Updated SDL 1.3 to the latest hg-5868:33245988e8a2 , video resize is not supported yet
This commit is contained in:
@@ -1,41 +1,58 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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Contributed by Bob Pendleton, bob@pendleton.com
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*/
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_atomic.h
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*
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* Atomic operations.
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*
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* These operations may, or may not, actually be implemented using
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* processor specific atomic operations. When possible they are
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* implemented as true processor specific atomic operations. When that
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* is not possible the are implemented using locks that *do* use the
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* available atomic operations.
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*
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* At the very minimum spin locks must be implemented. Without spin
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* locks it is not possible (AFAICT) to emulate the rest of the atomic
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* operations.
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* \file SDL_atomic.h
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*
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* Atomic operations.
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*
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* IMPORTANT:
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* If you are not an expert in concurrent lockless programming, you should
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* only be using the atomic lock and reference counting functions in this
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* file. In all other cases you should be protecting your data structures
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* with full mutexes.
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*
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* The list of "safe" functions to use are:
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* SDL_AtomicLock()
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* SDL_AtomicUnlock()
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* SDL_AtomicIncRef()
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* SDL_AtomicDecRef()
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*
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* Seriously, here be dragons!
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* ^^^^^^^^^^^^^^^^^^^^^^^^^^^
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*
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* You can find out a little more about lockless programming and the
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* subtle issues that can arise here:
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* http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx
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*
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* There's also lots of good information here:
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* http://www.1024cores.net/home/lock-free-algorithms
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*
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* These operations may or may not actually be implemented using
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* processor specific atomic operations. When possible they are
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* implemented as true processor specific atomic operations. When that
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* is not possible the are implemented using locks that *do* use the
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* available atomic operations.
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*
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* All of the atomic operations that modify memory are full memory barriers.
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*/
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#ifndef _SDL_atomic_h_
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@@ -46,6 +63,13 @@
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#include "begin_code.h"
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/* Need to do this here because intrin.h has C++ code in it */
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/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
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#if defined(_MSC_VER) && (_MSC_VER >= 1500) && !defined(_WIN32_WCE)
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#include <intrin.h>
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#define HAVE_MSC_ATOMICS 1
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#endif
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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@@ -53,154 +77,232 @@ extern "C" {
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/* *INDENT-ON* */
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#endif
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/* Function prototypes */
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/**
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* \name SDL AtomicLock
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*
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* The spin lock functions and type are required and can not be
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* emulated because they are used in the emulation code.
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* \name SDL AtomicLock
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*
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* The atomic locks are efficient spinlocks using CPU instructions,
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* but are vulnerable to starvation and can spin forever if a thread
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* holding a lock has been terminated. For this reason you should
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* minimize the code executed inside an atomic lock and never do
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* expensive things like API or system calls while holding them.
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*
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* The atomic locks are not safe to lock recursively.
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*
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* Porting Note:
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* The spin lock functions and type are required and can not be
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* emulated because they are used in the atomic emulation code.
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*/
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/*@{*/
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typedef volatile Uint32 SDL_SpinLock;
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typedef int SDL_SpinLock;
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/**
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* \brief Lock a spin lock by setting it to a none zero value.
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*
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* \param lock Points to the lock.
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* \brief Try to lock a spin lock by setting it to a non-zero value.
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*
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* \param lock Points to the lock.
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*
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* \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
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/**
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* \brief Lock a spin lock by setting it to a non-zero value.
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*
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* \param lock Points to the lock.
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*/
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extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
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/**
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* \brief Unlock a spin lock by setting it to 0. Always returns immediately
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* \brief Unlock a spin lock by setting it to 0. Always returns immediately
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*
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* \param lock Points to the lock.
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* \param lock Points to the lock.
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*/
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extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
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/*@}*//*SDL AtomicLock*/
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/**
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* \name 32 bit atomic operations
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*/
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/*@{*/
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/**
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* \brief Check to see if \c *ptr == 0 and set it to 1.
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*
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* \return SDL_True if the value pointed to by \c ptr was zero and
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* SDL_False if it was not zero
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*
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* \param ptr Points to the value to be tested and set.
