->numGames-1].Name,line.length()-strlen("Name="),strlen("Name="));
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}
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if(strncmp(line.data(),"Episode=",strlen("Episode=")) == 0)
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{
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sscanf(line.data(),"Episode=%hd", &(pCKP->GameData[pCKP->numGames-1].Episode));
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}
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if(strncmp(line.data(),"Path=",strlen("Path=")) == 0)
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{
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unsigned short l = strlen("Path=");
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line.copy(pCKP->GameData[pCKP->numGames-1].DataDirectory,line.length()-l,l);
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}
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}
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gamescfg.close();
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pCKP->GameData = NewGameData;
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}
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if(strncmp(line.data(),"Name=",strlen("Name=")) == 0)
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{
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pCKP->GameData[pCKP->numGames-1].Name = line.substr(strlen("Name="));
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}
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if(strncmp(line.data(),"Episode=",strlen("Episode=")) == 0)
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{
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sscanf(line.data(),"Episode=%hd", &(pCKP->GameData[pCKP->numGames-1].Episode));
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}
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if(strncmp(line.data(),"Path=",strlen("Path=")) == 0)
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{
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unsigned short l = strlen("Path=");
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pCKP->GameData[pCKP->numGames-1].DataDirectory = line.substr(l);
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}
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}
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gamescfg.close();
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}
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else
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{
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@@ -310,25 +310,25 @@ int mainmenu(stCloneKeenPlus *pCKP,int defaultopt)
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pCKP->Control.levelcontrol.hardmode = (diff == 1) ? true : false;
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loadslot = save_slot_box(0, pCKP);
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if (loadslot)
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{
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fade.dir = FADE_OUT;
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fade.curamt = PAL_FADE_SHADES;
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fade.fadetimer = 0;
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fade.rate = FADE_NORM;
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fade.mode = FADE_GO;
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}
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bmnum = g_pGraphics->getBitmapNumberFromName("TITLE");
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x = (320/2)-(bitmaps[bmnum].xsize/2);
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g_pGraphics->drawBitmap(x, 0, bmnum);
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loadslot = save_slot_box(0, pCKP);
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if (loadslot)
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{
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fade.dir = FADE_OUT;
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fade.curamt = PAL_FADE_SHADES;
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fade.fadetimer = 0;
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fade.rate = FADE_NORM;
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fade.mode = FADE_GO;
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}
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bmnum = g_pGraphics->getBitmapNumberFromName("TITLE");
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x = (320/2)-(bitmaps[bmnum].xsize/2);
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g_pGraphics->drawBitmap(x, 0, bmnum);
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}
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else if (selection==MAINMNU_OPTIONS)
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{
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if (configmenu(pCKP))
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{ // need to restart game
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return RESTART_GAME;
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}
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if (configmenu(pCKP))
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{ // need to restart game
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return RESTART_GAME;
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}
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}
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else
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{
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@@ -495,10 +495,10 @@ int AudioDlg(stCloneKeenPlus *pCKP)
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{
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switch(rate)
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{
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case 44100: rate = 48000; break;
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case 22050: rate = 44100; break;
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case 11000: rate = 22050; break;
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default: rate = 11000; break;
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case 44100: rate = 48000; break;
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case 22050: rate = 44100; break;
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case 11000: rate = 22050; break;
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default: rate = 11000; break;
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}
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sprintf(buf,"Rate: %d kHz",rate);
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@@ -524,7 +524,7 @@ int AudioDlg(stCloneKeenPlus *pCKP)
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delete Settings; Settings = NULL;
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g_pSound->init();
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ok = g_pSound->loadSoundData(pCKP->Control.levelcontrol.episode,
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pCKP->GameData[pCKP->Resources.GameSelected-1].DataDirectory);
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pCKP->GameData[pCKP->Resources.GameSelected-1].DataDirectory);
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break;
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}
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@@ -963,20 +963,20 @@ void showPage(char *text, stCloneKeenPlus *pCKP, int textsize)
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AllPlayersInvisible();
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dlgX = 0;
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dlgY = 0;
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dlgW = 39;
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dlgH = 15;
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dlgX = 0;
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dlgY = 0;
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dlgW = 39;
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dlgH = 15;
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textpos=0;
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memset(buffer,0,200*40*sizeof(char));
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// Prepare the buffer
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textpos=0;
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memset(buffer,0,200*40*sizeof(char));
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// Prepare the buffer
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char sbuf[256];
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unsigned int totnumline=0;
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char sbuf[256];
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unsigned int totnumline=0;
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for(i=0;i<200;i++)
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{
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for(i=0;i<200;i++)
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{
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for(j=0;j<dlgW-1;j++)
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{
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sscanf(text+textpos,"%s",sbuf);
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@@ -997,7 +997,7 @@ void showPage(char *text, stCloneKeenPlus *pCKP, int textsize)
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}
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if(text[textpos]==31 ) // I don't know, what they do,
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//but original version seems to ignore them!
