SDL_IsScreenKeyboardShown() will work with SDL_ANDROID_ToggleScreenKeyboardWithoutTextInput()
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@@ -487,18 +487,31 @@ public class MainActivity extends Activity
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if( !keyboardWithoutTextInputShown )
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{
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keyboardWithoutTextInputShown = true;
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_inputManager.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
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_inputManager.showSoftInput(mGLView, InputMethodManager.SHOW_FORCED);
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getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
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runOnUiThread(new Runnable()
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{
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public void run()
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{
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_inputManager.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
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_inputManager.showSoftInput(mGLView, InputMethodManager.SHOW_FORCED);
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getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
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}
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});
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}
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else
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{
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keyboardWithoutTextInputShown = false;
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getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_HIDDEN);
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_inputManager.hideSoftInputFromWindow(mGLView.getWindowToken(), 0);
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DimSystemStatusBar.get().dim(_videoLayout);
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//DimSystemStatusBar.get().dim(mGLView);
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runOnUiThread(new Runnable()
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{
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public void run()
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{
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getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_HIDDEN);
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_inputManager.hideSoftInputFromWindow(mGLView.getWindowToken(), 0);
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DimSystemStatusBar.get().dim(_videoLayout);
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//DimSystemStatusBar.get().dim(mGLView);
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}
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});
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}
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mGLView.nativeScreenKeyboardShown( keyboardWithoutTextInputShown ? 1 : 0 );
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}
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public void showScreenKeyboard(final String oldText)
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