OpenTyrian: fixes to main menu and to loading game menu

This commit is contained in:
pelya
2014-06-09 16:43:51 +03:00
parent f763376ee4
commit 9feb763295
2 changed files with 13 additions and 1 deletions

View File

@@ -60,6 +60,7 @@ bool select_gameplay( void )
int gameplay = 1,
gameplay_max = GAMEPLAY_NAME_COUNT - 1;
wait_noinput(true, true, false);
bool fade_in = true;
for (; ; )
{
@@ -140,6 +141,7 @@ bool select_episode( void )
const int menu_top = 20, menu_spacing = 30;
int episode = 1, episode_max = EPISODE_AVAILABLE;
wait_noinput(true, true, false);
bool fade_in = true;
for (; ; )
{
@@ -221,6 +223,7 @@ bool select_difficulty( void )
difficultyLevel = 2;
int difficulty_max = 3;
wait_noinput(true, true, false);
bool fade_in = true;
for (; ; )
{