LUA updated to 5.3.0

This commit is contained in:
lubomyr
2015-02-15 17:35:41 +00:00
parent ff2b0b4832
commit 9dcc10d0c5
78 changed files with 27705 additions and 7281 deletions

View File

@@ -1,28 +1,32 @@
/*
** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $
** $Id: ltable.c,v 2.100 2015/01/05 13:52:37 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#define ltable_c
#define LUA_CORE
#include "lprefix.h"
/*
** Implementation of tables (aka arrays, objects, or hash tables).
** Tables keep its elements in two parts: an array part and a hash part.
** Non-negative integer keys are all candidates to be kept in the array
** part. The actual size of the array is the largest `n' such that at
** part. The actual size of the array is the largest 'n' such that at
** least half the slots between 0 and n are in use.
** Hash uses a mix of chained scatter table with Brent's variation.
** A main invariant of these tables is that, if an element is not
** in its main position (i.e. the `original' position that its hash gives
** in its main position (i.e. the 'original' position that its hash gives
** to it), then the colliding element is in its own main position.
** Hence even when the load factor reaches 100%, performance remains good.
*/
#include <float.h>
#include <math.h>
#include <string.h>
#define ltable_c
#define LUA_CORE
#include <limits.h>
#include "lua.h"
@@ -32,25 +36,32 @@
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lvm.h"
/*
** max size of array part is 2^MAXBITS
** Maximum size of array part (MAXASIZE) is 2^MAXABITS. MAXABITS is
** the largest integer such that MAXASIZE fits in an unsigned int.
*/
#if LUAI_BITSINT > 26
#define MAXBITS 26
#else
#define MAXBITS (LUAI_BITSINT-2)
#endif
#define MAXABITS cast_int(sizeof(int) * CHAR_BIT - 1)
#define MAXASIZE (1u << MAXABITS)
#define MAXASIZE (1 << MAXBITS)
/*
** Maximum size of hash part is 2^MAXHBITS. MAXHBITS is the largest
** integer such that 2^MAXHBITS fits in a signed int. (Note that the
** maximum number of elements in a table, 2^MAXABITS + 2^MAXHBITS, still
** fits comfortably in an unsigned int.)
*/
#define MAXHBITS (MAXABITS - 1)
#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
#define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
#define hashboolean(t,p) hashpow2(t, p)
#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
#define hashstr(t,str) hashpow2(t, (str)->hash)
#define hashboolean(t,p) hashpow2(t, p)
#define hashint(t,i) hashpow2(t, i)
/*
@@ -60,53 +71,73 @@
#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
#define hashpointer(t,p) hashmod(t, IntPoint(p))
/*
** number of ints inside a lua_Number
*/
#define numints cast_int(sizeof(lua_Number)/sizeof(int))
#define hashpointer(t,p) hashmod(t, point2int(p))
#define dummynode (&dummynode_)
#define isdummy(n) ((n) == dummynode)
static const Node dummynode_ = {
{{NULL}, LUA_TNIL}, /* value */
{{{NULL}, LUA_TNIL, NULL}} /* key */
{NILCONSTANT}, /* value */
{{NILCONSTANT, 0}} /* key */
};
/*
** hash for lua_Numbers
** Checks whether a float has a value representable as a lua_Integer
** (and does the conversion if so)
*/
static Node *hashnum (const Table *t, lua_Number n) {
unsigned int a[numints];
static int numisinteger (lua_Number x, lua_Integer *p) {
if ((x) == l_floor(x)) /* integral value? */
return lua_numbertointeger(x, p); /* try as an integer */
else return 0;
}
/*
** hash for floating-point numbers
*/
static Node *hashfloat (const Table *t, lua_Number n) {
int i;
if (luai_numeq(n, 0)) /* avoid problems with -0 */
return gnode(t, 0);
memcpy(a, &n, sizeof(a));
for (i = 1; i < numints; i++) a[0] += a[i];
return hashmod(t, a[0]);
n = l_mathop(frexp)(n, &i) * cast_num(INT_MAX - DBL_MAX_EXP);
i += cast_int(n);
if (i < 0) {
if (cast(unsigned int, i) == 0u - i) /* use unsigned to avoid overflows */
i = 0; /* handle INT_MIN */
i = -i; /* must be a positive value */
}
return hashmod(t, i);
}
/*
** returns the `main' position of an element in a table (that is, the index
** returns the 'main' position of an element in a table (that is, the index
** of its hash value)
*/
static Node *mainposition (const Table *t, const TValue *key) {
switch (ttype(key)) {
case LUA_TNUMBER:
return hashnum(t, nvalue(key));
case LUA_TSTRING:
return hashstr(t, rawtsvalue(key));
case LUA_TNUMINT:
return hashint(t, ivalue(key));
case LUA_TNUMFLT:
return hashfloat(t, fltvalue(key));
case LUA_TSHRSTR:
return hashstr(t, tsvalue(key));
case LUA_TLNGSTR: {
TString *s = tsvalue(key);
if (s->extra == 0) { /* no hash? */
s->hash = luaS_hash(getstr(s), s->len, s->hash);
s->extra = 1; /* now it has its hash */
}
return hashstr(t, tsvalue(key));
}
case LUA_TBOOLEAN:
return hashboolean(t, bvalue(key));
case LUA_TLIGHTUSERDATA:
return hashpointer(t, pvalue(key));
case LUA_TLCF:
return hashpointer(t, fvalue(key));
default:
return hashpointer(t, gcvalue(key));
}
@@ -114,63 +145,63 @@ static Node *mainposition (const Table *t, const TValue *key) {
