Disabled code to make screen blue when app is loading, until I'll implement proper logo loading
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@@ -1115,10 +1115,12 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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private void DrawLogo() {
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// TODO: draw some logo instead of making screen non-black
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/*
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mGL.glClearColor(0.0f, 0.5f, 0.7f, 1.0f);
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mGL.glClear(mGL.GL_COLOR_BUFFER_BIT | mGL.GL_DEPTH_BUFFER_BIT);
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mGL.glFlush();
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mGL.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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*/
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}
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private boolean mDone;
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