Added Python (Thanks to Beholder) - it fails to build properly using my build system,
so there's a precompiled binary included, with a hack in Android.mk to make it work on NDK r4b
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60
project/jni/python/src/RISCOS/Modules/getpath_riscos.c
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60
project/jni/python/src/RISCOS/Modules/getpath_riscos.c
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@@ -0,0 +1,60 @@
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#include "Python.h"
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#include "osdefs.h"
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static char *prefix, *exec_prefix, *progpath, *module_search_path=NULL;
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static void
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calculate_path()
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{
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char *pypath = getenv("Python$Path");
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if (pypath) {
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int pathlen = strlen(pypath);
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module_search_path = malloc(pathlen + 1);
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if (module_search_path)
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strncpy(module_search_path, pypath, pathlen + 1);
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else {
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fprintf(stderr,
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"Not enough memory for dynamic PYTHONPATH.\n"
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"Using default static PYTHONPATH.\n");
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}
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}
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if (!module_search_path)
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module_search_path = "<Python$Dir>.Lib";
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prefix = "<Python$Dir>";
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exec_prefix = prefix;
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progpath = Py_GetProgramName();
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}
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/* External interface */
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char *
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Py_GetPath()
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{
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if (!module_search_path)
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calculate_path();
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return module_search_path;
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}
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char *
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Py_GetPrefix()
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{
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if (!module_search_path)
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calculate_path();
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return prefix;
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}
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char *
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Py_GetExecPrefix()
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{
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if (!module_search_path)
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calculate_path();
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return exec_prefix;
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}
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char *
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Py_GetProgramFullPath()
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{
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if (!module_search_path)
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calculate_path();
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return progpath;
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}
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