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//but original version seems to ignore them!
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{
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text[textpos]=' ';
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}
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@@ -1015,15 +1015,15 @@ void showPage(char *text, stCloneKeenPlus *pCKP, int textsize)
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}
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totnumline++;
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}
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buffer[i][j] = ' '; // Last character is empty!
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}
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buffer[i][j] = ' '; // Last character is empty!
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char coverline[39];
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memset(coverline,2,38*sizeof(char)); // for the upper and lower edges
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coverline[38]=0;
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char coverline[39];
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memset(coverline,2,38*sizeof(char)); // for the upper and lower edges
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coverline[38]=0;
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do
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{
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do
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{
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gamedo_fades();
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gamedo_AnimatedTiles();
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@@ -1037,19 +1037,17 @@ void showPage(char *text, stCloneKeenPlus *pCKP, int textsize)
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{
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if(buffer[i+(scroll>>3)][0]=='~') // Special Background Colour
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{
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char temp[39];
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memset(temp,' ',38*sizeof(char));
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temp[38]=0;
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g_pGraphics->sb_color_font_draw((unsigned char*) temp, (dlgX+1)<<3, (((dlgY+i+1)<<3) -(scroll%8)),COLOUR_DARKRED,COLOUR_GREY);
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g_pGraphics->sb_color_font_draw((unsigned char*) buffer[i+(scroll>>3)]+1, (dlgX+1)<<3, (((dlgY+i+1)<<3) -(scroll%8)),COLOUR_DARKRED,COLOUR_GREY);
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std::string temp(38, ' ');
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g_pGraphics->sb_color_font_draw(temp, (dlgX+1)<<3, (((dlgY+i+1)<<3) -(scroll%8)),COLOUR_DARKRED,COLOUR_GREY);
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g_pGraphics->sb_color_font_draw(buffer[i+(scroll>>3)]+1, (dlgX+1)<<3, (((dlgY+i+1)<<3) -(scroll%8)),COLOUR_DARKRED,COLOUR_GREY);
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}
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else
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{
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g_pGraphics->sb_font_draw((unsigned char*) buffer[i+(scroll>>3)], (dlgX+1)<<3, (((dlgY+i+1)<<3) -(scroll%8)));
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g_pGraphics->sb_font_draw(buffer[i+(scroll>>3)], (dlgX+1)<<3, (((dlgY+i+1)<<3) -(scroll%8)));
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}
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}
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g_pGraphics->sb_font_draw((unsigned char*) coverline, (dlgX+1)<<3, dlgY); // Upper and lower edge Update
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g_pGraphics->sb_font_draw((unsigned char*) coverline, (dlgX+1)<<3, (dlgY+dlgH-1)<<3);
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g_pGraphics->sb_font_draw(coverline, (dlgX+1)<<3, dlgY); // Upper and lower edge Update
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g_pGraphics->sb_font_draw(coverline, (dlgX+1)<<3, (dlgY+dlgH-1)<<3);
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// If user presses up or down
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if (g_pInput->getHoldedCommand(0,IC_DOWN) || g_pInput->getHoldedCommand(1,IC_DOWN))
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@@ -1086,8 +1084,8 @@ void showPage(char *text, stCloneKeenPlus *pCKP, int textsize)
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break;
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if (g_pInput->getPressedCommand(KQUIT)) break;
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} while(!crashflag);
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return;
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} while(!crashflag);
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return;
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}
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char configmenu(stCloneKeenPlus *pCKP)
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@@ -1153,24 +1151,24 @@ char configmenu(stCloneKeenPlus *pCKP)
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switch(selection)
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{
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case 0:
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GraphicsDlg(pCKP);
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break;
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case 0:
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GraphicsDlg(pCKP);
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break;