/*
** returns the index for `key' if `key' is an appropriate key to live in
** the array part of the table, -1 otherwise.
** returns the index for 'key' if 'key' is an appropriate key to live in
** the array part of the table, 0 otherwise.
*/
static int arrayindex (const TValue *key) {
if (ttisnumber(key)) {
lua_Number n = nvalue(key);
int k;
lua_number2int(k, n);
if (luai_numeq(cast_num(k), n))
return k;
static unsigned int arrayindex (const TValue *key) {
if (ttisinteger(key)) {
lua_Integer k = ivalue(key);
if (0 < k && (lua_Unsigned)k <= MAXASIZE)
return cast(unsigned int, k); /* 'key' is an appropriate array index */
}
return -1; /* `key' did not match some condition */
return 0; /* 'key' did not match some condition */
}
/*
** returns the index of a `key' for table traversals. First goes all
** returns the index of a 'key' for table traversals. First goes all
** elements in the array part, then elements in the hash part. The
** beginning of a traversal is signalled by -1.
** beginning of a traversal is signaled by 0.
*/
static int findindex (lua_State *L, Table *t, StkId key) {
int i;
if (ttisnil(key)) return -1; /* first iteration */
static unsigned int findindex (lua_State *L, Table *t, StkId key) {
unsigned int i;
if (ttisnil(key)) return 0; /* first iteration */
i = arrayindex(key);
if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
return i-1; /* yes; that's the index (corrected to C) */
if (i != 0 && i <= t->sizearray) /* is 'key' inside array part? */
return i; /* yes; that's the index */
else {
int nx;
Node *n = mainposition(t, key);
do { /* check whether `key' is somewhere in the chain */
/* key may be dead already, but it is ok to use it in `next' */
if (luaO_rawequalObj(key2tval(n), key) ||
(ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
gcvalue(gkey(n)) == gcvalue(key))) {
for (;;) { /* check whether 'key' is somewhere in the chain */
/* key may be dead already, but it is ok to use it in 'next' */
if (luaV_rawequalobj(gkey(n), key) ||
(ttisdeadkey(gkey(n)) && iscollectable(key) &&
deadvalue(gkey(n)) == gcvalue(key))) {
i = cast_int(n - gnode(t, 0)); /* key index in hash table */
/* hash elements are numbered after array ones */
return i + t->sizearray;
return (i + 1) + t->sizearray;
}
else n = gnext(n);
} while (n);
luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */
return 0; /* to avoid warnings */
nx = gnext(n);
if (nx == 0)
luaG_runerror(L, "invalid key to 'next'"); /* key not found */
else n += nx;
}
}
}
int luaH_next (lua_State *L, Table *t, StkId key) {
int i = findindex(L, t, key); /* find original element */
for (i++; i < t->sizearray; i++) { /* try first array part */
unsigned int i = findindex(L, t, key); /* find original element */
for (; i < t->sizearray; i++) { /* try first array part */
if (!ttisnil(&t->array[i])) { /* a non-nil value? */
setnvalue(key, cast_num(i+1));
setivalue(key, i + 1);
setobj2s(L, key+1, &t->array[i]);
return 1;
}
}
for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
for (i -= t->sizearray; cast_int(i) < sizenode(t); i++) { /* hash part */
if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
setobj2s(L, key, key2tval(gnode(t, i)));
setobj2s(L, key, gkey(gnode(t, i)));
setobj2s(L, key+1, gval(gnode(t, i)));
return 1;