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* The compiler barrier prevents the compiler from reordering
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* reads and writes to globally visible variables across the call.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTestThenSet32(volatile Uint32 * ptr);
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#ifdef _MSC_VER
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void _ReadWriteBarrier(void);
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#pragma intrinsic(_ReadWriteBarrier)
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#define SDL_CompilerBarrier() _ReadWriteBarrier()
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#elif defined(__GNUC__)
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#define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
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#else
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#define SDL_CompilerBarrier() \
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({ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); })
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#endif
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/* Platform specific optimized versions of the atomic functions,
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* you can disable these by defining SDL_DISABLE_ATOMIC_INLINE
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*/
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#if defined(SDL_ATOMIC_DISABLED) && SDL_ATOMIC_DISABLED
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#define SDL_DISABLE_ATOMIC_INLINE
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#endif
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#ifndef SDL_DISABLE_ATOMIC_INLINE
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#ifdef HAVE_MSC_ATOMICS
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#define SDL_AtomicSet(a, v) _InterlockedExchange((long*)&(a)->value, (v))
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#define SDL_AtomicAdd(a, v) _InterlockedExchangeAdd((long*)&(a)->value, (v))
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#define SDL_AtomicCAS(a, oldval, newval) (_InterlockedCompareExchange((long*)&(a)->value, (newval), (oldval)) == (oldval))
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#define SDL_AtomicSetPtr(a, v) _InterlockedExchangePointer((a), (v))
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#if _M_IX86
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#define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchange((long*)(a), (long)(newval), (long)(oldval)) == (long)(oldval))
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#else
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#define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchangePointer((a), (newval), (oldval)) == (oldval))
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#endif
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#elif defined(__MACOSX__)
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#include <libkern/OSAtomic.h>
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#define SDL_AtomicCAS(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((oldval), (newval), &(a)->value)
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#if SIZEOF_VOIDP == 4
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#define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((int32_t)(oldval), (int32_t)(newval), (int32_t*)(a))
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#elif SIZEOF_VOIDP == 8
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#define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap64Barrier((int64_t)(oldval), (int64_t)(newval), (int64_t*)(a))
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#endif
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#elif defined(HAVE_GCC_ATOMICS)
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#define SDL_AtomicSet(a, v) __sync_lock_test_and_set(&(a)->value, v)
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#define SDL_AtomicAdd(a, v) __sync_fetch_and_add(&(a)->value, v)
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#define SDL_AtomicSetPtr(a, v) __sync_lock_test_and_set(a, v)
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#define SDL_AtomicCAS(a, oldval, newval) __sync_bool_compare_and_swap(&(a)->value, oldval, newval)
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#define SDL_AtomicCASPtr(a, oldval, newval) __sync_bool_compare_and_swap(a, oldval, newval)
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#endif
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#endif /* !SDL_DISABLE_ATOMIC_INLINE */
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/**
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* \brief Set the value pointed to by \c ptr to be zero.
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*
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* \param ptr Address of the value to be set to zero
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* \brief A type representing an atomic integer value. It is a struct
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* so people don't accidentally use numeric operations on it.
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*/
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extern DECLSPEC void SDLCALL SDL_AtomicClear32(volatile Uint32 * ptr);
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#ifndef SDL_atomic_t_defined
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typedef struct { int value; } SDL_atomic_t;
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#endif
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/**
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* \brief Fetch the current value of \c *ptr and then increment that
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* value in place.
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*
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* \return The value before it was incremented.
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*
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* \param ptr Address of the value to fetch and increment
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenIncrement32(volatile Uint32 * ptr);
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* \brief Set an atomic variable to a new value if it is currently an old value.
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*
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* \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
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*
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* \note If you don't know what this function is for, you shouldn't use it!
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*/
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#ifndef SDL_AtomicCAS
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#define SDL_AtomicCAS SDL_AtomicCAS_
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#endif
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extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS_(SDL_atomic_t *a, int oldval, int newval);
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/**
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* \brief Fetch \c *ptr and then decrement the value in place.
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*
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* \return The value before it was decremented.
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*
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* \param ptr Address of the value to fetch and decrement
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* \brief Set an atomic variable to a value.
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*
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* \return The previous value of the atomic variable.
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenDecrement32(volatile Uint32 * ptr);
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#ifndef SDL_AtomicSet
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static __inline__ int SDL_AtomicSet(SDL_atomic_t *a, int v)
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{
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int value;
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do {
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value = a->value;
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} while (!SDL_AtomicCAS(a, value, v));
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return value;
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}
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#endif
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/**
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* \brief Fetch the current value at \c ptr and then add \c value to \c *ptr.
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*
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* \return \c *ptr before the addition took place.
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*
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* \param ptr The address of data we are changing.
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* \param value The value to add to \c *ptr.
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* \brief Get the value of an atomic variable
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenAdd32(volatile Uint32 * ptr, Uint32 value);
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#ifndef SDL_AtomicGet
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static __inline__ int SDL_AtomicGet(SDL_atomic_t *a)
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{
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int value = a->value;
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SDL_CompilerBarrier();
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return value;
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}
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#endif
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/**
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* \brief Fetch \c *ptr and then subtract \c value from it.
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*
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* \return \c *ptr before the subtraction took place.
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*
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* \param ptr The address of the data being changed.
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* \param value The value to subtract from \c *ptr.
