Added advanced point-and-click features: right mouse click via several methods, left click configurable, and showing part of screen under finger in small window
This commit is contained in:
@@ -1,5 +1,5 @@
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# The application settings for Android libSDL port
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AppSettingVersion=12
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AppSettingVersion=14
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LibSdlVersion=1.2
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AppName="Pachi el marciano"
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AppFullName=net.sourceforge.dragontech.pachi
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@@ -10,7 +10,9 @@ SdlVideoResize=y
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SdlVideoResizeKeepAspect=n
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NeedDepthBuffer=n
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AppUsesMouse=n
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AppNeedsTwoButtonMouse=n
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AppNeedsArrowKeys=y
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AppNeedsTextInput=y
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AppUsesJoystick=n
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AppHandlesJoystickSensitivity=n
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AppUsesMultitouch=n
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@@ -1,21 +1,23 @@
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# The application settings for Android libSDL port
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AppSettingVersion=12
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AppSettingVersion=14
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LibSdlVersion=1.2
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AppName="ScummVM"
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AppFullName=org.scummvm.sdl
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ScreenOrientation=h
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InhibitSuspend=n
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AppDataDownloadUrl="Data files size is 3 Mb|https://sites.google.com/site/xpelyax/Home/scummvm-1.2.0-data-1.zip?attredirects=0&d=1^Lure of the Temptress (10 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Lure%20of%20the%20Temptress/lure-1.1.zip/download"
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AppDataDownloadUrl="Data files size is 3.5 Mb|http://sourceforge.net/projects/libsdl-android/files/ScummVM/scummvm-1.2.0-data.zip/download^Lure of the Temptress (English, 10 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Lure%20of%20the%20Temptress/lure-1.1.zip/download^Lure of the Temptress (German, 10 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Lure%20of%20the%20Temptress/lure-de-1.1.zip/download^Lure of the Temptress (French, 10 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Lure%20of%20the%20Temptress/lure-fr-1.1.zip/download^Lure of the Temptress (Italian, 10 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Lure%20of%20the%20Temptress/lure-it-1.1.zip/download^Lure of the Temptress (Spanish, 10 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Lure%20of%20the%20Temptress/lure-es-1.1.zip/download^Beneath a Steel Sky (CD version, 70 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Beneath%20a%20Steel%20Sky/bass-cd-1.2.zip/download^Beneath a Steel Sky (floppy version, 10 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Beneath%20a%20Steel%20Sky/BASS-Floppy-1.3.zip/download^Flight of the Amazon Queen (23 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Flight%20of%20the%20Amazon%20Queen/FOTAQ_Floppy.zip/download^Flight of the Amazon Queen - voice addon (English, 35 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Flight%20of%20the%20Amazon%20Queen/FOTAQ_Talkie-1.1.zip/download^Flight of the Amazon Queen - voice addon (German, 80 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Flight%20of%20the%20Amazon%20Queen/FOTAQ_Ger_talkie-1.0.zip/download^Flight of the Amazon Queen - voice addon (Hebrew, 70 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Flight%20of%20the%20Amazon%20Queen/FOTAQ_Heb_talkie.zip/download^Drascula: The Vampire Strikes Back (35 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Drascula_%20The%20Vampire%20Strikes%20Back/drascula-1.0.zip/download^Drascula: The Vampire Strikes Back - translations addon (35 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Drascula_%20The%20Vampire%20Strikes%20Back/drascula-int-1.1.zip/download^Drascula: The Vampire Strikes Back - audio addon (40 Mb)|http://sourceforge.net/projects/scummvm/files/extras/Drascula_%20The%20Vampire%20Strikes%20Back/drascula-audio-2.0.zip/download"
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SdlVideoResize=y
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SdlVideoResizeKeepAspect=n
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NeedDepthBuffer=n
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AppUsesMouse=y
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AppNeedsArrowKeys=y
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AppNeedsTwoButtonMouse=y
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AppNeedsArrowKeys=n
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AppNeedsTextInput=n
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AppUsesJoystick=n
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AppHandlesJoystickSensitivity=n
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AppUsesMultitouch=n
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NonBlockingSwapBuffers=n
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RedefinedKeys="SPACE RETURN LCTRL LALT SPACE"
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RedefinedKeys="LALT F7 ESCAPE F11 ESCAPE F11 ESCAPE"
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AppTouchscreenKeyboardKeysAmount=0
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AppTouchscreenKeyboardKeysAmountAutoFire=0
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MultiABI=n
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@@ -21,7 +21,7 @@ ln -sf libtremor.a $LOCAL_PATH/../../../obj/local/armeabi/libvorbisidec.a
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ln -sf libflac.a $LOCAL_PATH/../../../obj/local/armeabi/libFLAC.a
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if [ \! -f scummvm/config.mk ] ; then
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../setEnvironment.sh sh -c "cd scummvm && env LIBS='-lflac -ltremor -logg -lmad -lz -lgcc' ./configure --host=androidsdl --enable-zlib --enable-tremor --enable-mad --enable-flac --enable-vkeybd --enable-verbose-build --disable-hq-scalers --disable-readline --disable-nasm --datadir=."
