Updated SDL 1.3 to the latest hg-5868:33245988e8a2 , video resize is not supported yet
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@@ -1,23 +1,22 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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@@ -72,12 +71,13 @@ typedef struct SDL_Rect
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/**
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* \brief Returns true if the rectangle has no area.
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*/
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#define SDL_RectEmpty(X) (((X)->w <= 0) || ((X)->h <= 0))
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#define SDL_RectEmpty(X) ((!(X)) || ((X)->w <= 0) || ((X)->h <= 0))
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/**
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* \brief Returns true if the two rectangles are equal.
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*/
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#define SDL_RectEquals(A, B) (((A)->x == (B)->x) && ((A)->y == (B)->y) && \
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#define SDL_RectEquals(A, B) (((A)) && ((B)) && \
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((A)->x == (B)->x) && ((A)->y == (B)->y) && \
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((A)->w == (B)->w) && ((A)->h == (B)->h))
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/**
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