added nanogl library

This commit is contained in:
lubomyr
2016-03-09 22:58:02 +02:00
parent ccbcb5130e
commit 92de300ea5
12 changed files with 3689 additions and 1 deletions

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/*
Copyright (C) 2007-2009 Olli Hinkka
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "egl.h"
#include "glesinterface.h"
#include "gl.h"
#include <string.h>
extern "C++" GlESInterface* glEsImpl;
extern "C++" void FlushOnStateChange();
EGLint eglGetError (void)
{
return glEsImpl->eglGetError();
}
EGLDisplay eglGetDisplay (NativeDisplayType display)
{
return glEsImpl->eglGetDisplay(display);
}
EGLBoolean eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor)
{
return glEsImpl->eglInitialize(dpy,major,minor);
}
EGLBoolean eglTerminate (EGLDisplay dpy)
{
return glEsImpl->eglTerminate(dpy);
}
const char * eglQueryString (EGLDisplay dpy, EGLint name)
{
return glEsImpl->eglQueryString(dpy,name);
}
#if defined(__MULTITEXTURE_SUPPORT__)
extern "C" void glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t );
#endif
void * eglGetProcAddress (const char *procname)
{
#if defined(__MULTITEXTURE_SUPPORT__)
if (!strcmp(procname, "glMultiTexCoord2fARB"))
{
return (void*)&glMultiTexCoord2fARB;
}
else if (!strcmp(procname, "glActiveTextureARB"))
{
return (void*)&glActiveTexture;
}
else if (!strcmp(procname, "glClientActiveTextureARB"))
{
return (void*)&glClientActiveTexture;
}
#endif
return (void*)glEsImpl->eglGetProcAddress(procname);
}
EGLBoolean eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
return glEsImpl->eglGetConfigs(dpy,configs, config_size, num_config);
}
EGLBoolean eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
return glEsImpl->eglChooseConfig(dpy,attrib_list,configs,config_size, num_config);
}
EGLBoolean eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
{
return glEsImpl->eglGetConfigAttrib(dpy,config,attribute,value);
}
EGLSurface eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
{
return glEsImpl->eglCreateWindowSurface(dpy,config,window,attrib_list);
}
EGLSurface eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
{
return glEsImpl->eglCreatePixmapSurface(dpy,config,pixmap,attrib_list);
}
EGLSurface eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
{
return glEsImpl->eglCreatePbufferSurface(dpy, config, attrib_list);
}
EGLBoolean eglDestroySurface (EGLDisplay dpy, EGLSurface surface)
{
return glEsImpl->eglDestroySurface(dpy,surface);
}
EGLBoolean eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
{
return glEsImpl->eglQuerySurface(dpy,surface,attribute,value);
}
/* EGL 1.1 render-to-texture APIs */
EGLBoolean eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
{
return glEsImpl->eglSurfaceAttrib(dpy,surface,attribute,value);
}
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
return glEsImpl->eglBindTexImage(dpy,surface,buffer);
}
EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
return glEsImpl->eglReleaseTexImage(dpy,surface,buffer);
}
/* EGL 1.1 swap control API */
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
return glEsImpl->eglSwapInterval(dpy,interval);
}
EGLContext eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)
{
return glEsImpl->eglCreateContext(dpy,config,share_list,attrib_list);
}
EGLBoolean eglDestroyContext (EGLDisplay dpy, EGLContext ctx)
{
return glEsImpl->eglDestroyContext(dpy,ctx);
}
EGLBoolean eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
{
FlushOnStateChange();
return glEsImpl->eglMakeCurrent(dpy,draw,read,ctx);
}
EGLContext eglGetCurrentContext (void)
{
return glEsImpl->eglGetCurrentContext();
}
EGLSurface eglGetCurrentSurface (EGLint readdraw)
{
return glEsImpl->eglGetCurrentSurface(readdraw);
}
EGLDisplay eglGetCurrentDisplay (void)
{
return glEsImpl->eglGetCurrentDisplay();
}
EGLBoolean eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
{
return glEsImpl->eglQueryContext(dpy,ctx,attribute,value);
}
EGLBoolean eglWaitGL (void)
{
FlushOnStateChange();
return glEsImpl->eglWaitGL();
}
EGLBoolean eglWaitNative (EGLint engine)
{
FlushOnStateChange();
return glEsImpl->eglWaitNative(engine);
}
EGLBoolean eglSwapBuffers (EGLDisplay dpy, EGLSurface draw)
{
FlushOnStateChange();
return glEsImpl->eglSwapBuffers(dpy,draw);
}
EGLBoolean eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target)
{
FlushOnStateChange();
return glEsImpl->eglCopyBuffers(dpy,surface,target);
}