}
@@ -185,19 +216,24 @@ int luaH_next (lua_State *L, Table *t, StkId key) {
** ==============================================================
*/
static int computesizes (int nums[], int *narray) {
/*
** Compute the optimal size for the array part of table 't'. 'nums' is a
** "count array" where 'nums[i]' is the number of integers in the table
** between 2^(i - 1) + 1 and 2^i. Put in '*narray' the optimal size, and
** return the number of elements that will go to that part.
*/
static unsigned int computesizes (unsigned int nums[], unsigned int *narray) {
int i;
int twotoi; /* 2^i */
int a = 0; /* number of elements smaller than 2^i */
int na = 0; /* number of elements to go to array part */
int n = 0; /* optimal size for array part */
unsigned int twotoi; /* 2^i */
unsigned int a = 0; /* number of elements smaller than 2^i */
unsigned int na = 0; /* number of elements to go to array part */
unsigned int n = 0; /* optimal size for array part */
for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
if (nums[i] > 0) {
a += nums[i];
if (a > twotoi/2) { /* more than half elements present? */
n = twotoi; /* optimal size (till now) */
na = a; /* all elements smaller than n will go to array part */
na = a; /* all elements up to 'n' will go to array part */
}
}
if (a == *narray) break; /* all elements already counted */
@@ -208,10 +244,10 @@ static int computesizes (int nums[], int *narray) {
}
static int countint (const TValue *key, int *nums) {
int k = arrayindex(key);
if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */
nums[ceillog2(k)]++; /* count as such */
static int countint (const TValue *key, unsigned int *nums) {
unsigned int k = arrayindex(key);
if (k != 0) { /* is 'key' an appropriate array index? */
nums[luaO_ceillog2(k)]++; /* count as such */
return 1;
}
else
@@ -219,20 +255,21 @@ static int countint (const TValue *key, int *nums) {
}
static int numusearray (const Table *t, int *nums) {
static unsigned int numusearray (const Table *t, unsigned int *nums) {
int lg;
int ttlg; /* 2^lg */
int ause = 0; /* summation of `nums' */
int i = 1; /* count to traverse all array keys */
for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */
int lc = 0; /* counter */
int lim = ttlg;
unsigned int ttlg; /* 2^lg */
unsigned int ause = 0; /* summation of 'nums' */
unsigned int i = 1; /* count to traverse all array keys */
/* traverse each slice */
for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) {
unsigned int lc = 0; /* counter */
unsigned int lim = ttlg;
if (lim > t->sizearray) {
lim = t->sizearray; /* adjust upper limit */
if (i > lim)
break; /* no more elements to count */
}
/* count elements in range (2^(lg-1), 2^lg] */
/* count elements in range (2^(lg - 1), 2^lg] */
for (; i <= lim; i++) {
if (!ttisnil(&t->array[i-1]))
lc++;
@@ -244,14 +281,15 @@ static int numusearray (const Table *t, int *nums) {
}
static int numusehash (const Table *t, int *nums, int *pnasize) {
static int numusehash (const Table *t, unsigned int *nums,
unsigned int *pnasize) {
int totaluse = 0; /* total number of elements */
int ause = 0; /* summation of `nums' */
int ause = 0; /* elements added to 'nums' (can go to array part) */
int i = sizenode(t);
while (i--) {
Node *n = &t->node[i];
if (!ttisnil(gval(n))) {
ause += countint(key2tval(n), nums);
ause += countint(gkey(n), nums);
totaluse++;
}
}
@@ -260,8 +298,8 @@ static int numusehash (const Table *t, int *nums, int *pnasize) {
}
static void setarrayvector (lua_State *L, Table *t, int size) {
int i;
static void setarrayvector (lua_State *L, Table *t, unsigned int size) {
unsigned int i;
luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
for (i=t->sizearray; i<size; i++)
setnilvalue(&t->array[i]);
@@ -269,23 +307,23 @@ static void setarrayvector (lua_State *L, Table *t, int size) {
}
static void setnodevector (lua_State *L, Table *t, int size) {
static void setnodevector (lua_State *L, Table *t, unsigned int size) {
int lsize;
if (size == 0) { /* no elements to hash part? */
t->node = cast(Node *, dummynode); /* use common `dummynode' */
t->node = cast(Node *, dummynode); /* use common 'dummynode' */
lsize = 0;
}
else {
int i;
