AdMob support added, you cannot yet hide or reposition the ad from the C code. Also did some cleanup on include files.
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@@ -29,8 +29,8 @@ import java.lang.reflect.Field;
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// Autogenerated by hand with a command:
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// grep 'SDLK_' SDL_keysym.h | sed 's/SDLK_\([a-zA-Z0-9_]\+\).*[=] \([0-9]\+\).*/public static final int SDLK_\1 = \2;/' >> Keycodes.java
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class SDL_1_2_Keycodes {
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class SDL_1_2_Keycodes
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{
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public static final int SDLK_UNKNOWN = 0;
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public static final int SDLK_BACKSPACE = 8;
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public static final int SDLK_TAB = 9;
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@@ -269,8 +269,8 @@ class SDL_1_2_Keycodes {
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// Autogenerated by hand with a command:
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// grep 'SDL_SCANCODE_' SDL_scancode.h | sed 's/SDL_SCANCODE_\([a-zA-Z0-9_]\+\).*[=] \([0-9]\+\).*/public static final int SDLK_\1 = \2;/' >> Keycodes.java
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class SDL_1_3_Keycodes {
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class SDL_1_3_Keycodes
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{
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public static final int SDLK_UNKNOWN = 0;
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public static final int SDLK_A = 4;
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public static final int SDLK_B = 5;
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