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../setEnvironment.sh sh -c "cd scummvm && env LIBS='-lflac -ltremor -logg -lmad -lz -lgcc' ./configure --host=androidsdl --enable-zlib --enable-tremor --enable-mad --enable-flac --enable-vkeybd --enable-keymapper --enable-verbose-build --disable-hq-scalers --disable-readline --disable-nasm --datadir=."
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fi
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../setEnvironment.sh make -C scummvm -j2
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cp -f scummvm/scummvm libapplication.so
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@@ -1 +1 @@
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sc2
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scummvm
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@@ -744,6 +744,10 @@ static int ANDROID_FlipHWSurface(_THIS, SDL_Surface *surface)
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rect.h = SDL_CurrentVideoSurface->h;
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SDL_UpdateTexture((struct SDL_Texture *)SDL_CurrentVideoSurface->hwdata, &rect, SDL_CurrentVideoSurface->pixels, SDL_CurrentVideoSurface->pitch);
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SDL_RenderCopy((struct SDL_Texture *)SDL_CurrentVideoSurface->hwdata, &rect, &rect);
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if( SDL_ANDROID_ShowScreenUnderFinger )
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{
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SDL_RenderCopy((struct SDL_Texture *)SDL_CurrentVideoSurface->hwdata, &SDL_ANDROID_ShowScreenUnderFingerRectSrc, &SDL_ANDROID_ShowScreenUnderFingerRect);
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}
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}
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SDL_ANDROID_CallJavaSwapBuffers();
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@@ -500,10 +500,10 @@ GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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data->texw = (GLfloat) texture->w / texture_w;
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data->texh = (GLfloat) texture->h / texture_h;
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if( renderer->info.max_texture_width < texture_w || renderer->info.max_texture_height < texture_h )
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__android_log_print(ANDROID_LOG_WARNING, "libSDL", "GLES: Allocated texture of size %dx%d which is bigger than largest possible device texture %dx%d",
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__android_log_print(ANDROID_LOG_WARN, "libSDL", "GLES: Allocated texture of size %dx%d which is bigger than largest possible device texture %dx%d",
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texture_w, texture_h, renderer->info.max_texture_width, renderer->info.max_texture_height );
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else if( texture_w > 1024 || texture_h > 1024 )
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__android_log_print(ANDROID_LOG_WARNING, "libSDL", "GLES: Allocated texture of size %dx%d which is bigger than 1024x1024 - this code will not work on HTC G1", texture_w, texture_h );
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__android_log_print(ANDROID_LOG_WARN, "libSDL", "GLES: Allocated texture of size %dx%d which is bigger than 1024x1024 - this code will not work on HTC G1", texture_w, texture_h );
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data->format = format;
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data->formattype = type;
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@@ -46,9 +46,10 @@ SDLKey SDL_android_keymap[KEYCODE_LAST+1];
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static int isTrackballUsed = 0;
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static int isMouseUsed = 0;
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enum { RIGHT_CLICK_WITH_MENU_BUTTON = 0, RIGHT_CLICK_WITH_MULTITOUCH = 1, RIGHT_CLICK_WITH_PRESSURE = 2 };
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static int rightClickMethod = RIGHT_CLICK_WITH_MENU_BUTTON;
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static int showScreenUnderFinger = 0;
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enum { RIGHT_CLICK_NONE = 0, RIGHT_CLICK_WITH_MENU_BUTTON = 1, RIGHT_CLICK_WITH_MULTITOUCH = 2, RIGHT_CLICK_WITH_PRESSURE = 3 };
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static int rightClickMethod = RIGHT_CLICK_NONE;
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int SDL_ANDROID_ShowScreenUnderFinger = 0;
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SDL_Rect SDL_ANDROID_ShowScreenUnderFingerRect = {0, 0, 0, 0}, SDL_ANDROID_ShowScreenUnderFingerRectSrc = {0, 0, 0, 0};
