Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events

This commit is contained in:
pelya
2010-10-12 15:47:57 +03:00
parent 5f47811d88
commit a5ff12846e
24 changed files with 83 additions and 40 deletions

View File

@@ -1,14 +1,14 @@
// This string is autogenerated by ChangeAppSettings.sh, do not change spaces amount anywhere
package com.teeworlds;
package de.schwardtnet.alienblaster;
import android.app.Activity;
import android.content.Context;
class Globals {
public static String ApplicationName = "TeeWorlds";
public static String ApplicationName = "AlienBlaster";
// Should be zip file
public static String DataDownloadUrl = "Game data is 8 Mb|http://sourceforge.net/projects/libsdl-android/files/TeeWorlds/teeworlds.zip/download";
public static String DataDownloadUrl = "Data size is 2 Mb|http://sites.google.com/site/xpelyax/Home/alienblaster110_data.zip?attredirects=0%26d=1|http://sitesproxy.goapk.com/site/xpelyax/Home/alienblaster110_data.zip";
// Set this value to true if you're planning to render 3D using OpenGL - it eats some GFX resources, so disabled for 2D
public static boolean NeedDepthBuffer = false;
@@ -17,9 +17,9 @@ class Globals {
public static boolean HorizontalOrientation = true;
// Readme text to be shown on download page
public static String ReadmeText = "^You may press \"Home\" now - the data will be downloaded in background".replace("^","\n");
public static String ReadmeText = "^You can press \"Home\" now - the data will be downloaded in background^In game press \"Menu\" for secondary fire, \"Volume Up/Down\" to cycle weapons".replace("^","\n");
public static boolean AppUsesMouse = true;
public static boolean AppUsesMouse = false;
public static boolean AppNeedsArrowKeys = true;
@@ -29,9 +29,9 @@ class Globals {
public static boolean NonBlockingSwapBuffers = false;
public static int AppTouchscreenKeyboardKeysAmount = 6;
public static int AppTouchscreenKeyboardKeysAmount = 4;
public static int AppTouchscreenKeyboardKeysAmountAutoFire = 0;
public static int AppTouchscreenKeyboardKeysAmountAutoFire = 1;
// Phone-specific config
// It will download app data to /sdcard/alienblaster if set to true,
@@ -50,5 +50,5 @@ class Globals {
}
class LoadLibrary {
public LoadLibrary() { System.loadLibrary("sdl"); System.loadLibrary("sdl_image"); };
public LoadLibrary() { System.loadLibrary("sdl"); System.loadLibrary("sdl_mixer"); System.loadLibrary("sdl_image"); };
}