Removed autofire for on-screen keyboard, the feature is unused and complicated

This commit is contained in:
pelya
2014-03-01 18:45:03 +02:00
parent 6837d5e0f1
commit b40e28f3a7
8 changed files with 49 additions and 255 deletions

View File

@@ -106,7 +106,7 @@ AppNeedsTwoButtonMouse=y
ShowMouseCursor=n
# Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n)
GenerateSubframeTouchEvents=n
GenerateSubframeTouchEvents=y
# Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n)
ForceRelativeMouseMode=y
@@ -162,9 +162,6 @@ RedefinedKeys="LALT UNDO NO_REMAP NO_REMAP UNDO HELP"
# Number of virtual keyboard keys (currently 6 is maximum)
AppTouchscreenKeyboardKeysAmount=0
# Number of virtual keyboard keys that support autofire (currently 2 is maximum)
AppTouchscreenKeyboardKeysAmountAutoFire=0
# Redefine on-screen keyboard keys to SDL keysyms - 6 keyboard keys + 4 multitouch gestures (zoom in/out and rotate left/right)
RedefinedKeysScreenKb="LALT RETURN KP_PLUS KP_MINUS SPACE DELETE KP_PLUS KP_MINUS 1 2"