SDL: removed filtering from relative mouse touch input, becasue it makes input laggy
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@@ -48,7 +48,7 @@ class Globals
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public static boolean NeedGles2 = false;
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public static boolean NeedGles3 = false;
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public static boolean CompatibilityHacksVideo = false;
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public static boolean CompatibilityHacksForceScreenUpdateMouseClick = true;
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public static boolean CompatibilityHacksForceScreenUpdateMouseClick = false;
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public static boolean CompatibilityHacksStaticInit = false;
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public static boolean CompatibilityHacksTextInputEmulatesHwKeyboard = false;
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public static int TextInputKeyboard = 0;
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