OpenTyrian: fixes to main menu and to loading game menu
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@@ -60,6 +60,7 @@ bool select_gameplay( void )
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int gameplay = 1,
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gameplay_max = GAMEPLAY_NAME_COUNT - 1;
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wait_noinput(true, true, false);
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bool fade_in = true;
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for (; ; )
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{
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@@ -140,6 +141,7 @@ bool select_episode( void )
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const int menu_top = 20, menu_spacing = 30;
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int episode = 1, episode_max = EPISODE_AVAILABLE;
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wait_noinput(true, true, false);
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bool fade_in = true;
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for (; ; )
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{
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@@ -221,6 +223,7 @@ bool select_difficulty( void )
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difficultyLevel = 2;
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int difficulty_max = 3;
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wait_noinput(true, true, false);
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bool fade_in = true;
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for (; ; )
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{
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