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/*
Copyright (C) 2007-2009 Olli Hinkka
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define LOG_TAG "nanoGL"
#include <stdio.h>
#include <stdlib.h>
#include <dlfcn.h>
//#include <cutils/log.h>
#include "nanogl.h"
#include "glesinterface.h"
#include "gl.h"
#define DEBUG_NANO 0
#ifdef __ANDROID__
#include <android/log.h>
#define LOG __android_log_print
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
#define LOGD(...) if (DEBUG_NANO) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG,__VA_ARGS__)
#define LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG,__VA_ARGS__)
#else
#define LOGI(...) printf("I: "__VA_ARGS__)
#define LOGD(...) if(DEBUG_NANO) printf("D: "__VA_ARGS__)
#define LOGE(...) printf("E: "__VA_ARGS__)
#define LOGW(...) printf("W: "__VA_ARGS__)
#endif
#define GL_ENTRY(_r, _api, ...) #_api,
static char const * const gl_names[] = {
#include "gl_entries.in"
NULL
};
//const char * driver;
static void* glesLib = NULL;
GlESInterface* glEsImpl = NULL;
extern void InitGLStructs();
static void gl_unimplemented() {
LOGE ("Called unimplemented OpenGL ES API\n");
}
void *nanoGL_GetProcAddress(const char *name)
{
#if defined(__MULTITEXTURE_SUPPORT__)
if (!strcmp(procname, "glMultiTexCoord2fARB"))
{
return (void*)&glMultiTexCoord2fARB;
}
else if (!strcmp(procname, "glActiveTextureARB"))
{
return (void*)&glActiveTexture;
}
else if (!strcmp(procname, "glClientActiveTextureARB"))
{
return (void*)&glClientActiveTexture;
}
#endif
return dlsym(glesLib, name);
}
static int CreateGlEsInterface( const char * name, void * lib, void * lib1, void * default_func )
{
// alloc space
if ( !glEsImpl )
glEsImpl = (GlESInterface *) malloc(sizeof(GlESInterface));
if (!glEsImpl) {
return 0;
}
// load GL API calls
char const * const * api;
api = gl_names;
// nanoGL interface pointer
void ** ptr = (void **)(glEsImpl);
while (*api)
{
void * f;
f = dlsym(lib, *api); // try libGLESxx_CM.so
if (f == NULL) {
LOGW( "<%s> not found in %s. Trying libEGL.so.", *api, name); //driver);
// try lib1
if ( lib1 ) {
f = dlsym(lib1, *api); // libEGL.so
if ( f == NULL ) {
LOGE ( "<%s> not found in libEGL.so", *api);
f = default_func; //(void*)gl_unimplemented;
}
else {
LOGD ("<%s> @ 0x%p\n", *api, f);
}
}
else
f = default_func;
}
else {
LOGD ("<%s> @ 0x%p\n", *api, f);
}
*ptr++ = f;
api++;
}
return 1;
}
// Load using the dynamic loader
static int loadDriver(const char * name) {
glesLib = dlopen(name, RTLD_NOW | RTLD_LOCAL);
int rc = (glesLib) ? 1 : 0;
return rc;
}
/**
* Init
*/
int nanoGL_Init()
{
const char * lib1 = "libGLESv1_CM.so"; // Has both gl* & egl* funcs SDK < 1.5
const char * lib2 = "libGLESv2.so"; // Only gl* funcs SDK >= 1.5
const char * lib3 = "libEGL.so"; // Only egl* funcs SDK >= 1.5
const char * driver;
// load lib
LOGI("nanoGL: Init loading driver %s\n", lib1);
//LOG (ANDROID_LOG_DEBUG, LOG_TAG, "nanoGL: Init loading driver %s\n", lib1);
if ( ! loadDriver(lib1) )
{
LOGE("Failed to load driver %s. Trying %s\n", lib1, lib2);
if ( ! loadDriver(lib2) ) {
LOGE ("Failed to load %s.\n", lib2);
return 0;
}
else
driver = lib2;
}
else
driver = lib1;
void * eglLib;
//if ( strcmp(driver, lib2) == 0 ) {
LOGD ("**** Will Load EGL subs from %s ****", lib3);
eglLib = dlopen(lib3, RTLD_NOW | RTLD_LOCAL);
if ( ! eglLib ) {
LOGE ( "Failed to load %s", lib3);
}
//}
// Load API gl* for 1.5+ else egl* gl*
//if (CreateGlEsInterface(driver, glesLib, eglLib, NULL) == -1)
if ( !CreateGlEsInterface(driver, glesLib, eglLib, (void *) gl_unimplemented) == -1)
{
// release lib
LOGE ( "CreateGlEsInterface failed.");
dlclose(glesLib);
return 0;
}
// Init nanoGL
InitGLStructs();
return 1;
}
void nanoGL_Destroy()
{
LOGD ("nanoGL_Destroy");
if (glEsImpl) {
free( glEsImpl);
glEsImpl = NULL;
}
// release lib
dlclose(glesLib);
}