lsize = ceillog2(size);
if (lsize > MAXBITS)
lsize = luaO_ceillog2(size);
if (lsize > MAXHBITS)
luaG_runerror(L, "table overflow");
size = twoto(lsize);
t->node = luaM_newvector(L, size, Node);
for (i=0; i<size; i++) {
for (i = 0; i < (int)size; i++) {
Node *n = gnode(t, i);
gnext(n) = NULL;
setnilvalue(gkey(n));
gnext(n) = 0;
setnilvalue(wgkey(n));
setnilvalue(gval(n));
}
}
@@ -294,48 +332,55 @@ static void setnodevector (lua_State *L, Table *t, int size) {
}
static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
int i;
int oldasize = t->sizearray;
void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize) {
unsigned int i;
int j;
unsigned int oldasize = t->sizearray;
int oldhsize = t->lsizenode;
Node *nold = t->node; /* save old hash ... */
if (nasize > oldasize) /* array part must grow? */
setarrayvector(L, t, nasize);
/* create new hash part with appropriate size */
setnodevector(L, t, nhsize);
setnodevector(L, t, nhsize);
if (nasize < oldasize) { /* array part must shrink? */
t->sizearray = nasize;
/* re-insert elements from vanishing slice */
for (i=nasize; i<oldasize; i++) {
if (!ttisnil(&t->array[i]))
setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]);
luaH_setint(L, t, i + 1, &t->array[i]);
}
/* shrink array */
luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
}
/* re-insert elements from hash part */
for (i = twoto(oldhsize) - 1; i >= 0; i--) {
Node *old = nold+i;
if (!ttisnil(gval(old)))
setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
for (j = twoto(oldhsize) - 1; j >= 0; j--) {
Node *old = nold + j;
if (!ttisnil(gval(old))) {
/* doesn't need barrier/invalidate cache, as entry was
already present in the table */
setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
}
}
if (nold != dummynode)
luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
if (!isdummy(nold))
luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */
}
void luaH_resizearray (lua_State *L, Table *t, int nasize) {
int nsize = (t->node == dummynode) ? 0 : sizenode(t);
resize(L, t, nasize, nsize);
void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) {
int nsize = isdummy(t->node) ? 0 : sizenode(t);
luaH_resize(L, t, nasize, nsize);
}
/*
** nums[i] = number of keys 'k' where 2^(i - 1) < k <= 2^i
*/
static void rehash (lua_State *L, Table *t, const TValue *ek) {
int nasize, na;
int nums[MAXBITS+1]; /* nums[i] = number of keys between 2^(i-1) and 2^i */
unsigned int nasize, na;
unsigned int nums[MAXABITS + 1];
int i;
int totaluse;
for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */
for (i = 0; i <= MAXABITS; i++) nums[i] = 0; /* reset counts */
nasize = numusearray(t, nums); /* count keys in array part */
totaluse = nasize; /* all those keys are integer keys */
totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
@@ -345,7 +390,7 @@ static void rehash (lua_State *L, Table *t, const TValue *ek) {
/* compute new size for array part */
na = computesizes(nums, &nasize);
/* resize the table to new computed sizes */
resize(L, t, nasize, totaluse - na);
luaH_resize(L, t, nasize, totaluse - na);
}
@@ -355,32 +400,29 @@ static void rehash (lua_State *L, Table *t, const TValue *ek) {
*/
Table *luaH_new (lua_State *L, int narray, int nhash) {
Table *t = luaM_new(L, Table);
luaC_link(L, obj2gco(t), LUA_TTABLE);
Table *luaH_new (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_TTABLE, sizeof(Table));
Table *t = gco2t(o);
t->metatable = NULL;
t->flags = cast_byte(~0);
/* temporary values (kept only if some malloc fails) */
t->array = NULL;
t->sizearray = 0;
t->lsizenode = 0;
t->node = cast(Node *, dummynode);
setarrayvector(L, t, narray);
setnodevector(L, t, nhash);
setnodevector(L, t, 0);
return t;
}
void luaH_free (lua_State *L, Table *t) {
if (t->node != dummynode)
luaM_freearray(L, t->node, sizenode(t), Node);
luaM_freearray(L, t->array, t->sizearray, TValue);
if (!isdummy(t->node))
luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
luaM_freearray(L, t->array, t->sizearray);
luaM_free(L, t);
}
static Node *getfreepos (Table *t) {
while (t->lastfree-- > t->node) {
while (t->lastfree > t->node) {
t->lastfree--;
if (ttisnil(gkey(t->lastfree)))
return t->lastfree;
