SDL_ScreenKeyboard compatibility for SDL2, updated mxml and jpeg libraries
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@@ -108,6 +108,17 @@ extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardTextInput(char * textBu
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/* Whether user redefined on-screen keyboard layout via SDL menu, app should not enforce it's own layout in that case */
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extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardRedefinedByUser(void);
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/* API compatible to SDL2, it's a wrapper to the SDL_ANDROID_ToggleScreenKeyboardWithoutTextInput(), it does not block */
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extern DECLSPEC int SDLCALL SDL_HasScreenKeyboardSupport(void *unused);
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extern DECLSPEC int SDLCALL SDL_ShowScreenKeyboard(void *unused);
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extern DECLSPEC int SDLCALL SDL_HideScreenKeyboard(void *unused);
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extern DECLSPEC int SDLCALL SDL_ToggleScreenKeyboard(void *unused);
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extern DECLSPEC int SDLCALL SDL_IsScreenKeyboardShown(void *unused);
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#ifdef __cplusplus
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}
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