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static int leftClickUsesPressure = 0;
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static int maxForce = 0;
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static int maxRadius = 0;
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@@ -58,6 +59,58 @@ SDL_Joystick *SDL_ANDROID_CurrentJoysticks[MAX_MULTITOUCH_POINTERS+1] = {NULL};
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static int TrackballDampening = 0; // in milliseconds
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static int lastTrackballAction = 0;
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static inline int InsideRect(const SDL_Rect * r, int x, int y)
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{
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return ( x >= r->x && x <= r->x + r->w ) && ( y >= r->y && y <= r->y + r->h );
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}
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void UpdateScreenUnderFingerRect(int x, int y)
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{
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int screenX = 320, screenY = 240;
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if( !SDL_ANDROID_ShowScreenUnderFinger )
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return;
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#if SDL_VERSION_ATLEAST(1,3,0)
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SDL_Window * window = SDL_GetFocusWindow();
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if( window && window->renderer->window ) {
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screenX = window->w;
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screenY = window->h;
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}
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#else
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screenX = SDL_ANDROID_sFakeWindowWidth;
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screenY = SDL_ANDROID_sFakeWindowHeight;
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#endif
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SDL_ANDROID_ShowScreenUnderFingerRectSrc.w = screenX / 4;
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SDL_ANDROID_ShowScreenUnderFingerRectSrc.h = screenY / 4;
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SDL_ANDROID_ShowScreenUnderFingerRectSrc.x = x - SDL_ANDROID_ShowScreenUnderFingerRectSrc.w/2;
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SDL_ANDROID_ShowScreenUnderFingerRectSrc.y = y - SDL_ANDROID_ShowScreenUnderFingerRectSrc.h/2;
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if( SDL_ANDROID_ShowScreenUnderFingerRectSrc.x < 0 )
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SDL_ANDROID_ShowScreenUnderFingerRectSrc.x = 0;
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if( SDL_ANDROID_ShowScreenUnderFingerRectSrc.y < 0 )
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SDL_ANDROID_ShowScreenUnderFingerRectSrc.y = 0;
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if( SDL_ANDROID_ShowScreenUnderFingerRectSrc.x > screenX - SDL_ANDROID_ShowScreenUnderFingerRectSrc.w )
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SDL_ANDROID_ShowScreenUnderFingerRectSrc.x = screenX - SDL_ANDROID_ShowScreenUnderFingerRectSrc.w;
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if( SDL_ANDROID_ShowScreenUnderFingerRectSrc.y > screenY - SDL_ANDROID_ShowScreenUnderFingerRectSrc.h )
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SDL_ANDROID_ShowScreenUnderFingerRectSrc.y = screenY - SDL_ANDROID_ShowScreenUnderFingerRectSrc.h;
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SDL_ANDROID_ShowScreenUnderFingerRect.w = SDL_ANDROID_ShowScreenUnderFingerRectSrc.w * 3 / 2;
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SDL_ANDROID_ShowScreenUnderFingerRect.h = SDL_ANDROID_ShowScreenUnderFingerRectSrc.h * 3 / 2;
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SDL_ANDROID_ShowScreenUnderFingerRect.x = x + SDL_ANDROID_ShowScreenUnderFingerRect.w/10;
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SDL_ANDROID_ShowScreenUnderFingerRect.y = y - SDL_ANDROID_ShowScreenUnderFingerRect.h*11/10;
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if( SDL_ANDROID_ShowScreenUnderFingerRect.x < 0 )
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SDL_ANDROID_ShowScreenUnderFingerRect.x = 0;
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if( SDL_ANDROID_ShowScreenUnderFingerRect.y < 0 )
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SDL_ANDROID_ShowScreenUnderFingerRect.y = 0;
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if( SDL_ANDROID_ShowScreenUnderFingerRect.x + SDL_ANDROID_ShowScreenUnderFingerRect.w > screenX )