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* \brief Add to an atomic variable.
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*
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* \return The previous value of the atomic variable.
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*
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* \note This same style can be used for any number operation
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenSubtract32(volatile Uint32 * ptr, Uint32 value);
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#ifndef SDL_AtomicAdd
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static __inline__ int SDL_AtomicAdd(SDL_atomic_t *a, int v)
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{
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int value;
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do {
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value = a->value;
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} while (!SDL_AtomicCAS(a, value, (value + v)));
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return value;
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}
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#endif
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/**
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* \brief Add one to the data pointed to by \c ptr and return that value.
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*
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* \return The incremented value.
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*
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* \param ptr The address of the data to increment.
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* \brief Increment an atomic variable used as a reference count.
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_AtomicIncrementThenFetch32(volatile Uint32 * ptr);
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#ifndef SDL_AtomicIncRef
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#define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1)
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#endif
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/**
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* \brief Subtract one from data pointed to by \c ptr and return the new value.
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*
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* \return The decremented value.
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*
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* \param ptr The address of the data to decrement.
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* \brief Decrement an atomic variable used as a reference count.
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*
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* \return SDL_TRUE if the variable reached zero after decrementing,
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* SDL_FALSE otherwise
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_AtomicDecrementThenFetch32(volatile Uint32 * ptr);
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#ifndef SDL_AtomicDecRef
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#define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1)
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#endif
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/**
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* \brief Add \c value to the data pointed to by \c ptr and return result.
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*
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* \return The sum of \c *ptr and \c value.
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*
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* \param ptr The address of the data to be modified.
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* \param value The value to be added.
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_AtomicAddThenFetch32(volatile Uint32 * ptr, Uint32 value);
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* \brief Set a pointer to a new value if it is currently an old value.
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*
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* \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
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*
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* \note If you don't know what this function is for, you shouldn't use it!
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*/
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#ifndef SDL_AtomicCASPtr
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#define SDL_AtomicCASPtr SDL_AtomicCASPtr_
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#endif
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extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr_(void* *a, void *oldval, void *newval);
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/**
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* \brief Subtract \c value from the data pointed to by \c ptr and return the result.
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*
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* \return The difference between \c *ptr and \c value.
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*
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* \param ptr The address of the data to be modified.
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* \param value The value to be subtracted.
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* \brief Set a pointer to a value atomically.
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*
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* \return The previous value of the pointer.
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_AtomicSubtractThenFetch32(volatile Uint32 * ptr, Uint32 value);
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/*@}*//*32 bit atomic operations*/
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#ifndef SDL_AtomicSetPtr
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static __inline__ void* SDL_AtomicSetPtr(void* *a, void* v)
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{
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void* value;
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do {
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value = *a;
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} while (!SDL_AtomicCASPtr(a, value, v));
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return value;
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}
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#endif
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/**
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* \name 64 bit atomic operations
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* \brief Get the value of a pointer atomically.
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*/
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/*@{*/
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#ifdef SDL_HAS_64BIT_TYPE
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#ifndef SDL_AtomicGetPtr
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static __inline__ void* SDL_AtomicGetPtr(void* *a)
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{
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void* value = *a;
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SDL_CompilerBarrier();
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return value;
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}
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#endif
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extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTestThenSet64(volatile Uint64 * ptr);
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extern DECLSPEC void SDLCALL SDL_AtomicClear64(volatile Uint64 * ptr);
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extern DECLSPEC Uint64 SDLCALL SDL_AtomicFetchThenIncrement64(volatile Uint64 * ptr);
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extern DECLSPEC Uint64 SDLCALL SDL_AtomicFetchThenDecrement64(volatile Uint64 * ptr);
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extern DECLSPEC Uint64 SDLCALL SDL_AtomicFetchThenAdd64(volatile Uint64 * ptr, Uint64 value);
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extern DECLSPEC Uint64 SDLCALL SDL_AtomicFetchThenSubtract64(volatile Uint64 * ptr, Uint64 value);
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extern DECLSPEC Uint64 SDLCALL SDL_AtomicIncrementThenFetch64(volatile Uint64 * ptr);
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extern DECLSPEC Uint64 SDLCALL SDL_AtomicDecrementThenFetch64(volatile Uint64 * ptr);
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extern DECLSPEC Uint64 SDLCALL SDL_AtomicAddThenFetch64(volatile Uint64 * ptr, Uint64 value);
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extern DECLSPEC Uint64 SDLCALL SDL_AtomicSubtractThenFetch64(volatile Uint64 * ptr, Uint64 value);
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#endif /* SDL_HAS_64BIT_TYPE */
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||||
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/*@}*//*64 bit atomic operations*/
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||||
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||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
|
||||
Reference in New Issue
Block a user