}
@@ -390,40 +432,60 @@ static Node *getfreepos (Table *t) {
/*
** inserts a new key into a hash table; first, check whether key's main
** position is free. If not, check whether colliding node is in its main
** position or not: if it is not, move colliding node to an empty place and
** put new key in its main position; otherwise (colliding node is in its main
** position), new key goes to an empty position.
** inserts a new key into a hash table; first, check whether key's main
** position is free. If not, check whether colliding node is in its main
** position or not: if it is not, move colliding node to an empty place and
** put new key in its main position; otherwise (colliding node is in its main
** position), new key goes to an empty position.
*/
static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
Node *mp = mainposition(t, key);
if (!ttisnil(gval(mp)) || mp == dummynode) {
Node *othern;
Node *n = getfreepos(t); /* get a free place */
if (n == NULL) { /* cannot find a free place? */
rehash(L, t, key); /* grow table */
return luaH_set(L, t, key); /* re-insert key into grown table */
TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
Node *mp;
TValue aux;
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
else if (ttisfloat(key)) {
lua_Number n = fltvalue(key);
lua_Integer k;
if (luai_numisnan(n))
luaG_runerror(L, "table index is NaN");
if (numisinteger(n, &k)) { /* index is int? */
setivalue(&aux, k);
key = &aux; /* insert it as an integer */
}
lua_assert(n != dummynode);
othern = mainposition(t, key2tval(mp));
}
mp = mainposition(t, key);
if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */
Node *othern;
Node *f = getfreepos(t); /* get a free place */
if (f == NULL) { /* cannot find a free place? */
rehash(L, t, key); /* grow table */
/* whatever called 'newkey' takes care of TM cache and GC barrier */
return luaH_set(L, t, key); /* insert key into grown table */
}
lua_assert(!isdummy(f));
othern = mainposition(t, gkey(mp));
if (othern != mp) { /* is colliding node out of its main position? */
/* yes; move colliding node into free position */
while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
gnext(othern) = n; /* redo the chain with `n' in place of `mp' */
*n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
gnext(mp) = NULL; /* now `mp' is free */
while (othern + gnext(othern) != mp) /* find previous */
othern += gnext(othern);
gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */
*f = *mp; /* copy colliding node into free pos. (mp->next also goes) */
if (gnext(mp) != 0) {
gnext(f) += cast_int(mp - f); /* correct 'next' */
gnext(mp) = 0; /* now 'mp' is free */
}
setnilvalue(gval(mp));
}
else { /* colliding node is in its own main position */
/* new node will go into free position */
gnext(n) = gnext(mp); /* chain new position */
gnext(mp) = n;
mp = n;
if (gnext(mp) != 0)
gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */
else lua_assert(gnext(f) == 0);
gnext(mp) = cast_int(f - mp);
mp = f;
}
}
gkey(mp)->value = key->value; gkey(mp)->tt = key->tt;
luaC_barriert(L, t, key);
setnodekey(L, &mp->i_key, key);
luaC_barrierback(L, t, key);
lua_assert(ttisnil(gval(mp)));
return gval(mp);
}
@@ -432,33 +494,42 @@ static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
/*
** search function for integers
*/
const TValue *luaH_getnum (Table *t, int key) {
const TValue *luaH_getint (Table *t, lua_Integer key) {
/* (1 <= key && key <= t->sizearray) */
if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
return &t->array[key-1];
if (l_castS2U(key - 1) < t->sizearray)
return &t->array[key - 1];
else {
lua_Number nk = cast_num(key);
Node *n = hashnum(t, nk);
do { /* check whether `key' is somewhere in the chain */
if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
Node *n = hashint(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (ttisinteger(gkey(n)) && ivalue(gkey(n)) == key)
return gval(n); /* that's it */
else n = gnext(n);
} while (n);
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
};
return luaO_nilobject;
}
}
/*
** search function for strings
** search function for short strings
*/
const TValue *luaH_getstr (Table *t, TString *key) {
Node *n = hashstr(t, key);
do { /* check whether `key' is somewhere in the chain */
