Smartphone UI (finger-scrolling of level menu, bigger buttons, ...), several bugs fixed. Ignoring volume keys.Updated enigma-data32.zip included (modified some lua script).
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@@ -378,9 +378,11 @@ void Application::init(int argc, char **argv)
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INDEX_EVERY_GROUP, ap.levelnames, INDEX_STARTUP_PACK_LOCATION));
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lev::Index::setCurrentIndex(INDEX_STARTUP_PACK_NAME);
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}
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#ifndef ANDROID
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std::vector<std::string> emptyList;
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lev::Index::registerIndex(new lev::VolatileIndex(INDEX_SEARCH_PACK_NAME,
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INDEX_DEFAULT_GROUP, emptyList, INDEX_SEARCH_PACK_LOCATION));
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#endif
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}
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lev::Proxy::countLevels();
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