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SDL_ANDROID_ShowScreenUnderFingerRect.x = screenX - SDL_ANDROID_ShowScreenUnderFingerRect.w;
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if( SDL_ANDROID_ShowScreenUnderFingerRect.y + SDL_ANDROID_ShowScreenUnderFingerRect.h > screenY )
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SDL_ANDROID_ShowScreenUnderFingerRect.y = screenY - SDL_ANDROID_ShowScreenUnderFingerRect.h;
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if( InsideRect(&SDL_ANDROID_ShowScreenUnderFingerRect, x, y) )
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SDL_ANDROID_ShowScreenUnderFingerRect.x = x - SDL_ANDROID_ShowScreenUnderFingerRect.w*11/10;
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}
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JNIEXPORT void JNICALL
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JAVA_EXPORT_NAME(DemoGLSurfaceView_nativeMouse) ( JNIEnv* env, jobject thiz, jint x, jint y, jint action, jint pointerId, jint force, jint radius )
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{
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@@ -119,22 +172,51 @@ JAVA_EXPORT_NAME(DemoGLSurfaceView_nativeMouse) ( JNIEnv* env, jobject thiz, j
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if( !isMouseUsed )
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return;
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if( action == MOUSE_DOWN || action == MOUSE_UP )
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if( pointerId == 0 )
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{
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#if SDL_VERSION_ATLEAST(1,3,0)
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SDL_SendMouseMotion(NULL, 0, x, y);
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SDL_SendMouseButton(NULL, (action == MOUSE_DOWN) ? SDL_PRESSED : SDL_RELEASED, 1 );
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#else
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SDL_PrivateMouseMotion(0, 0, x, y);
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SDL_PrivateMouseButton( (action == MOUSE_DOWN) ? SDL_PRESSED : SDL_RELEASED, 1, x, y );
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#define SDL_SendMouseButton(N, A, B) SDL_PrivateMouseButton( A, B, 0, 0 )
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#endif
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if( action == MOUSE_UP )
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{
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if( SDL_GetMouseState( NULL, NULL ) & SDL_BUTTON(SDL_BUTTON_LEFT) )
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SDL_SendMouseButton( NULL, SDL_RELEASED, SDL_BUTTON_LEFT );
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if( SDL_GetMouseState( NULL, NULL ) & SDL_BUTTON(SDL_BUTTON_RIGHT) )
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SDL_SendMouseButton( NULL, SDL_RELEASED, SDL_BUTTON_RIGHT );
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SDL_ANDROID_ShowScreenUnderFingerRect.w = SDL_ANDROID_ShowScreenUnderFingerRect.h = 0;
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SDL_ANDROID_ShowScreenUnderFingerRectSrc.w = SDL_ANDROID_ShowScreenUnderFingerRectSrc.h = 0;
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}
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if( action == MOUSE_DOWN )
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{
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if( !leftClickUsesPressure )
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SDL_SendMouseButton( NULL, (action == MOUSE_DOWN) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_LEFT );
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else
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action == MOUSE_MOVE;
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UpdateScreenUnderFingerRect(x, y);
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}
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if( action == MOUSE_MOVE )
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{
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if( rightClickMethod == RIGHT_CLICK_WITH_PRESSURE || leftClickUsesPressure )
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{
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int button = leftClickUsesPressure ? SDL_BUTTON_LEFT : SDL_BUTTON_RIGHT;
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int buttonState = ( force > maxForce || radius > maxRadius );
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if( button == SDL_BUTTON_RIGHT && (SDL_GetMouseState( NULL, NULL ) & SDL_BUTTON(SDL_BUTTON_LEFT)) )
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SDL_SendMouseButton( NULL, SDL_RELEASED, SDL_BUTTON_LEFT );
