AdMob support added, you cannot yet hide or reposition the ad from the C code. Also did some cleanup on include files.
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project/jni/sdl-1.3/include/SDL_android.h
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1
project/jni/sdl-1.3/include/SDL_android.h
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../../sdl-1.2/include/SDL_android.h
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@@ -1,193 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifndef _SDL_config_android_h
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#define _SDL_config_android_h
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#include "SDL_platform.h"
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/* This is the minimal configuration that can be used to build SDL */
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#include <stdarg.h>
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#include <stdint.h>
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#include <sys/mman.h>
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#define SDL_VIDEO_DRIVER_ANDROID 1
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#define SDL_VIDEO_OPENGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES_GL_CONTEXT_LOSING_IMMUNE 1
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/* SDL uses some OpenGL textures for drawing in-screen keyboard, so application should allocate OpenGL texture ID-s starting from this value */
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#define SDL_GL_FIRST_SAFE_TEXTURE_ID 26
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#define SDL_AUDIO_DRIVER_ANDROID 1
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#define SDL_CDROM_DISABLED 1
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#define SDL_JOYSTICK_ANDROID 1
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#define SDL_HAPTIC_DUMMY 1 // TODO: add vibrator and remove that
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#define SDL_HAPTIC_ANDROID 1
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#define SDL_POWER_DISABLED 1 // TODO: add battery meter and remove that
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#define SDL_POWER_ANDROID 1
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#undef SDL_POWER_LINUX
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#define SDL_LOADSO_DLOPEN 1
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#define SDL_THREAD_PTHREAD 1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
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#define SDL_TIMER_UNIX 1
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#define HAVE_STDIO_H 1
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#define SIZEOF_VOIDP 4
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#define SDL_HAS_64BIT_TYPE 1
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/* FireSlash found that SDL native memcpy crashes sometimes, these defines fix it (and they are faster) */
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#define HAVE_LIBC 1
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#define HAVE_ALLOCA_H 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_MALLOC_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_STRING_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#undef HAVE_ICONV_H
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#define HAVE_SIGNAL_H 1
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#undef HAVE_ALTIVEC_H
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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#define HAVE_STRDUP 1
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#undef HAVE__STRREV
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#undef HAVE__STRUPR
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#undef HAVE__STRLWR
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#define HAVE_INDEX 1
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#define HAVE_RINDEX 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#undef HAVE_ITOA
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#undef HAVE__LTOA
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#undef HAVE__UITOA
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#undef HAVE__ULTOA
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#define HAVE_STRTOL
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#define HAVE_STRTOUL
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#undef HAVE__I64TOA
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#undef HAVE__UI64TOA
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#undef HAVE__STRICMP
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#define HAVE_STRCASECMP 1
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#undef HAVE__STRNICMP
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#define HAVE_STRNCASECMP 1
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#define HAVE_SSCANF 1
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#define HAVE_SNPRINTF 1
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#define HAVE_VSNPRINTF 1
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#undef HAVE_ICONV
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#define HAVE_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_CLOCK_GETTIME 1
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#define HAVE_GETPAGESIZE 1
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#define HAVE_MPROTECT 1
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#define HAVE_CEIL 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_LOG 1
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#define HAVE_M_PI 1
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#define HAVE_POW 1
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#define HAVE_SCALBN 1
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#define HAVE_SETENV 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_SYSCONF 1
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#undef HAVE_SYSCTLBYNAME
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#undef SDL_ALTIVEC_BLITTERS
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#define SDL_ASSEMBLY_ROUTINES 1 // There is no assembly code for Arm CPU yet
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#define HAVE_GCC_ATOMICS 1
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/* Prototypes for Android-specific functions */
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#include "begin_code.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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Sets callbacks to be called when OS decides to put application to background, and restored to foreground.
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*/
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typedef void ( * SDL_ANDROID_ApplicationPutToBackgroundCallback_t ) (void);
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extern DECLSPEC int SDLCALL SDL_ANDROID_SetApplicationPutToBackgroundCallback(
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SDL_ANDROID_ApplicationPutToBackgroundCallback_t appPutToBackground,
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SDL_ANDROID_ApplicationPutToBackgroundCallback_t appRestored );
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/* Use these functions instead of setting volume to 0, that will save CPU and battery on device */
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extern DECLSPEC int SDLCALL SDL_ANDROID_PauseAudioPlayback(void);
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extern DECLSPEC int SDLCALL SDL_ANDROID_ResumeAudioPlayback(void);
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* _SDL_config_minimal_h */
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1
project/jni/sdl-1.3/include/SDL_config_android.h
Symbolic link
1
project/jni/sdl-1.3/include/SDL_config_android.h
Symbolic link
@@ -0,0 +1 @@
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../../sdl-1.2/include/SDL_config_android.h
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@@ -37,6 +37,7 @@
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#include "SDL_mouse.h"
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#include "SDL_mutex.h"
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#include "SDL_thread.h"
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#include "SDL_android.h"
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#include "../SDL_sysvideo.h"
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#include "../SDL_pixels_c.h"
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#include "../../events/SDL_events_c.h"
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@@ -62,6 +63,8 @@ static jobject JavaRenderer = NULL;
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static jmethodID JavaSwapBuffers = NULL;
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static jmethodID JavaShowScreenKeyboard = NULL;
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static jmethodID JavaToggleScreenKeyboardWithoutTextInput = NULL;
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static jmethodID JavaGetAdvertisementParams = NULL;
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static jmethodID JavaSetAdvertisementParams = NULL;
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static int glContextLost = 0;
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static int showScreenKeyboardDeferred = 0;
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static const char * showScreenKeyboardOldText = "";
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@@ -291,6 +294,11 @@ JAVA_EXPORT_NAME(DemoRenderer_nativeInitJavaCallbacks) ( JNIEnv* env, jobject t
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JavaSwapBuffers = (*JavaEnv)->GetMethodID(JavaEnv, JavaRendererClass, "swapBuffers", "()I");
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JavaShowScreenKeyboard = (*JavaEnv)->GetMethodID(JavaEnv, JavaRendererClass, "showScreenKeyboard", "(Ljava/lang/String;I)V");
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JavaToggleScreenKeyboardWithoutTextInput = (*JavaEnv)->GetMethodID(JavaEnv, JavaRendererClass, "showScreenKeyboardWithoutTextInputField", "()V");
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// TODO: implement it
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/*
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JavaGetAdvertisementParams = (*JavaEnv)->GetMethodID(JavaEnv, JavaRendererClass, "GetAdvertisementParams", "()V");
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JavaSetAdvertisementParams = (*JavaEnv)->GetMethodID(JavaEnv, JavaRendererClass, "SetAdvertisementParams", "(III)V");
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*/
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ANDROID_InitOSKeymap();
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}
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