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case 1:
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AudioDlg(pCKP);
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break;
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case 1:
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AudioDlg(pCKP);
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break;
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case 2:
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OptionsDlg(pCKP);
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break;
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case 2:
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OptionsDlg(pCKP);
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break;
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case 3:
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controlsmenu(pCKP);
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break;
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case 3:
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controlsmenu(pCKP);
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break;
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default:
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break;
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default:
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break;
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}
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delete OptionsMenu;
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@@ -1284,14 +1282,14 @@ char controlsmenu(stCloneKeenPlus *pCKP)
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switch(selection)
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{
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case 0: sprintf(buf,"P1 Left: "); break;
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case 1: sprintf(buf,"P1 Up: "); break;
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case 2: sprintf(buf,"P1 Right: "); break;
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case 3: sprintf(buf,"P1 Down: "); break;
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case 4: sprintf(buf,"P1 Jump: "); break;
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case 5: sprintf(buf,"P1 Pogo: "); break;
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case 6: sprintf(buf,"P1 Fire: "); break;
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case 7: sprintf(buf,"P1 Status: "); break;
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case 0: sprintf(buf,"P1 Left: "); break;
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case 1: sprintf(buf,"P1 Up: "); break;
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case 2: sprintf(buf,"P1 Right: "); break;
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case 3: sprintf(buf,"P1 Down: "); break;
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case 4: sprintf(buf,"P1 Jump: "); break;
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case 5: sprintf(buf,"P1 Pogo: "); break;
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case 6: sprintf(buf,"P1 Fire: "); break;
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case 7: sprintf(buf,"P1 Status: "); break;
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}
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strcpy(buf2,buf);
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@@ -1318,14 +1316,14 @@ char controlsmenu(stCloneKeenPlus *pCKP)
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switch(selection)
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{
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case 0+ MAX_COMMANDS: sprintf(buf,"P2 Left: "); break;
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case 1+ MAX_COMMANDS: sprintf(buf,"P2 Up: "); break;
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case 2+ MAX_COMMANDS: sprintf(buf,"P2 Right: "); break;
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case 3+ MAX_COMMANDS: sprintf(buf,"P2 Down: "); break;
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case 4+ MAX_COMMANDS: sprintf(buf,"P2 Jump: "); break;
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case 5+ MAX_COMMANDS: sprintf(buf,"P2 Pogo: "); break;
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case 6+ MAX_COMMANDS: sprintf(buf,"P2 Fire: "); break;
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case 7+ MAX_COMMANDS: sprintf(buf,"P2 Status: "); break;
|
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case 0+ MAX_COMMANDS: sprintf(buf,"P2 Left: "); break;
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case 1+ MAX_COMMANDS: sprintf(buf,"P2 Up: "); break;
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case 2+ MAX_COMMANDS: sprintf(buf,"P2 Right: "); break;
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case 3+ MAX_COMMANDS: sprintf(buf,"P2 Down: "); break;
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case 4+ MAX_COMMANDS: sprintf(buf,"P2 Jump: "); break;
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case 5+ MAX_COMMANDS: sprintf(buf,"P2 Pogo: "); break;
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case 6+ MAX_COMMANDS: sprintf(buf,"P2 Fire: "); break;
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case 7+ MAX_COMMANDS: sprintf(buf,"P2 Status: "); break;
|
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}
|
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strcpy(buf2,buf);
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@@ -1372,86 +1370,83 @@ char controlsmenu(stCloneKeenPlus *pCKP)
|
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|
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void keensleft(stCloneKeenPlus *pCKP)
|
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{
|
||||
int enter, lastenterstate;
|
||||
unsigned int p;
|
