initial mouse -> keyboard emulation wrapper (mainly for iphone)
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@@ -123,7 +123,7 @@
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typedef struct stInputCommand
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{
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bool active;
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Uint8 active;
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bool lastactive;
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//int value;
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@@ -188,6 +188,8 @@ private:
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void processKeys(int value);
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void processJoystickAxis(void);
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void processJoystickButton(int value);
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void processMouse();
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void processMouse(int x, int y, bool down);
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#ifdef WIZ
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void WIZ_EmuKeyboard( int button, int value );
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void WIZ_AdjustVolume( int direction );
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