diff --git a/project/jni/application/basiliskii/AndroidAppSettings.cfg b/project/jni/application/basiliskii/AndroidAppSettings.cfg index 423e4ff8f..3a69daaa7 100644 --- a/project/jni/application/basiliskii/AndroidAppSettings.cfg +++ b/project/jni/application/basiliskii/AndroidAppSettings.cfg @@ -72,6 +72,7 @@ CompatibilityHacksStaticInit=n # On-screen Android soft text input emulates hardware keyboard, this will only work with Hackers Keyboard app (y)/(n) CompatibilityHacksTextInputEmulatesHwKeyboard=y +TextInputKeyboard=1 # Hack for broken devices: prevent audio chopping, by sleeping a bit after pushing each audio chunk (y)/(n) CompatibilityHacksPreventAudioChopping=n @@ -103,7 +104,7 @@ AppNeedsTwoButtonMouse=y ShowMouseCursor=n # Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n) -GenerateSubframeTouchEvents= +GenerateSubframeTouchEvents=y # Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n) ForceRelativeMouseMode=y @@ -170,7 +171,7 @@ RedefinedKeysScreenKbNames="RCTRL SPACE F12" # 1 = Simple Theme by Beholder (white, with gamepad joystick) # 2 = Sun by Sirea (yellow, with round joystick) # 3 = Keen by Gerstrong (multicolor, with round joystick) -TouchscreenKeysTheme=2 +TouchscreenKeysTheme=1 # Redefine gamepad keys to SDL keysyms, button order is: # A B X Y L1 R1 L2 R2 LThumb RThumb diff --git a/project/jni/application/basiliskii/AndroidBuild.sh b/project/jni/application/basiliskii/AndroidBuild.sh index 045f2edf2..730e8b1a8 100755 --- a/project/jni/application/basiliskii/AndroidBuild.sh +++ b/project/jni/application/basiliskii/AndroidBuild.sh @@ -4,21 +4,21 @@ LOCAL_PATH=`dirname $0` LOCAL_PATH=`cd $LOCAL_PATH && pwd` -ln -sf libsdl-1.2.so $LOCAL_PATH/../../../obj/local/armeabi-v7a/libSDL.so -ln -sf libsdl-1.2.so $LOCAL_PATH/../../../obj/local/armeabi-v7a/libpthread.so -ln -sf libsdl_image.so $LOCAL_PATH/../../../obj/local/armeabi-v7a/libSDL_image.so -ln -sf libsdl_ttf.so $LOCAL_PATH/../../../obj/local/armeabi-v7a/libSDL_ttf.so +ln -sf libsdl-1.2.so $LOCAL_PATH/../../../obj/local/$1/libSDL.so +ln -sf libsdl-1.2.so $LOCAL_PATH/../../../obj/local/$1/libpthread.so +ln -sf libsdl_image.so $LOCAL_PATH/../../../obj/local/$1/libSDL_image.so +ln -sf libsdl_ttf.so $LOCAL_PATH/../../../obj/local/$1/libSDL_ttf.so + -if [ "$1" = armeabi-v7a ]; then if [ \! -f basiliskii/src/Unix/configure ] ; then sh -c "cd basiliskii/src/Unix && ./autogen.sh" fi if [ \! -f basiliskii/src/Unix/Makefile ] ; then -env CFLAGS="-Ofast -funsafe-math-optimizations -ffast-math -marm" \ -env CXXFLAGS="-marm" \ - ../setEnvironment-armeabi-v7a.sh sh -c "cd basiliskii/src/Unix && ./configure --build=x86_64-unknown-linux-gnu --host=arm-linux-androideabi --enable-sdl-video --enable-sdl-audio --without-gtk --without-esd --without-x" + env CFLAGS="-Ofast" \ + env LIBS="-lgnustl_static" \ + ../setEnvironment-$1.sh sh -c "cd basiliskii/src/Unix && ./configure --build=x86_64-unknown-linux-gnu --host=$2 --enable-sdl-video --enable-sdl-audio --without-gtk --without-esd --without-x" fi -make -C basiliskii/src/Unix && mv -f basiliskii/src/Unix/BasiliskII libapplication-armeabi-v7a.so -fi +make -C basiliskii/src/Unix && mv -f basiliskii/src/Unix/BasiliskII libapplication-$1.so +