SDL: removed filtering from relative mouse touch input, becasue it makes input laggy

This commit is contained in:
Sergii Pylypenko
2020-01-06 21:04:45 +02:00
parent 74283b9a01
commit a1f3b803f3
6 changed files with 16 additions and 15 deletions

View File

@@ -81,7 +81,7 @@ if [ -z "$CompatibilityHacksForceScreenUpdate" ]; then
fi
if [ -z "$CompatibilityHacksForceScreenUpdateMouseClick" ]; then
CompatibilityHacksForceScreenUpdateMouseClick=y
CompatibilityHacksForceScreenUpdateMouseClick=n
fi
if [ -z "$TouchscreenKeysTheme" ]; then

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@@ -48,7 +48,7 @@ class Globals
public static boolean NeedGles2 = false;
public static boolean NeedGles3 = false;
public static boolean CompatibilityHacksVideo = false;
public static boolean CompatibilityHacksForceScreenUpdateMouseClick = true;
public static boolean CompatibilityHacksForceScreenUpdateMouseClick = false;
public static boolean CompatibilityHacksStaticInit = false;
public static boolean CompatibilityHacksTextInputEmulatesHwKeyboard = false;
public static int TextInputKeyboard = 0;

View File

@@ -81,7 +81,7 @@ CompatibilityHacksForceScreenUpdate=n
# Application does not call SDL_Flip() or SDL_UpdateRects() after mouse click (ScummVM and all Amiga emulators do that) -
# force screen update by moving mouse cursor a little after each click (y) or (n)
CompatibilityHacksForceScreenUpdateMouseClick=y
CompatibilityHacksForceScreenUpdateMouseClick=n
# Application initializes SDL audio/video inside static constructors (which is bad, you won't be able to run ndk-gdb) (y)/(n)
CompatibilityHacksStaticInit=n
@@ -125,19 +125,19 @@ AppNeedsTwoButtonMouse=y
# Right mouse button can do long-press/drag&drop action, necessary for some games (y) or (n)
# If you disable it, swiping with two fingers will send mouse wheel events
RightMouseButtonLongPress=
RightMouseButtonLongPress=n
# Show SDL mouse cursor, for applications that do not draw cursor at all (y) or (n)
ShowMouseCursor=n
# Screen follows mouse cursor, when it's covered by soft keyboard, this works only in software video mode (y) or (n)
ScreenFollowsMouse=
ScreenFollowsMouse=n
# Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n)
GenerateSubframeTouchEvents=n
# Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n)
ForceRelativeMouseMode=n
ForceRelativeMouseMode=y
# Show on-screen dpad/joystick, that will act as arrow keys (y) or (n)
AppNeedsArrowKeys=y
@@ -169,7 +169,7 @@ AppUsesGyroscope=y
AppUsesOrientationSensor=
# Use gyroscope to move mouse cursor (y) or (n), it eats battery, and can be disabled in settings, do not use with AppUsesGyroscope setting
MoveMouseWithGyroscope=
MoveMouseWithGyroscope=n
# Application uses multitouch (y) or (n), multitouch events are passed as SDL_JOYBALLMOTION events for the joystick 0
AppUsesMultitouch=y
@@ -180,7 +180,7 @@ AppUsesMultitouch=y
AppRecordsAudio=n
# Application needs read/write access SD card. Always disable it, unless you want to access user photos and downloads. (y) / (n)
AccessSdCard=y
AccessSdCard=n
# Application needs to read it's own OBB file. Enable this if you are using Play Store expansion files. (y) / (n)
ReadObbFile=
@@ -246,13 +246,13 @@ RedefinedKeysFourthGamepad="KP0 KP1 KP2 KP3 KP4 KP5 KP6 KP7 KP8 KP9 KP_PERIOD KP
StartupMenuButtonTimeout=1000
# Menu items to hide from startup menu, available menu items:
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.CommandlineConfig SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.StorageAccessConfig SettingsMenuMisc.CommandlineConfig SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
HiddenMenuOptions=''
# Menu items to show at startup - this is Java code snippet, leave empty for default
# new SettingsMenuMisc.ShowReadme(), (AppUsesMouse \&\& \! ForceRelativeMouseMode \? new SettingsMenuMouse.DisplaySizeConfig(true) : new SettingsMenu.DummyMenu()), new SettingsMenuMisc.OptionalDownloadConfig(true), new SettingsMenuMisc.GyroscopeCalibration()
# Available menu items:
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.CommandlineConfig SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.StorageAccessConfig SettingsMenuMisc.CommandlineConfig SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
FirstStartMenuOptions=''
# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower

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@@ -691,12 +691,12 @@ int main(int argc, char* argv[])
if(evt.key.keysym.sym == SDLK_0)
{
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, 1);
SDL_ANDROID_SetMouseEmulationMode(0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1);
//SDL_ANDROID_SetMouseEmulationMode(0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1);
}
if(evt.key.keysym.sym == SDLK_1)
{
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, 0);
SDL_ANDROID_SetMouseEmulationMode(1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1);
//SDL_ANDROID_SetMouseEmulationMode(1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1);
//*((int*) 0x1000) = 1000; // When you need to test your debugger
}
if(evt.key.keysym.sym == SDLK_2)

View File

@@ -81,7 +81,7 @@ CompatibilityHacksForceScreenUpdate=n
# Application does not call SDL_Flip() or SDL_UpdateRects() after mouse click (ScummVM and all Amiga emulators do that) -
# force screen update by moving mouse cursor a little after each click (y) or (n)
CompatibilityHacksForceScreenUpdateMouseClick=y
CompatibilityHacksForceScreenUpdateMouseClick=n
# Application initializes SDL audio/video inside static constructors (which is bad, you won't be able to run ndk-gdb) (y)/(n)
CompatibilityHacksStaticInit=n

View File

@@ -166,7 +166,7 @@ static int moveMouseWithGyroscope = 0;
static float moveMouseWithGyroscopeSpeed = 5.0f;
static int moveMouseWithGyroscopeX = 0;
static int moveMouseWithGyroscopeY = 0;
static int forceScreenUpdateMouseClick = 1;
static int forceScreenUpdateMouseClick = 0;
static pthread_t mouseClickTimeoutThreadId = 0;
static sem_t mouseClickTimeoutSemaphore;
@@ -541,7 +541,8 @@ static void ProcessMouseUp( int x, int y )
abs(mouseInitialY - y) < SDL_ANDROID_sFakeWindowHeight / 16 &&
SDL_GetTicks() - mouseInitialTime < 700 )
{
SDL_ANDROID_MainThreadPushMouseMotion( mouseInitialX, mouseInitialY );
if( forceScreenUpdateMouseClick )
SDL_ANDROID_MainThreadPushMouseMotion( mouseInitialX, mouseInitialY );
SDL_ANDROID_MainThreadPushMouseButton( SDL_PRESSED, SDL_BUTTON_LEFT );
if( forceScreenUpdateMouseClick && mouseInitialX > 0 )
SDL_ANDROID_MainThreadPushMouseMotion( mouseInitialX - 1, mouseInitialY );