Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events

This commit is contained in:
pelya
2010-10-12 15:47:57 +03:00
parent 5f47811d88
commit a5ff12846e
24 changed files with 83 additions and 40 deletions

View File

@@ -1,6 +1,6 @@
# The namespace in Java file, with dots replaced with underscores
SDL_JAVA_PACKAGE_PATH := com_teeworlds
SDL_JAVA_PACKAGE_PATH := de_schwardtnet_alienblaster
# Path to shared libraries - Android 1.6 cannot load them properly, thus we have to specify absolute path here
# SDL_SHARED_LIBRARIES_PATH := /data/data/de.schwardtnet.alienblaster/lib
@@ -10,7 +10,7 @@ SDL_JAVA_PACKAGE_PATH := com_teeworlds
# Typically /sdcard/alienblaster
# Or /data/data/de.schwardtnet.alienblaster/files if you're planning to unpack data in application private folder
# Your application will just set current directory there
SDL_CURDIR_PATH := com.teeworlds
SDL_CURDIR_PATH := de.schwardtnet.alienblaster
# Android Dev Phone G1 has trackball instead of cursor keys, and
# sends trackball movement events as rapid KeyDown/KeyUp events,
@@ -21,19 +21,19 @@ SDL_TRACKBALL_KEYUP_DELAY := 1
# If the application designed for higher screen resolution enable this to get the screen
# resized in HW-accelerated way, however it eats a tiny bit of CPU
SDL_VIDEO_RENDER_RESIZE := 0
SDL_VIDEO_RENDER_RESIZE := 1
COMPILED_LIBRARIES := sdl_image xml2
COMPILED_LIBRARIES := sdl_mixer sdl_image
APPLICATION_ADDITIONAL_CFLAGS := -O2
APPLICATION_ADDITIONAL_CFLAGS := -finline-functions -O2
APPLICATION_ADDITIONAL_LDFLAGS := -Lbin/ndk/local/armeabi -lfreetype
APPLICATION_ADDITIONAL_LDFLAGS :=
APPLICATION_SUBDIRS_BUILD :=
APPLICATION_CUSTOM_BUILD_SCRIPT :=
SDL_ADDITIONAL_CFLAGS := -DSDL_ANDROID_KEYCODE_MOUSE=UNKNOWN -DSDL_ANDROID_KEYCODE_0=SPACE -DSDL_ANDROID_KEYCODE_1=RETURN -DSDL_ANDROID_KEYCODE_2=LEFT -DSDL_ANDROID_KEYCODE_3=RIGHT -DSDL_ANDROID_KEYCODE_4=LSHIFT -DSDL_ANDROID_KEYCODE_5=ESCAPE -DSDL_ANDROID_KEYCODE_6=RSHIFT -DSDL_ANDROID_KEYCODE_7=LSHIFT
SDL_ADDITIONAL_CFLAGS := -DSDL_ANDROID_KEYCODE_MOUSE=UNKNOWN -DSDL_ANDROID_KEYCODE_0=RETURN -DSDL_ANDROID_KEYCODE_1=LCTRL -DSDL_ANDROID_KEYCODE_2=PAGEUP -DSDL_ANDROID_KEYCODE_3=PAGEDOWN -DSDL_ANDROID_KEYCODE_4=LCTRL
# If SDL_Mixer should link to libMAD
SDL_MIXER_USE_LIBMAD :=