WARNING: SDL 1.3 won't compile! All SDL events now pushed from main SDL thread - this fixes some GFX problems in point-and-click games like OpenTTD.
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@@ -5,7 +5,7 @@ AppName="ViceC64"
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AppFullName=org.viceteam.sdl
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ScreenOrientation=h
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InhibitSuspend=n
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AppDataDownloadUrl="Data files size is 1 Mb|http://anddev.at.ua/data/vice-data.zip?attredirects=0&d=1"
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AppDataDownloadUrl="Data size is 1 Mb|vice-data.zip"
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SdlVideoResize=y
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SdlVideoResizeKeepAspect=n
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NeedDepthBuffer=n
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@@ -17,17 +17,17 @@ AppUsesJoystick=n
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AppHandlesJoystickSensitivity=n
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AppUsesMultitouch=n
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NonBlockingSwapBuffers=n
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RedefinedKeys="LALT RETURN KP_PLUS KP_MINUS LCTRL"
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AppTouchscreenKeyboardKeysAmount=3
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RedefinedKeys="LCTRL RETURN KP_PLUS KP_MINUS LCTRL"
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AppTouchscreenKeyboardKeysAmount=4
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AppTouchscreenKeyboardKeysAmountAutoFire=0
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MultiABI=n
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AppVersionCode=12001
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AppVersionName="2.2.01"
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AppVersionCode=22001
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AppVersionName="svn23185"
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CompiledLibraries="jpeg png"
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CustomBuildScript=y
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AppCflags=''
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AppLdflags=''
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AppSubdirsBuild=''
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AppUseCrystaXToolchain=n
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AppCmdline='/sdcard/app-data/org.viceteam.sdl/vice -sdlcustomw 480 -sdlcustomh 320 -sdllimitmode 1 -menukey 306'
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AppCmdline='/sdcard/app-data/org.viceteam.sdl/vice -sdlcustomw 320 -sdlcustomh 240 -sdllimitmode 1 -menukey 306'
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ReadmeText='^You may press "Home" now - the data will be downloaded in background'
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BIN
project/jni/application/vice/AndroidData/vice-data.zip
Normal file
BIN
project/jni/application/vice/AndroidData/vice-data.zip
Normal file
Binary file not shown.
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