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int x,y,i;
|
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int boxY, boxH;
|
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int boxtimer;
|
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int ep3;
|
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int enter, lastenterstate;
|
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unsigned int p;
|
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int x,y,i;
|
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int boxY, boxH;
|
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int boxtimer;
|
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|
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stLevelControl *p_levelcontrol;
|
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stLevelControl *p_levelcontrol = &pCKP->Control.levelcontrol;
|
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|
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p_levelcontrol = &(pCKP->Control.levelcontrol);
|
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// on episode 3 we have to subtract one from the map tiles
|
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// because the tiles start at 31, not 32 like on the other eps
|
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int ep3 = 0;
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if (p_levelcontrol->episode==3) ep3 = 1;
|
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|
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// on episode 3 we have to subtract one from the map tiles
|
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// because the tiles start at 31, not 32 like on the other eps
|
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ep3 = 0;
|
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if (p_levelcontrol->episode==3) ep3 = 1;
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#define KEENSLEFT_TIME 400
|
||||
|
||||
#define KEENSLEFT_TIME 400
|
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for(i=0;i<MAX_PLAYERS;i++)
|
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{
|
||||
if (player[i].isPlaying)
|
||||
{
|
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gamepdo_wm_SelectFrame(i, pCKP);
|
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player[i].hideplayer = 0;
|
||||
}
|
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}
|
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gamedo_RenderScreen(pCKP);
|
||||
|
||||
for(i=0;i<MAX_PLAYERS;i++)
|
||||
{
|
||||
if (player[i].isPlaying)
|
||||
{
|
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gamepdo_wm_SelectFrame(i, pCKP);
|
||||
player[i].hideplayer = 0;
|
||||
}
|
||||
}
|
||||
gamedo_RenderScreen(pCKP);
|
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#define KEENSLEFT_X 7
|
||||
#define KEENSLEFT_Y 11
|
||||
#define KEENSLEFT_W 24
|
||||
#define KEENSLEFT_H 4
|
||||
|
||||
#define KEENSLEFT_X 7
|
||||
#define KEENSLEFT_Y 11
|
||||
#define KEENSLEFT_W 24
|
||||
#define KEENSLEFT_H 4
|
||||
boxY = KEENSLEFT_Y - (numplayers);
|
||||
boxH = KEENSLEFT_H + (numplayers * 2);
|
||||
|
||||
boxY = KEENSLEFT_Y - (numplayers);
|
||||
boxH = KEENSLEFT_H + (numplayers * 2);
|
||||
dialogbox(KEENSLEFT_X,boxY,KEENSLEFT_W,boxH);
|
||||
g_pGraphics->drawFont( getstring("LIVES_LEFT_BACKGROUND"),(KEENSLEFT_X+1)*8,(boxY+1)*8,0);
|
||||
g_pGraphics->drawFont( getstring("LIVES_LEFT"),((KEENSLEFT_X+7)*8)+4,(boxY+1)*8,0);
|
||||
y = ((boxY+2)*8)+4;
|
||||
if (numplayers>1) y--;
|
||||
for(p=0;p<numplayers;p++)
|
||||
{
|
||||
x = ((KEENSLEFT_X+1)*8)+4;
|
||||
for(i=0;i<player[p].inventory.lives&&i<=10;i++)
|
||||
{
|
||||
g_pGraphics->drawSprite_direct(x, y, PMAPDOWNFRAME+playerbaseframes[p]-ep3);
|
||||
x+=16;
|
||||
}
|
||||
y+=18;
|
||||
}
|
||||
g_pVideoDriver->update_screen();
|
||||
|
||||
dialogbox(KEENSLEFT_X,boxY,KEENSLEFT_W,boxH);
|
||||
g_pGraphics->drawFont( (unsigned char*) getstring("LIVES_LEFT_BACKGROUND"),(KEENSLEFT_X+1)*8,(boxY+1)*8,0);
|
||||
g_pGraphics->drawFont( (unsigned char*) getstring("LIVES_LEFT"),((KEENSLEFT_X+7)*8)+4,(boxY+1)*8,0);
|
||||
y = ((boxY+2)*8)+4;
|
||||
if (numplayers>1) y--;
|
||||
for(p=0;p<numplayers;p++)
|
||||
{
|
||||
x = ((KEENSLEFT_X+1)*8)+4;
|
||||
for(i=0;i<player[p].inventory.lives&&i<=10;i++)
|
||||
{
|
||||
g_pGraphics->drawSprite_direct(x, y, PMAPDOWNFRAME+playerbaseframes[p]-ep3);
|
||||
x+=16;
|
||||
}
|
||||
y+=18;
|
||||
}
|
||||
g_pVideoDriver->update_screen();
|
||||
g_pSound->playSound(SOUND_KEENSLEFT, PLAY_NOW);
|
||||
|
||||
g_pSound->playSound(SOUND_KEENSLEFT, PLAY_NOW);
|
||||
boxtimer = 0;
|
||||
do
|
||||
{
|
||||
|
||||
boxtimer = 0;
|
||||
do
|
||||
{
|
||||
gamedo_fades();
|
||||
|
||||
gamedo_fades();
|
||||
if (boxtimer > KEENSLEFT_TIME)
|
||||
{
|
||||
break;
|
||||
} else boxtimer++;
|
||||
|
||||
if (boxtimer > KEENSLEFT_TIME)
|
||||
{
|
||||
break;
|
||||
} else boxtimer++;
|
||||
enter = g_pInput->getPressedCommand(IC_STATUS)||g_pInput->getPressedCommand(IC_FIRE)||
|
||||
g_pInput->getPressedCommand(IC_JUMP)||g_pInput->getPressedCommand(IC_POGO);
|
||||
if (enter)
|
||||
{
|
||||
break;
|
||||
}
|
||||
if (g_pInput->getPressedCommand(KQUIT))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
enter = g_pInput->getPressedCommand(IC_STATUS)||g_pInput->getPressedCommand(IC_FIRE)||
|
||||
g_pInput->getPressedCommand(IC_JUMP)||g_pInput->getPressedCommand(IC_POGO);
|
||||
if (enter)
|
||||
{
|
||||
break;
|
||||
}
|
||||
if (g_pInput->getPressedCommand(KQUIT))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lastenterstate = enter;
|
||||
g_pInput->pollEvents();
|
||||
g_pTimer->SpeedThrottle();
|
||||
} while(!crashflag);
|
||||
lastenterstate = enter;
|
||||
g_pInput->pollEvents();
|
||||
g_pTimer->SpeedThrottle();
|
||||
} while(!crashflag);
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user