Split Settings.java into 4 files
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93
project/themes/converter.cpp
Normal file
93
project/themes/converter.cpp
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <SDL.h>
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#include <SDL_image.h>
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#include <vector>
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#include <algorithm>
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#include <string>
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#include <netinet/in.h>
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int
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main(int argc, char *argv[])
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{
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if(argc < 3)
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{
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printf("Usage: converter source.png target.raw [target bpp = 16 or 32]\n");
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return 1;
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}
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SDL_Surface * src = IMG_Load(argv[1]);
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if(!src)
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return 1;
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bool perPixeAlpha = true;
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bool target32bpp = false;
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if( argc >= 3 && strcmp(argv[3], "32") == 0 )
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target32bpp = true;
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/*
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if( src->format->BitsPerPixel == 32 )
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{
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for( int i = 0; i < src->h; i++ )
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{
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for( int ii = 0; ii < src->w; ii++ )
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{
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Uint32 alpha = (* (Uint32 *) ((Uint8 *)src->pixels + i*src->pitch + ii*4)) & src->format->Amask;
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if( src->format->Amask >= 0x000000ff )
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alpha /= 0x1000000;
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if( alpha > 15 && alpha < 240 )
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{
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perPixeAlpha = true;
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break;
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}
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}
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}
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}
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*/
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printf("Converter: %s BPP %d %dx%d perPixeAlpha %d target %d bpp\n", argv[1], src->format->BitsPerPixel, src->w, src->h, (int)perPixeAlpha, target32bpp ? 32 : 16);
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SDL_Surface * format1 = SDL_CreateRGBSurface( SDL_SWSURFACE|SDL_SRCALPHA, 1, 1, 16, 0xF800, 0x7C0, 0x3E, 0x1 );
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if( perPixeAlpha )
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format1 = SDL_CreateRGBSurface( SDL_SWSURFACE|SDL_SRCALPHA, 1, 1, 16, 0xF000, 0xF00, 0xF0, 0xF );
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if( target32bpp )
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format1 = SDL_CreateRGBSurface( SDL_SWSURFACE|SDL_SRCALPHA, 1, 1, 32, 0xFF, 0xFF00, 0xFF0000, 0xFF000000 );
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if(!format1)
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return 1;
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SDL_Surface * dst = SDL_ConvertSurface(src, format1->format, SDL_SWSURFACE|SDL_SRCALPHA);
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if(!dst)
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return 1;
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FILE * ff = fopen(argv[2], "wb");
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if(!ff)
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return 1;
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int w = htonl(dst->w);
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fwrite( &w, 1, 4, ff );
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int h = htonl(dst->h);
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fwrite( &h, 1, 4, ff );
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int format = htonl(target32bpp ? 2 : (perPixeAlpha ? 1 : 0));
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fwrite( &format, 1, 4, ff );
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for( int i = 0; i < dst->h; i++ )
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{
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for( int ii = 0; ii < dst->w; ii++ )
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{
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if( (!target32bpp) && (
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* (Uint16 *) ((Uint8 *)dst->pixels + i*dst->pitch + ii*2) & 0x1 == 0 && ! perPixeAlpha) )
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* (Uint16 *) ((Uint8 *)dst->pixels + i*dst->pitch + ii*2) = 0;
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fwrite( (Uint8 *)dst->pixels + i*dst->pitch + ii*(target32bpp?4:2), 1, (target32bpp?4:2), ff );
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}
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}
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fclose(ff);
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return 0;
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}
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#ifdef WIN32
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#include <windows.h>
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int CALLBACK WinMain(
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HINSTANCE hInstance,
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HINSTANCE hPrevInstance,
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LPSTR lpCmdLine,
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int nCmdShow
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)
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{
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return main(0, NULL);
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};
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#endif
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