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if( ( (SDL_GetMouseState( NULL, NULL ) & SDL_BUTTON(button)) != 0 ) != buttonState )
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SDL_SendMouseButton( NULL, buttonState ? SDL_PRESSED : SDL_RELEASED, button );
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}
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UpdateScreenUnderFingerRect(x, y);
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}
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}
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if( pointerId == 1 && rightClickMethod == RIGHT_CLICK_WITH_MULTITOUCH && (action == MOUSE_DOWN || action == MOUSE_UP) )
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{
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if( SDL_GetMouseState( NULL, NULL ) & SDL_BUTTON(SDL_BUTTON_LEFT) )
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SDL_SendMouseButton( NULL, SDL_RELEASED, SDL_BUTTON_LEFT );
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SDL_SendMouseButton( NULL, (action == MOUSE_DOWN) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_RIGHT );
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}
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if( action == MOUSE_MOVE )
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#if SDL_VERSION_ATLEAST(1,3,0)
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SDL_SendMouseMotion(NULL, 0, x, y);
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#else
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SDL_PrivateMouseMotion(0, 0, x, y);
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#endif
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}
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static int processAndroidTrackball(int key, int action);
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@@ -145,6 +227,11 @@ JAVA_EXPORT_NAME(DemoGLSurfaceView_nativeKey) ( JNIEnv* env, jobject thiz, jint
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if( isTrackballUsed )
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if( processAndroidTrackball(key, action) )
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return;
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if( key == KEYCODE_MENU && rightClickMethod == RIGHT_CLICK_WITH_MENU_BUTTON )
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{
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SDL_SendMouseButton( NULL, action ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_RIGHT );
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return;
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}
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SDL_keysym keysym;
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SDL_SendKeyboardKey( action ? SDL_PRESSED : SDL_RELEASED, TranslateKey(key ,&keysym) );
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}
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@@ -209,7 +296,7 @@ JAVA_EXPORT_NAME(Settings_nativeSetMouseUsed) ( JNIEnv* env, jobject thiz, jint
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{
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isMouseUsed = 1;
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rightClickMethod = RightClickMethod;
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showScreenUnderFinger = ShowScreenUnderFinger;
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SDL_ANDROID_ShowScreenUnderFinger = ShowScreenUnderFinger;
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leftClickUsesPressure = LeftClickUsesPressure;
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maxForce = MaxForce;
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maxRadius = MaxRadius;
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@@ -31,6 +31,8 @@ extern int SDL_ANDROID_sWindowWidth;
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extern int SDL_ANDROID_sWindowHeight;
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extern int SDL_ANDROID_sFakeWindowWidth; // SDL 1.2 only
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extern int SDL_ANDROID_sFakeWindowHeight; // SDL 1.2 only
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extern int SDL_ANDROID_ShowScreenUnderFinger;
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extern SDL_Rect SDL_ANDROID_ShowScreenUnderFingerRect, SDL_ANDROID_ShowScreenUnderFingerRectSrc;
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extern int SDL_ANDROID_CallJavaSwapBuffers();
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extern void SDL_ANDROID_CallJavaShowScreenKeyboard();
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extern int SDL_ANDROID_drawTouchscreenKeyboard();
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Block a user