Fixed compilatino, updated UQM-HD
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@@ -170,10 +170,10 @@ MultiABI=y
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AppMinimumRAM=0
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# Application version code (integer)
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AppVersionCode=07003
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AppVersionCode=07004
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# Application user-visible version name (string)
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AppVersionName="0.7.0.03"
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AppVersionName="0.7.0.04"
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# Reset SDL config when updating application to the new version (y) / (n)
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ResetSdlConfigForThisVersion=n
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File diff suppressed because it is too large
Load Diff
@@ -390,8 +390,7 @@ SDL_Surface *ANDROID_SetVideoMode(_THIS, SDL_Surface *current,
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SDL_ANDROID_ForceClearScreenRectAmount = 0;
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if( SDL_ANDROID_ScreenKeep43Ratio )
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{
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{
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if( (float)width / (float)height < (float)SDL_ANDROID_sWindowWidth / (float)SDL_ANDROID_sWindowHeight ) )
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if( (float)width / (float)height < (float)SDL_ANDROID_sWindowWidth / (float)SDL_ANDROID_sWindowHeight )
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SDL_ANDROID_sWindowWidth = (SDL_ANDROID_sFakeWindowWidth * SDL_ANDROID_sRealWindowHeight) / SDL_ANDROID_sFakeWindowHeight;
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else
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// Force 4:3 ratio, with black borders at the left/right,
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