if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key)
lua_assert(key->tt == LUA_TSHRSTR);
for (;;) { /* check whether 'key' is somewhere in the chain */
const TValue *k = gkey(n);
if (ttisshrstring(k) && eqshrstr(tsvalue(k), key))
return gval(n); /* that's it */
else n = gnext(n);
} while (n);
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
};
return luaO_nilobject;
}
@@ -468,85 +539,76 @@ const TValue *luaH_getstr (Table *t, TString *key) {
*/
const TValue *luaH_get (Table *t, const TValue *key) {
switch (ttype(key)) {
case LUA_TSHRSTR: return luaH_getstr(t, tsvalue(key));
case LUA_TNUMINT: return luaH_getint(t, ivalue(key));
case LUA_TNIL: return luaO_nilobject;
case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
case LUA_TNUMBER: {
int k;
lua_Number n = nvalue(key);
lua_number2int(k, n);
if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
return luaH_getnum(t, k); /* use specialized version */
case LUA_TNUMFLT: {
lua_Integer k;
if (numisinteger(fltvalue(key), &k)) /* index is int? */
return luaH_getint(t, k); /* use specialized version */
/* else go through */
}
default: {
Node *n = mainposition(t, key);
do { /* check whether `key' is somewhere in the chain */
if (luaO_rawequalObj(key2tval(n), key))
for (;;) { /* check whether 'key' is somewhere in the chain */
if (luaV_rawequalobj(gkey(n), key))
return gval(n); /* that's it */
else n = gnext(n);
} while (n);
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
};
return luaO_nilobject;
}
}
}
/*
** beware: when using this function you probably need to check a GC
** barrier and invalidate the TM cache.
*/
TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
const TValue *p = luaH_get(t, key);
t->flags = 0;
if (p != luaO_nilobject)
return cast(TValue *, p);
else {
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
else if (ttisnumber(key) && luai_numisnan(nvalue(key)))
luaG_runerror(L, "table index is NaN");
return newkey(L, t, key);
}
else return luaH_newkey(L, t, key);
}
TValue *luaH_setnum (lua_State *L, Table *t, int key) {
const TValue *p = luaH_getnum(t, key);
void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
const TValue *p = luaH_getint(t, key);
TValue *cell;
if (p != luaO_nilobject)
return cast(TValue *, p);
cell = cast(TValue *, p);
else {
TValue k;
setnvalue(&k, cast_num(key));
return newkey(L, t, &k);
}
}
TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
const TValue *p = luaH_getstr(t, key);
if (p != luaO_nilobject)
return cast(TValue *, p);
else {
TValue k;
setsvalue(L, &k, key);
return newkey(L, t, &k);
setivalue(&k, key);
cell = luaH_newkey(L, t, &k);
}
setobj2t(L, cell, value);
}
static int unbound_search (Table *t, unsigned int j) {
unsigned int i = j; /* i is zero or a present index */
j++;
/* find `i' and `j' such that i is present and j is not */
while (!ttisnil(luaH_getnum(t, j))) {
/* find 'i' and 'j' such that i is present and j is not */
while (!ttisnil(luaH_getint(t, j))) {
i = j;
j *= 2;
if (j > cast(unsigned int, MAX_INT)) { /* overflow? */
if (j > cast(unsigned int, MAX_INT)/2) { /* overflow? */
/* table was built with bad purposes: resort to linear search */
i = 1;
while (!ttisnil(luaH_getnum(t, i))) i++;
while (!ttisnil(luaH_getint(t, i))) i++;
return i - 1;
}
j *= 2;
}
/* now do a binary search between them */
while (j - i > 1) {
unsigned int m = (i+j)/2;
if (ttisnil(luaH_getnum(t, m))) j = m;
if (ttisnil(luaH_getint(t, m))) j = m;
else i = m;
}
return i;
@@ -554,7 +616,7 @@ static int unbound_search (Table *t, unsigned int j) {
/*
** Try to find a boundary in table `t'. A `boundary' is an integer index
** Try to find a boundary in table 't'. A 'boundary' is an integer index
** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
*/
int luaH_getn (Table *t) {
@@ -570,7 +632,7 @@ int luaH_getn (Table *t) {
return i;
}
/* else must find a boundary in hash part */
else if (t->node == dummynode) /* hash part is empty? */
else if (isdummy(t->node)) /* hash part is empty? */
return j; /* that is easy... */
else return unbound_search(t, j);
}
@@ -583,6 +645,6 @@ Node *luaH_mainposition (const Table *t, const TValue *key) {
return mainposition(t, key);
}
int luaH_isdummy (Node *n) { return n == dummynode; }
int luaH_isdummy (Node *n) { return isdummy(n); }
#endif