Cloud save: working implementation, no dialog to select your games yet

This commit is contained in:
Sergii Pylypenko
2014-07-09 20:50:16 +03:00
parent ed57fac3c9
commit 8e2ad620d8
18 changed files with 663 additions and 53 deletions

View File

@@ -1251,7 +1251,8 @@ BNX_BOOL saveGame( BNX_GAME *game )
sysFPut16( game->level_count, file );
fclose( file );
SDL_ANDROID_CloudSave( sysGetFullFileName( csSaveGameName ) );
SDL_SaveBMP(SDL_GetVideoSurface(), "screenshot.bmp");
SDL_ANDROID_CloudSave( sysGetFullFileName( csSaveGameName ), "save", "Biniax2", "savegame", "screenshot.bmp", game->moves );
return BNX_TRUE;
}
@@ -1262,7 +1263,7 @@ BNX_BOOL loadGame( BNX_GAME *game )
BNX_INT32 i;
BNX_INT32 j;
SDL_ANDROID_CloudLoad( sysGetFullFileName( csSaveGameName ) );
SDL_ANDROID_CloudLoad( sysGetFullFileName( csSaveGameName ), "save", "Biniax2" );
if ( sysGetFileLen( sysGetFullFileName( csSaveGameName ) ) != cSaveFileSize )
return BNX_FALSE;